« Reply #9 on: March 09, 2017, 09:20:40 AM »
Wow can we do that as a patch??? Balance blood lust Maybe 125 too much but 100 sounds reasonable Yes soon! When I release a tool it will be very easy! This is one the reasons I haven't released it! We can change spells for units but now we can change cost hahahaha!!!
umm... sounds great in theory.
Sure patching spell mana cost is trivial. But have you tested it? do all clients need to be patched? i.e. will it cause de-sync? if yes then then patched clients will not be able to play with unpatched clients. If no then there is nothing to stop everyone just changing the cost to 1 or even 0.
Are we now restricting the server to using the latest CE only?
I was making an exe editor but I was thinking of making a server and client and depending on game name or something it would modify the memory locations allowing the players to not have to modify the client..
I'm thinking of designing it like this.
Open the program check the spells you want to change and change the price for it also if you want. So check orge mage box change lust to blizzard, enter in cost of mana for spell. Then I want to have the program detect war2 username and use it in the program. It would also say tupac is host in the program and send the values to other people using the program then modify their setting to match mine....
Other then that it will just be an exe editor and you all would need to use the exe edited.