War2.ru Slogan
News: New responsive forum theme available! Click here to switch! More info here!


Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
Welcome to the forums! We're glad to have you here! :) You can register your account here, then feel free to introduce yourself in the Server.War2.ru board & let us know who you are on the server.

war2 balancing... 518  19

Ogre Mage Posts: 2233 Karma: +46/-2 retired, be in music section ********

easycompany

  • Ogre Mage
  • ********
  • Posts: 2233
  • retired, be in music section
    • View Profile
Re: war2 balancing...
« Reply #15 on: April 02, 2017, 06:06:21 PM »
"Fuck I'll make the map for you all" lol your retired man ;) just takes scorpions editor or something of the likes,mark a unit undead for exo to hit them.

well we need to make atleast a better pud editor..or put a place so people can download and use them ^ up there if they arent.

dude i have set here all day looking at c++ crap..messing with it and boom i can even get a file menu going lol..bringing back memories as far as i ever got...staying with java/html ill see if i can get it to do a some kinda pud stuff on its on....
These codes almost done. Just time to start adding the changes for spells, cost, who can cast. We will let the little guys decide and document the effects. So much stuff to add but at least it's easy! Let's try to start this weekend so we can retire.
that can up there is cant!!!

yeah shit i dont know if im done yet or not ..still like to make it like a master program with more stuff...my shit could be working got rc the main .cpp followed all the shit on this site my compiler must not work....says external error or some crap when i compile..

and scratched my dam eye messing with rusted wire and eye itched and rusted gloves be dam looking like eye docs soon.

beer out the ass ya retiring lol
Axe Thrower Posts: 284 Karma: +18/-0 ****

Igognito

  • Axe Thrower
  • ****
  • *
  • Posts: 284
    • View Profile
Re: war2 balancing...
« Reply #16 on: April 03, 2017, 07:30:42 AM »
@Tupac; you mentioned multi-casting. You mean selecting one, click on exorcism then select the group and release? Or something different?

Ogre Mage Posts: 2339 Karma: +74/-1 ********

tupac

  • Ogre Mage
  • ********
  • *
  • Posts: 2339
    • View Profile
Re: war2 balancing...
« Reply #17 on: April 03, 2017, 08:16:36 AM »
@Tupac; you mentioned multi-casting. You mean selecting one, click on exorcism then select the group and release? Or something different?


Yes that's exactly what I mean. :)
Ogre Mage Posts: 2233 Karma: +46/-2 retired, be in music section ********

easycompany

  • Ogre Mage
  • ********
  • Posts: 2233
  • retired, be in music section
    • View Profile
Re: war2 balancing...
« Reply #18 on: April 03, 2017, 10:09:59 AM »
tupac do u remember that pic of the lust casting peon?? u still got that value?
Grunt Posts: 89 Karma: +6/-0 ***

Incos

  • Grunt
  • ***
  • Posts: 89
    • View Profile
Re: war2 balancing...
« Reply #19 on: April 03, 2017, 10:28:03 PM »
The exorcism on ogre mage seems a bit op. What about ramping up armor and knights and paladins.  I did a custom
Map that was balanced where paladin has 16 armor but you have to do fixed order which is just uslesss