Ok, at least now I kind of know what you're saying, but I think it's a stretch to say it's unbalanced in the true sense of the term. I mean, in 1s, how many different spots are you going to tower/cat at a time? If you tower middle spot in 3 places, won't you disadvantage yourself by using too much res? Mid player can make cats and kill them all, can't he? Obviously you're higher skill level by far and maybe you see things I don't, but GOW is for sure a much more unbalanced map and ppl play it all day over and over and over again. Unbalanced doesn't mean unfun, the evidence shows.
Say it's team game and 2 people target middle at diff spots. Won't the towerers be vulnerable at home base from mid player's allies?
I mean, to get a 100% balanced map in every microscopic detail, you'd have to play straight squares that are geometrically identical in all areas. I think a lot of people enjoy the aesthetic appeal of a more natural looking layout, although geometrically symmetrical maps can be nice also, as in the example of Zones.
Swag how many games have you actually played on Mr. Bean?
I've been thinking of organizing a fun round robin tourney for my level players that anchors on the maps Mr. Bean and Zones, but I think I'd also like to open up a separate competition for the upper level players if they aren't too shy to try.
I've talked to some ppl already but finding a good time is tricky because people are in all diff time zones so no matter what time, it would seem someone gets left out.