Author Topic: New Map - "AMazing demo" by TheGoodShepherd - Maze for 8 players  (Read 3479 times)

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Note please play test and post with any issues or concerns for consideration for Finalization of map.
Close Date for Revisions will January 21th, 10 pm EST.

Special Creator Notes:
1. Starting oil by map default is set to 1000 oil. This adds a new dynamic so that if you destroy a castle or fortress, it can not be rebuilt. This adds depth to team strategy.
2. It is also the intent that players will be forced to seek out the expo's quickly and not camp. This is meant for either a FFA or team play via TVB.
3. Total Gold of map rivals that of Gow classic.
4. This is meant to replicate the Maze BNE but for 8 players, it is similar but obviously will be vastly different in design.

Map : Amazing 8 players
Type: Land, Geometric (all spots equidistant to neighbors, all mines gradually get larger toward center)
Properties: Forest, (10,000 gold, 5000 wood, 1000 oil), 128 x 128 map, 8 players
Creator: TheGoodShepherd

Starting spots: 8
8 start mines - 30k gold
8 edge mines - 15k
8 second ring mines - 20k
8 inner ring mines - 25k
1 center mine - 100k
mines in total 33
Total Gold 820,000

0 oil patches

Enjoy !
Attachments
Amazing demo pud
Amazing snapshot - pudbrowser

Offline Certified MENSA Genius Brain (smart)

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Re: New Map - "AMazing demo" by TheGoodShepherd - Maze for 8 players
« Reply #1 on: January 14, 2017, 02:25:21 PM »
One really interesting thing is that iirc a blacksmith actually costs oil and in low resource games you can fuck someone by killing their smith.
    

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Re: New Map - "AMazing demo" by TheGoodShepherd - Maze for 8 players
« Reply #2 on: January 14, 2017, 02:29:03 PM »
I believe it works out that if you kill someone's fort and mound, they have the oil to get a new stronghold and make a new mound, but if you kill someone's fort, mound, and smith, they can't go hold again.
    

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Re: New Map - "AMazing demo" by TheGoodShepherd - Maze for 8 players
« Reply #3 on: January 15, 2017, 11:12:27 PM »
blacksmith is 100 oil, hold/keep is 200 oil, castle/fort is 500 oil. If you cancel an Upgrade you get the full resource back. If you cancel a blacksmith you only get 75 oil back or so. You can rebuild back to a stronghold but then you will have 0 oil as you have surmised.