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Poll

Should we add Add 700g/100w paladins to war2combat installer and set it as the default cost in war2?

Yes
7 (38.9%)
No
11 (61.1%)

Total Members Voted 18

Should we make 700g/100w paladins default in war2? 2101  86

Grunt Posts: 198 Karma: +9/-0 ***

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Re: Should we make 700g/100w paladins default in war2?
« Reply #60 on: September 12, 2019, 10:21:15 AM »
Using Map Editor not too hard.

can you do

700g/50w for knight
800g/100w for paladin

please
It won’t stick unless you use “use map settings” unless you found a modded editor. Use map settings will Be fixed order
Grunt Posts: 239 Karma: +8/-0 ***

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Re: Should we make 700g/100w paladins default in war2?
« Reply #61 on: September 12, 2019, 10:58:34 AM »
Using Map Editor not too hard.
U STUPID, SON?
Peon Posts: 29 Karma: +0/-0 We're smarter than you. **

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Re: Should we make 700g/100w paladins default in war2?
« Reply #62 on: September 12, 2019, 12:04:04 PM »
700g/50w for knight

OK,
http://forum.war2.ru/index.php?action=dlattach;topic=5315.0;attach=3342
but I don't understand the meaning of it

Why need to make humans OP in tier2?
Peon Posts: 29 Karma: +0/-0 We're smarter than you. **

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Re: Should we make 700g/100w paladins default in war2?
« Reply #63 on: September 12, 2019, 12:09:27 PM »
U STUPID, SON?
NO, DAUGHTER.
It looks like you need to learn how to read all the messages, not just the latest ones.
Why not to test playability using UMS, without straight asking for exe modding?
Death Knight Posts: 2794 Karma: +113/-97 *********

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Re: Should we make 700g/100w paladins default in war2?
« Reply #64 on: September 12, 2019, 12:17:30 PM »
700g/50w for knight

OK,
http://forum.war2.ru/index.php?action=dlattach;topic=5315.0;attach=3342
but I don't understand the meaning of it

Why need to make humans OP in tier2?


Did you exactly do

700g/50w for knight
800g/100w for paladin

I mean paladin too 800g/100w?
Grunt Posts: 198 Karma: +9/-0 ***

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Re: Should we make 700g/100w paladins default in war2?
« Reply #65 on: September 12, 2019, 12:26:53 PM »
Available, did you somehow get around the use map settings fixed
Peon Posts: 29 Karma: +0/-0 We're smarter than you. **

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Re: Should we make 700g/100w paladins default in war2?
« Reply #66 on: September 12, 2019, 12:29:40 PM »
Did you exactly do

700g/50w for knight
Yes,

Garden of War 700-50.zip - for knight only 700/50

Garden of War 700-100.zip - for paladin only 700/100

others not changed 800/100 - default value, lol

Available, did you somehow get around the use map settings fixed
No, I think exe modification is needed here.
Peon Posts: 29 Karma: +0/-0 We're smarter than you. **

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Re: Should we make 700g/100w paladins default in war2?
« Reply #67 on: September 12, 2019, 12:41:44 PM »
Not a big problem to play fixed order.

For example:

Player#1 can host game then close slots 2-5, then Player#1 will start at 4 and his opponent (slot 6) will start at 11,
and so on...

Or

Watcher can host (he will start at 4), then he close all slots except positions he want to players get in.
Death Knight Posts: 2794 Karma: +113/-97 *********

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Re: Should we make 700g/100w paladins default in war2?
« Reply #68 on: September 12, 2019, 12:55:04 PM »
Did you exactly do

700g/50w for knight
Yes,

Garden of War 700-50.zip - for knight only 700/50

Garden of War 700-100.zip - for paladin only 700/100

others not changed 800/100 - default value, lol

Available, did you somehow get around the use map settings fixed
No, I think exe modification is needed here.

Ok then sorry, can you do

700/50 knight
800/50 paladins
"The Architect" Global Moderator Dragon Posts: 5092 Karma: +204/-111 *****

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Re: Should we make 700g/100w paladins default in war2?
« Reply #69 on: September 12, 2019, 01:23:37 PM »
Not a big problem to play fixed order.

For example:

Player#1 can host game then close slots 2-5, then Player#1 will start at 4 and his opponent (slot 6) will start at 11,
and so on...

Or

Watcher can host (he will start at 4), then he close all slots except positions he want to players get in.
That's still a big problem because you know where everyone spawned and scouting is a big component of the game.
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Re: Should we make 700g/100w paladins default in war2?
« Reply #70 on: September 12, 2019, 01:26:05 PM »
Should be 700/100 for both knights and paladins.  Shouldn't make paladins cost more when people already barely bother to build a church and upgrade to pal.  Making knights or paladins 50 wood seems pretty significant as well.  That's a pretty major decrease.
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Re: Should we make 700g/100w paladins default in war2?
« Reply #71 on: September 12, 2019, 01:31:25 PM »
Should be 700/100 for both knights and paladins.  Shouldn't make paladins cost more when people already barely bother to build a church and upgrade to pal.  Making knights or paladins 50 wood seems pretty significant as well.  That's a pretty major decrease.

700/100 will change absolutly nothing against lust, the goal here is not to make paladins equal to orc but make human a better race in early mid game.
Peon Posts: 29 Karma: +0/-0 We're smarter than you. **

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Death Knight Posts: 2794 Karma: +113/-97 *********

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Re: Should we make 700g/100w paladins default in war2?
« Reply #73 on: September 12, 2019, 01:38:40 PM »
700/50 knight
800/50 paladins

http://forum.war2.ru/index.php?action=dlattach;topic=5315.0;attach=3343

scouting is a big component of the game.

But not so important for start testing such changes.

Should be 700/100 for both knights and paladins.


ok, all versions renamed
http://forum.war2.ru/index.php/topic,5315.msg84118.html#msg84118


thanks alot bro gonna try some games against orc to see what it look like, ill give you news.
Berserker Posts: 719 Karma: +32/-3 *****

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Re: Should we make 700g/100w paladins default in war2?
« Reply #74 on: September 12, 2019, 01:46:45 PM »
Nice screenie Lambhax.  I think I remember that one,  walked from 2 to mid because it was obvious I was playing someone new'ish,  I mess around in mid a lot to give new players a fighting chance lol.  Looks legit to me tho.  Nice work.