Author Topic: Can hosting be fixed?  (Read 16723 times)

Offline tk[as]

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Can hosting be fixed?
« on: December 26, 2014, 11:13:23 PM »
I know we've asked this before ... but I really want to know if its possible

if it is possible, what would it take?

how much money?

who would we talk to to fix it?

PLEASE stay on topic ... i'd like this thread to be strictly about fixing our hosting issue on the server... A good healthy discussion/brainstorming session about fixing our hosting on the server.

Thoughts iL ? ... Blid told me to mention "upnp"  im not exactly sure what that is but maybe you will know.

Offline GaNzTheLegend

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Re: Can hosting be fixed?
« Reply #1 on: December 26, 2014, 11:39:26 PM »
uPNP would probably be the easiest and was already done with war2custom client, although it would only work on routers that support pnp and have it enabled. I would suspect this would solve a good amount of people's problems.

ICCUP uses this too with their laucher. So I would say a custom launcher built into combat that opens the port using uPNP like ICCUP has would be the best and easiest way.
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Offline SmurfKinG

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Re: Can hosting be fixed?
« Reply #2 on: December 27, 2014, 12:14:02 AM »
Cant be fixed, (or depends on your definition of fixing)

War2 isnt the only game with this issue.
A VAST number of games are also affected by this, it just happens that in other games there are more players so that translates into more available games hosted from people who have their routers set right.



Offline tk[as]

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Re: Can hosting be fixed?
« Reply #3 on: December 27, 2014, 01:09:40 AM »
uPNP would probably be the easiest and was already done with war2custom client, although it would only work on routers that support pnp and have it enabled. I would suspect this would solve a good amount of people's problems.

ICCUP uses this too with their laucher. So I would say a custom launcher built into combat that opens the port using uPNP like ICCUP has would be the best and easiest way.

do a lot of routers support pnp?   have it enabled?   do u have an estimate? maybe 50%?

Offline tk[as]

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Re: Can hosting be fixed?
« Reply #4 on: December 27, 2014, 01:11:33 AM »
Cant be fixed, (or depends on your definition of fixing)

War2 isnt the only game with this issue.
A VAST number of games are also affected by this, it just happens that in other games there are more players so that translates into more available games hosted from people who have their routers set right.



well right now i would say at least 90% of everyone who logs on to .ru has to forward their ports in able to host. probably slightly less than 50% done it to actually fix their own hosting.

i guess by "fix" i mean at least 90% of the server being able to host without too much effort.

Offline tk[as]

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Re: Can hosting be fixed?
« Reply #5 on: December 27, 2014, 01:14:15 AM »
obviously 100% would be nice. but even 80% who can host problem free combined with hosting bots would be pretty "acceptable" in my opinion .. i dont think many people would have a problem getting a game if that scenario were true

Offline EviL~Ryu

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Re: Can hosting be fixed?
« Reply #6 on: December 27, 2014, 01:28:38 AM »
Most are just lazy to port their routers

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Offline tk[as]

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Re: Can hosting be fixed?
« Reply #7 on: December 27, 2014, 02:22:46 AM »
agreed but even some who do portforward still claim not to host.. maybe they're not doing it right or soemthing else is interfering

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Re: Can hosting be fixed?
« Reply #8 on: December 27, 2014, 02:23:36 AM »
Who? I can work with them. PM names.

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Re: Can hosting be fixed?
« Reply #9 on: December 27, 2014, 04:13:50 AM »
prolly no external ip

Offline XsarahX

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Re: Can hosting be fixed?
« Reply #10 on: December 27, 2014, 04:51:39 AM »
I was able to host before, and now I cant. Ports are open, I didnt change anything.

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Re: Can hosting be fixed?
« Reply #11 on: December 27, 2014, 04:56:19 AM »
Check ur internal ip...see if it has changed from the one you orginally used to portforward

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Offline XsarahX

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Re: Can hosting be fixed?
« Reply #12 on: December 27, 2014, 05:04:13 AM »
Just checked it. It changed for only one number and now I can host again. Thank you!

Offline tk[as]

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Re: Can hosting be fixed?
« Reply #13 on: December 27, 2014, 05:33:05 AM »
same thing has happened to me, it's normally after a router gets reset. the way mine works is it designates an address for each machine/divice going through the router

my computer might be 11.111.111.1 since its the first device to connect to the router, secondary computer is 11.111.111.2, maybe dvd player connecting for netflix would be 11.111.111.3

Offline tk[as]

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Re: Can hosting be fixed?
« Reply #14 on: December 27, 2014, 05:35:35 AM »
im really interested to hear what iL says about upnp and ICCUP ... or any other thoughts on fixing the hosting aside from the bots (which do work really well most of the time... so thanks iL)