Thank you for completing the campaign! The 14th mission was not conceived as very difficult. The most difficult is the 13th.
In general, all the complexity in the campaign is subject to its "laws." That is, in fact, the complexity is the same as originally conceived in the 14th year (yes, yes, the campaign comes out twice, only this time with normal exe, and not just maps for the campaign ...).
This is the first such project, and I wanted to leave as much of the old project as possible.
If you are not embarrassed, and if you have time and desire, I invite you to help with the second part of the campaign, which we will begin to do immediately after translating the campaign into English ... (at the moment, the translator is going through the campaign itself, hehe)
The issue of English voice acting for units (heroes and archer), as well as voice acting for briefings, is still relevant ...
Unless, of course, it is necessary for English speakers ... it seems to me so atmospheric ...
Griffins were exchanged for tactics from the 14th human mission of the original somewhere ...