Author Topic: custom maps / map packs / map making section  (Read 1746 times)

Offline mousEtopher

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custom maps / map packs / map making section
« on: February 27, 2017, 01:39:15 PM »
Thinking of making a new forum section for map stuff. Thoughts? Any objections if I moving existing map threads there? Currently most are buried in server.war2.ru, putting them all in one board will make them much more acccessible. I went through a few pages of search for "map" and found quite a few:

twisted meadows
eleison
http://forum.war2.ru/index.php/topic,2972.0.html

party at midnight
nedro
http://forum.war2.ru/index.php/topic,2994.0.html

forgotten pathways
tgs
http://forum.war2.ru/index.php/topic,2925.0.html

aquatic ring
tgs
http://forum.war2.ru/index.php/topic,2908.msg48582.html#msg48582

custom challenge maps
salvadorc17
http://forum.war2.ru/index.php/topic,2727.msg46267.html#msg46267

nwtr + watchers map
http://forum.war2.ru/index.php/topic,2835.msg47915.html#msg47915

2p Coop Campaign
salvadorc17
http://forum.war2.ru/index.php/topic,2206.0.html

Tolist's Custom Maps
tolist
http://forum.war2.ru/index.php/topic,2685.0.html

6p Spiral
tgs
http://forum.war2.ru/index.php/topic,2910.msg48593.html

Crazy Puds Pack
Tilgour
http://forum.war2.ru/index.php/topic,2217.msg40464.html#msg40464

Amazing Demo
TGS
http://forum.war2.ru/index.php/topic,2912.msg48610.html#msg48610

news maps 2016
NOT YOU INTERESTED (zeus???)
http://forum.war2.ru/index.php/topic,1878.msg32831.html#msg32831

Map series: campaign harrd mode
erenussocrates
http://forum.war2.ru/index.php/topic,2180.0.html

Arctic Flower
TGS
http://forum.war2.ru/index.php/topic,2456.msg42168.html#msg42168

Ocean bloom
TGS
http://forum.war2.ru/index.php/topic,2417.0.html

Updated campaign
szwagier
http://forum.war2.ru/index.php/topic,2853.0.html

classic bnet maps
blizzard
http://forum.war2.ru/index.php/topic,2308.msg39797.html#msg39797

campaign puds
blizzard
http://forum.war2.ru/index.php/topic,2123.msg36967.html#msg36967

paypals & plethora 2
easycompany
http://forum.war2.ru/index.php/topic,1963.msg34509.html#msg34509

custom map contest
various
http://forum.war2.ru/index.php/topic,1413.0.html

strange map
urnebesh
http://forum.war2.ru/index.php/topic,390.0.html

255 upgrades
tupac
http://forum.war2.ru/index.php/topic,1423.msg23257.html#msg23257

news map garden
NOT YOU INTERESTED (zeus???)
http://forum.war2.ru/index.php/topic,1875.0.html

classic maps and scenarios
various
http://forum.war2.ru/index.php/topic,2225.0.html

cross forks
tgs
http://forum.war2.ru/index.php/topic,2528.0.html



Map concepts:

dota style map
http://forum.war2.ru/index.php/topic,918.15.html

2v2 w/ 1 "support role" player per team
http://forum.war2.ru/index.php/topic,635.msg8358.html#msg8358

squeak!

Offline Delete mine too

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Re: custom maps / map packs / map making section
« Reply #1 on: February 27, 2017, 06:15:30 PM »
I just told il we need this stuff

1. Sounds
2. Maps
3. Tutorials
4. Move downloads in the mods forums and so on.

Offline shesycompany

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Re: custom maps / map packs / map making section
« Reply #2 on: February 27, 2017, 06:18:22 PM »
plethora is bugged  :-\ i have to disable the towers on that map or will crash attacking  a bship

i still got the classic maps.. morewar etc

Offline O4L

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Re: custom maps / map packs / map making section
« Reply #3 on: February 27, 2017, 06:48:34 PM »
Yeah I think that would be a great idea for a section of their own, would probably inspire more people to make them.

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Re: custom maps / map packs / map making section
« Reply #4 on: February 27, 2017, 06:50:39 PM »
Also I should fix my map! I forgot I left towers multi selectable and if you do it with a unit you will crash. :(

Idk why noone has reversed my map or followed my tutorial how to make maps unlimited upgrades. There is so much to do just from that glitch alone. I'm just waiting to see my discovery in use ;) The map I currently made when I discovered this glitch is totally garbage and thrown together for testing purposes. I hope to see someone make a bad ass RPG map where you can level up your hero. It was just hard for me to find a good balance with the current 2550 lock on the price for upgrading. I do have an idea tho if someone wants to try you would make a little water for each player and make oil tankers die like skeletons. Then who ever doesn't pay attention and keep the oil flowing will fall behind in upgrading you also would not be sure of your opponents upgrade choice. So if you upgrade sword and opponents does shield your grunt fight could last awhile or it would be like a paintball match first hit would kill. The spells would actually be more useful for all races and totally change game play. A fireball from a mage could destroy a townhall, slow would actually help if you fell behind and fight an opponent at a higher level. The list goes on and on ????

Offline mousEtopher

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Re: custom maps / map packs / map making section
« Reply #5 on: February 28, 2017, 12:01:58 PM »
hah, decaying oil tankers is a great idea! okay that's it, I'm making the map making section
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