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hex's 1360  19

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salvadorc17

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Re: hex's
« Reply #15 on: August 11, 2016, 03:22:11 PM »
what are you trying to do?

Nothing really, just want to know if possible to hex edit unitdata.dat to change unit attack type..
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tupac

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Re: hex's
« Reply #16 on: August 11, 2016, 06:11:49 PM »
what are you trying to do?

Nothing really, just want to know if possible to hex edit unitdata.dat to change unit attack type..
Did you try the map editor I released ??? In easycompany and my map editor on page 3 or so.
Ogre Mage Posts: 2199 Karma: +44/-2 retired, be in music section ********

easycompany

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Re: hex's
« Reply #17 on: August 12, 2016, 10:54:44 AM »
yeah def want that, taking a break bne modding...gonna mess with dos just a little  :P was playing the campaign and noticed 2 sheeps walk right threw each other!!!!

mini war2 would be great on bnet but i can make it for dos if its better for it!

it may just be the tc engine ! all that it losses is the ally vision sheet people make  copters >.>

negative same thing :( that 1 square looks like it  :(

i know why most of them people didnt find our stuff man...looks like 99% of them was done before bnet came out.

dos is dif values than bnet on the units stuff we was finding but everything else is similar...that ole 278 stuff may just be the key to understanding the exe man! wish i didnt burn out my drinking muscle half assing today! ;D ;D ;D ;D yup  def good news!! got to excited  :-X
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salvadorc17

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Re: hex's
« Reply #18 on: August 19, 2016, 06:42:10 PM »
What other stuff you can achieve with dos version..
Ogre Mage Posts: 2199 Karma: +44/-2 retired, be in music section ********

easycompany

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Re: hex's
« Reply #19 on: August 20, 2016, 02:27:49 AM »
it should do multiplayer coop maps!bnet may.. not sure.

im just seeing if i can make units pop out of farms etc.dos is more acceptable to not crash lol