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Poll

Should we add Add 700g/100w paladins to war2combat installer and set it as the default cost in war2?

Yes
7 (38.9%)
No
11 (61.1%)

Total Members Voted 18

Should we make 700g/100w paladins default in war2? 1709  86

Berserker Posts: 719 Karma: +32/-3 *****

{Lance}

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Should we make 700g/100w paladins default in war2?
« on: September 09, 2019, 04:44:38 PM »
Remade it so you can see the votes.  I dont usally make polls, so I'm not an expert on it :P  Didnt realize that Result Visibility is grayed out once you make a poll.  Anyway,  I'm confident enough to know that such a change would never pass the sniff test.  It's better than your bait and switch attempt incos :P  No go forth and get some votes to support it.  I will sit here and do absolutely nothing.  I wont need to lift a finger to know this would never pass with an overwhelming majority (80%+).  You might be able to get close to 50% if you recruit a crap ton of chop players though.  My bet is that it receives maybe 20% yes over a sample size of 25 people or more.

Humans are already better than orcs on Water,  hands down, not even a question.  They dont need to be better or equal to orcs on Land as well.
Berserker Posts: 719 Karma: +32/-3 *****

{Lance}

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Re: Add 700g/100w paladins to war2 installer
« Reply #1 on: September 09, 2019, 04:58:26 PM »
Bump
Berserker Posts: 719 Karma: +32/-3 *****

{Lance}

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Re: Should we make 700g/100w paladins default in war2?
« Reply #2 on: September 09, 2019, 09:50:53 PM »
It should also be noted that this isnt a simple change.  It requires the server to be locked at a specific version of the client,  this is something that is not currently done.  So in order to do this,  you would also need to convince iL to abandon the compatibility of GoG clients, original War2 clients,  etc.  Again,  if you used Wargus, it could simply be a GUI selection at game time.  No need to restrict versions.  Surprised that Lone supports such an effort,  not surprised at the others as they are essentially nobodies.
Axe Thrower Posts: 323 Karma: +25/-0 ****

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Re: Should we make 700g/100w paladins default in war2?
« Reply #3 on: September 09, 2019, 11:39:37 PM »
I would just ignore EQ vote, as he quit. Why to vote about how the game will be on this server if you said ,, officially" that you will never play it again???
I don't see the logic.
Ogre Posts: 1055 Karma: +53/-1 *******

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Re: Should we make 700g/100w paladins default in war2?
« Reply #4 on: September 09, 2019, 11:46:32 PM »
We need more votes than 3
Ogre Posts: 1472 Karma: +80/-1 *******

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Re: Should we make 700g/100w paladins default in war2?
« Reply #5 on: September 10, 2019, 06:15:59 AM »
I would just ignore EQ vote, as he quit. Why to vote about how the game will be on this server if you said ,, officially" that you will never play it again???
I don't see the logic.

Winchester hasn't played in years does his opinion count?
Death Knight Posts: 2775 Karma: +110/-97 *********

Equinox

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Re: Should we make 700g/100w paladins default in war2?
« Reply #6 on: September 10, 2019, 06:39:24 AM »
To be honnest i think lance is right, we should not upgrade paladin.

Instead we should just upgrade knights!

Make them different to orc and make them stronger on mid game instead of late game.

Knights should be higher then orc on tier 2 and orc should be better on tier 3!

It will bring something different to the game play, it will be amazing!
Grunt Posts: 201 Karma: +4/-0 ***

CLAVV

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Re: Should we make 700g/100w paladins default in war2?
« Reply #7 on: September 10, 2019, 06:50:55 AM »
To be honnest i think lance is right, we should not upgrade paladin.

Instead we should just upgrade knights!

Make them different to orc and make them stronger on mid game instead of late game.

Knights should be higher then orc on tier 2 and orc should be better on tier 3!

It will bring something different to ther game play, it will be amazing!
YEP, THATS THE WAY TO GO.
Ogre Posts: 1472 Karma: +80/-1 *******

Lambchops

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Re: Should we make 700g/100w paladins default in war2?
« Reply #8 on: September 10, 2019, 06:59:51 AM »
Knights should be higher then orc on tier 2 and orc should be better on tier 3!

Yeah, I'm not a human player but this may be a good idea. If paladins were as strong as ogremages humans would become very op when you add mages to the equation.
Death Knight Posts: 2775 Karma: +110/-97 *********

Equinox

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Re: Should we make 700g/100w paladins default in war2?
« Reply #9 on: September 10, 2019, 07:16:09 AM »
Knights should be higher then orc on tier 2 and orc should be better on tier 3!

Yeah, I'm not a human player but this may be a good idea. If paladins were as strong as ogremages humans would become very op when you add mages to the equation.

Yeah, Cant be strong as ogermages, the goal is not to make them strong as ogermages, but make humans better on mid game…

We cant make them good as ogermages if they are already better in mid game.

Anyway paladins will never been strong as ogermages, we will need paladins level 25.
Grunt Posts: 198 Karma: +9/-0 ***

Incos

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Re: Should we make 700g/100w paladins default in war2?
« Reply #10 on: September 10, 2019, 08:05:50 AM »
Lamb you said a war2 hex edit can’t be done or players drop and IL won’t do it because he don’t want to release number of extra versions”. What specifically can be done then?? Can you hard write pud files?? Can you do a gui addition when hosting to bnet to change paladin cost?? What kind of change can be done... let’s start there.
Ogre Mage Posts: 1635 Karma: +60/-36 ********

Winchester

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Re: Should we make 700g/100w paladins default in war2?
« Reply #11 on: September 10, 2019, 08:57:11 AM »
I would just ignore EQ vote, as he quit. Why to vote about how the game will be on this server if you said ,, officially" that you will never play it again???
I don't see the logic.

Winchester hasn't played in years does his opinion count?


You missed the point where he said EQ said he never wants to play again, I will play again. I think you could actually benefit from being dropped on your head.
Death Knight Posts: 2775 Karma: +110/-97 *********

Equinox

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Re: Should we make 700g/100w paladins default in war2?
« Reply #12 on: September 10, 2019, 09:21:25 AM »
Every fucking pool are always rigged anyway, pool mean no shit!

Need il to wake up and stop listen some retards who live in the past and cant adapt to anything.

We made change, if it dont work we live with it untill next patch, thats how every games work.

No reason to live in the past and the same pattern.

I said fuck this pool and just made the change!
Axe Thrower Posts: 323 Karma: +25/-0 ****

Tolean

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Re: Should we make 700g/100w paladins default in war2?
« Reply #13 on: September 10, 2019, 09:23:47 AM »
Or otherwise we will quit😁😁😁
Grunt Posts: 201 Karma: +4/-0 ***

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Re: Should we make 700g/100w paladins default in war2?
« Reply #14 on: September 10, 2019, 09:31:43 AM »
Lamb you said a war2 hex edit can’t be done or players drop and IL won’t do it because he don’t want to release number of extra versions”. What specifically can be done then?? Can you hard write pud files?? Can you do a gui addition when hosting to bnet to change paladin cost?? What kind of change can be done... let’s start there.
MAYBE THERS A WAY TO HACK "USE MAP SETTINGS" TO ACTUALLY PUT PEOPLE IN RANDOM POSITIONS? THEN U'D BE FREE TO CHANGE UNIT COSTS N NUMBERS N JUST HOST "GOW REBALANCED" MAP
AT THE MOMENT UMS DEFAULTS TO "FIXED ORDER" WHICH IS SHITTY