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[TUTORIAL]PUD Reversing 6661  34

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Re: [TUTORIAL]PUD Reversing
« Reply #15 on: February 01, 2016, 09:45:21 PM »
well scratch that shit dont work in multi
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Re: [TUTORIAL]PUD Reversing
« Reply #16 on: February 01, 2016, 11:52:31 PM »
You know you can always mess with upgrades and explore around there. That's how I got my map 255 upgrades to work. There is plunty of stuff to document for that area. You can make a catapult upgrade blizzard, switch upgrades to shield to sword vise versa for unlimited upgrades.

With that being said I think we can make farms train grunts, dark portal create demons, etc. Need to find that area....
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Re: [TUTORIAL]PUD Reversing
« Reply #17 on: February 02, 2016, 04:37:25 PM »
Also we need to combine MPQ, EXE, PUD for the ultimate war2 conversion.

We can change the AI in MPQ, Hack lust for the unit aka exe, then give him mana bar with editor ;)

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Re: [TUTORIAL]PUD Reversing
« Reply #18 on: February 07, 2016, 07:24:51 PM »
Lol that pic cracked me up
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Re: [TUTORIAL]PUD Reversing
« Reply #19 on: February 07, 2016, 07:58:09 PM »
Very cool that was funny to see. You should check into getting buildings to build on top of each other so we can stack a whole bunch of towers starcraft style.

Since we don't have a trigger system we do have the AI though. We can customize peons the be created constantly and that can have an attack range, make them upgrade to high levels with my map bug, so over time these gold hungry peons get stronger and fight back if you're in their way for gold. Maybe even make the game crash after the mine expires lol
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Re: [TUTORIAL]PUD Reversing
« Reply #20 on: February 07, 2016, 08:04:29 PM »
It's the game engine that's making not working for big maps :( I just about tried all I knew on it. Was able to null out the error message when you start map but war2 stayed at a black screen lol.
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Re: [TUTORIAL]PUD Reversing
« Reply #21 on: February 07, 2016, 08:13:27 PM »
Why not just a blank map at with a tree at 0,0. A map with a wall at 0,0. A map with rock at 0,0. Scan for the changes?
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Re: [TUTORIAL]PUD Reversing
« Reply #22 on: February 07, 2016, 08:32:31 PM »
Loool

Okay well at least they will work for bnet.

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Re: [TUTORIAL]PUD Reversing
« Reply #23 on: February 07, 2016, 11:50:02 PM »


bad news crashes though when i try to build.
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Re: [TUTORIAL]PUD Reversing
« Reply #24 on: February 08, 2016, 07:27:39 PM »
ok good news got it to work  ;) but what happens when they get small the team color goes to shit, so it will have to have a flag or a circle or something :/


to small?? :D
yes u can build in the white box,i think it can change also... but looking into units.

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Re: [TUTORIAL]PUD Reversing
« Reply #25 on: February 08, 2016, 09:32:11 PM »
LOOOOOOOL

That look funny as shit !! LOL Keep going!
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Re: [TUTORIAL]PUD Reversing
« Reply #26 on: February 08, 2016, 10:51:37 PM »
yeah just messing around that one is to dam small lol..trying about half now. that was 1/9th of a townhall :o

but if i cant get that 1 dam square smaller idk seems to be the barrier
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Re: [TUTORIAL]PUD Reversing
« Reply #27 on: February 08, 2016, 11:09:26 PM »
yeah just messing around that one is to dam small lol..trying about half now. that was 1/9th of a townhall :o

but if i cant get that 1 dam square smaller idk seems to be the barrier
Most likely true
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Re: [TUTORIAL]PUD Reversing
« Reply #28 on: February 10, 2016, 12:12:10 AM »
yeah but dam i cant even recreate it again :/ it would come into use say to bring a old c&c game into the bnet engine.
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Re: [TUTORIAL]PUD Reversing
« Reply #29 on: February 22, 2016, 09:45:07 AM »
found the .pal idk if urs works i never could find it but what does it do...
saved peon to peasent on mistake***

well that is the peon/units .pal they are seperate one for sheep etc.... >:( >:( >:(