Author Topic: mission objective  (Read 2928 times)

Offline Szwagier

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mission objective
« on: December 09, 2016, 02:03:42 PM »
how and where i can change mission objective?
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Offline shesycompany

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Re: mission objective
« Reply #1 on: December 09, 2016, 04:46:48 PM »
salvedorc is making a tool.

Offline Szwagier

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Re: mission objective
« Reply #2 on: December 09, 2016, 04:49:32 PM »
okey so guess impossible so i got next question can i add new  ai?  i know i can edit it but i want add more ais ^^
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Offline Delete mine too

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Re: mission objective
« Reply #3 on: December 09, 2016, 04:57:39 PM »
how and where i can change mission objective?
Search for my old thread you can use the memory values for single player or use salvs .sav editor. Not multiplayer yet.

Offline Szwagier

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Re: mission objective
« Reply #4 on: December 09, 2016, 09:05:37 PM »
i am making campaign so no need to multi allready made 10 missions for humans i will add it when i finish  humans and editing saves is bad idea, so guess mission objective will be same ;<
« Last Edit: December 09, 2016, 09:10:06 PM by Szwagier »
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Offline Delete mine too

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Re: mission objective
« Reply #5 on: December 09, 2016, 09:27:43 PM »
i am making campaign so no need to multi allready made 10 missions for humans i will add it when i finish  humans and editing saves is bad idea, so guess mission objective will be same ;<

I can make you a tool to change the objective for humans if you want. You would choose the victory condition in the tool and play the map you want.

I only tried simple tests with it like I played mission 5 or 6 in the human campaign and frooze the objective to mission 1.

So when I build a barracks and 4 farms I won.

If you want download cheat engine and I will walk you through the process.

Offline Szwagier

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Re: mission objective
« Reply #6 on: December 10, 2016, 05:30:57 AM »
Ok but for orcs also :-D
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Offline salvadorc17

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Re: mission objective
« Reply #7 on: December 10, 2016, 02:52:49 PM »
Yes, that can be done in the save file with hex edit, but also can be achieved by replacing campaing maps in mpq files, or edit executable to change objectives ids for specific maps..