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Dead squares 1270  17

Death Knight Posts: 2614 Karma: +83/-4 *********

tupac

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Re: Dead squares
« Reply #15 on: February 08, 2018, 04:59:01 PM »
I've mentioned it before in a different thread but I've had free castle games with TONS of dead spots and defiantly were not caused by walls.
Agreed
Grunt Posts: 118 Karma: +12/-0 ***

Paper_Boy

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Re: Dead squares
« Reply #16 on: February 08, 2018, 06:10:40 PM »
If you can't replicate the dead square phenomenon, it's doubtful you fully understand it. Would it be possible to
farm in an entire expansion like 4 with dead squares??? =O

Ogre Mage Posts: 2345 Karma: +123/-179 ********

I hate naggers

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Re: Dead squares
« Reply #17 on: February 08, 2018, 06:16:59 PM »
If you can't replicate the dead square phenomenon, it's doubtful you fully understand it. Would it be possible to
farm in an entire expansion like 4 with dead squares??? =O


sure it would, but cannon towers are much better at this than cats. self-pwning peons with own cats wud be very time and resource consuming