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WC2 Plugins v0.1.3 fully compatible 386  7

Ogre Posts: 1290 Karma: +77/-0 *******

Lambchops

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WC2 Plugins v0.1.3 fully compatible
« on: June 05, 2019, 10:23:20 PM »
Version 0.1.3 of the Plugin Framework is now tested and working on Windows 10, 7, and XP with all ddraw versions.

Should work with all War2 BNE 2.02 variants including all w2combat versions except 4.4

Instructions and description are HERE.

The new ZIP file is here

AFAIK it should work with all Windows versions - If you successfully install on a different OS not listed here please let me know and I will update the list.


Thanks to RandomPeasant and EC for testing and feedback  :fro: :thumbsup:





Axe Thrower Posts: 267 Karma: +25/-0 ****

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Re: WC2 Plugins v0.1.3 fully compatible
« Reply #1 on: June 06, 2019, 05:59:55 AM »
What is this and where can I use it?
Ogre Posts: 1290 Karma: +77/-0 *******

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Ogre Posts: 1290 Karma: +77/-0 *******

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Re: WC2 Plugins v0.1.3 fully compatible
« Reply #3 on: June 06, 2019, 10:28:23 AM »
                CRAZY Speed plugin    ;D


         This one is just for the lols.

Obviously you can't use this pvp unless all players are using it. You would just drop.


This doesn't actually speed up the game, it just makes all the game action delays finish instantly... so:

Peons instantly exit mines/halls/mills as soon as they enter.

Unit movement/construction/training/chopping speeds are faster (maybe 1.5x - 3x)

Repair speed is much faster 5x ?? 10x ?? idk

Towers attack speeds are insane ??x omg

Other stuff is faster (spells etc.)


The attached video is of part of a game on fastest, in real time.
(sorry for bad video quality has to be small to post)

The gold being collected is from 6 peons in a PM ;)


  -- edit --

There's 2 versions:


CrazySpd.w2p         Just gives the local player speed.
CrazySpdAll.w2p     Gives everyone speed (including comps)

You will need the second version if you want to try it out pvp for fun. (obviously don't try to use them both at once...)

IIRC With the all speed version playing vs. comps is ok until the comps get magic then they start messing you up pretty badly.

Because repair is so OP (and comps don't repair-build) you can build very fast and defend your base with 1 or 2 towers as long as you watch for cats... but when the comps get DKs you want to be ready for it.


Axe Thrower Posts: 267 Karma: +25/-0 ****

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Re: WC2 Plugins v0.1.3 fully compatible
« Reply #4 on: June 06, 2019, 03:57:06 PM »
Oh, I will take a look, thx
Peon Posts: 35 Karma: +1/-0 **

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Re: WC2 Plugins v0.1.3 fully compatible
« Reply #5 on: July 01, 2019, 04:29:12 AM »
IF U KONSIDER ON-SCREEN "CHOP PROGRESS" TO BE A MILD IMPROVEMENT, HOW BOUT AN ON-SCREEN HP DISPLAY OF UNITS HP? I BELIEVE THEY HAVE THAT IN WARGUS
THE HP BAR COULD BE DISPLAYED UNDER THE UNIT, SIMILARLY TO THE CHOP PROGRESS

I BELIEVE IT BE EVEN MORE HACKISH, BUT HAS SUPER USES SO I LIKE TO SUGGEST THAT (IF IL ADDZ THE CHOP PROGRESS TO THE GAME AND WE FOLLOW "NOT A HACK" NARRATIVE)
Peon Posts: 37 Karma: +11/-0 **

fois

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Re: WC2 Plugins v0.1.3 fully compatible
« Reply #6 on: July 10, 2019, 08:00:21 PM »
Got another plugin idea, could you create one that will automatically query the /stats of a user when someone joins your game?
Server Admin Grunt Posts: 96 Karma: +8/-0 *****

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Re: WC2 Plugins v0.1.3 fully compatible
« Reply #7 on: July 11, 2019, 08:30:04 PM »
is there a health bar 1 for ur own units by any chance?