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Restrictions? 2281  19

(ง︡'-'︠)ง "Bitchin!" ®©℗™ Dragon Posts: 6059 Karma: +135/-70 "It's going to be Legen-(wait for it......)-DARY!" **********

EviL~Ryu

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Re: Restrictions?
« Reply #15 on: June 17, 2015, 11:02:52 PM »

Only thing I showed archer was to multi load correctly. He still didn't catch on he is running multiple exe instead of one lol.... next day I wake up we have been hacked..... I though he sql through the game name or map name. He didn't so not my fault at all.

Yep that sums it up.


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Administrator Ogre Posts: 1332 Karma: +123/-9 *****

iL

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Re: Restrictions?
« Reply #16 on: June 18, 2015, 04:49:34 AM »
Let's say they switched the hex values around for a farm to a mage tower... that is a working online build hack... now with that information I posted what else can it be used for? You can watch that address and if under a minute of game starting it sees it change to mage tower, now they have a beta anti hack instead of a hack. I feel we should not limit the information we supply we should limit the people who can access it.
I definitely agree that hex values should not be published to guests. Same as to most registered users.

My idea with restricted section was related to such examples.
To create hidden section, to give permissions to 2-3 members and discuss it there.
We can, but do you think we need that?

I knew only 3 persons who is interested in that: you, me and USA~Archer until we banned him. Now just you and me.
Maybe 1 or 2 more people.

Also the forum is always a risk for the database leak. So, i'd prefer to discuss that by mail or something like that.
Well, i can make such hidden forum if you think we need that.

About spoiler tags: current plugin supports to config visibility by groups, but for all the spoilers at the same time. There's no option to restrict some special spoilers to some membergroups...
Death Knight Posts: 2560 Karma: +82/-4 *********

tupac

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Re: Restrictions?
« Reply #17 on: June 19, 2015, 02:26:35 PM »
I wanna build lists like this for war2. I want a huge list and people to add on to it. Easier to keep organized in a thread.
http://www.d3scene.com/forum/starcraft-2-coding/78716-list-sc2-addresses-offsets-1-5-3-a.html
Sappers Posts: 991 Karma: +48/-109 ******

SmurfKinG

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Re: Restrictions?
« Reply #18 on: June 19, 2015, 06:47:19 PM »
2. People can only view forums with an account.

dont see how this would be of any help

ppl might visit site for troubleshooting already posted problems
registration requirement knowing that you will probably never even post is always a nuissance.
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xboi209

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Re: Restrictions?
« Reply #19 on: June 19, 2015, 07:56:23 PM »
I don't agree with #2, it would restrict this community's visibility greatly.