Re: tupac dealing final blow to War2
« Reply #40 on: October 18, 2018, 01:12:59 PM »
frankly this goes both ways. the only thing babyshark & tupac are for-sure guilty of here is leaving bait that everyone is unable to stop themselves from taking. banning them doesn't solve anything, it just makes you all feel slightly better about the fact that ru is getting straight-up owned and we're powerless to stop it. sure whoever is attacking the server is a huge weirdo creep, but in all honesty it's not a very strong attack & it's only been possible because ru is a dilapidated pile of crap with no systems in place for dealing with it, no chain of command, no way to delegate access, etc. the way the server is running now is untenable & this is a wake up call to that fact, we can either pull together as a community to deal with it or continue to shove our problems under the rug & pretend that's going to solve anything.
instead of all this gratuitous name calling & finger pointing, why dont we instead discuss pooling resources & finding a real solution?
+10 sanity points for Mousey.
But I must say, you are never going to get a cohesive community with an administration that condones or even encourages extreme bullying and racism.
I also think a bot that instanly bans anyone that swears is a bit over the top, but I prefer that any day to a few snotty assholes getting celebrated for making a big show of being as vile and hateful as possible.
Surely there must be a happy medium somewhere? .... lets call it "sanity-land" lol.
idk man, it seems facile to reduce all ru's problems to the fact that it gives toxic people an equal right to use the server. there's so many other factors at play -- age & demographics of the players (older people with less time & less base familiarity with computer stuff to jump in & make contributions, not like all these young pups nowadays who grow up learning programming and making apps and crap) + all the many other barriers to entry like the age/obscurity of the game & the ocean of competing entertainment it's up against, pc compatibility issues, hosting issues, the learning curve of the game itself, etc, + the compounding of all these unaddressed issues over time (an ounce of prevention blah blah). undoubtedly we would
have a larger community at this moment if so many players weren't so cliquish & exclusive to newbies, but that isn't really the same thing as the handful of ultra toxic people we're talking about & speaks to a larger problem (discussed below)
most likely war2 will never have a big initiative to update & modernize the server & playing experience since there's just not enough time/interest/ability/leadership available to pull it off; that's ok, it's good that it's available now (and for the most part holding together) for the small group of people who enjoy it & for whom it's nostalgic. (and frankly, anyone who thinks it really matters much either way is kidding themselves about the greater question of the tenability of 21st century capitalism for even another couple hundred years...)
personally, i also like the non-hypocrisy of allowing everyone the opportunity to play here. the modern mindset treats "toxic" people as if they are lesser human beings and takes great pleasure in ridiculing, shunning & ejecting them from on or offline communities. well, that's exactly the same thing that bigots are being shunned & rejected for doing, so how does that make sense? all this does is segregate human beings into two opposed populations that are constantly at each other's throats. when someone is so warped by the world they live in to have the kind of heinous & hateful attitudes that bigots have, the onus is on the rest of the (supposedly more "high-minded") population to not likewise stoop down to that same level (since it's apparently so easy to do & all these awful people should know better, right?) & instead do their best to understand & rehabilitate their peers. the only way to do that is by integrating & interacting with them, not by telling them to get the hell off your war2 lawn. https://youtu.be/ORp3q1Oaezw
as an example, we've had great luck allowing everyone equal right to use the discord & also keeping it from devolving into a cesspool by simply availing ourselves of the modern permissions system it provides. that could easily be done in war2 too by upgrading to the latest version of pvpgn which seems to have much better muting features right out of the box
Server may not be dead but I’ll say those attacks definitely lowered the user base.
i doubt that, people who have played here for 10 years aren't going to just quit because they couldn't log in a few times. minor week-to-week fluctuations are hardly anything to go by