War2.ru Slogan
News: There's a new version of War2Observe that fixes the crash issue,
download from the downloads page today!


Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
Welcome to the forums! We're glad to have you here! :) You can register your account here, then feel free to introduce yourself in the Server.War2.ru board & let us know who you are on the server.

A cool map idea 907  7

Ogre Mage Posts: 2345 Karma: +123/-179 ********

I hate naggers

  • Ogre Mage
  • ********
  • *
  • Posts: 2345
    • View Profile
A cool map idea
« on: March 14, 2015, 10:37:19 AM »
A cool map idea (that no1 will play obvously, cuz its not gow)

4 player map, 2v2
1 + support vs 1 + support

two players are doing a regular 1v1, gold mining, wood etc while their support mates only have:
1 peon + 1 lumber mill + a couple of transports
and the main idea is that they chop X trees to get to the camps where they can capture units and send them to battle with transport to support their ally.
Level 1 camp would need 2 chops to get into, level 2 would need more (4?) chops to get into, level 3 (6?) and so on.

I'd love to see 3 balanced camps here, such as:
Rush camp, Cheese camp and Defense camp.

Supports could switch between camps, so they could go either: lvl1 rush camp -> lvl2 rush camp -> lvl3 rush camp or lvl1 rush camp -> lvl1 cheese camp -> lvl2 rush camp -> lvl1 defense camp or any other mix. They wouldnt have to stick with one "path" for the lifetime.

Any ideas what those camps should consist of?

Lvl1 Rush camp
2 grunts?
Lvl2 Rush camp
an ogre which could cast bloodlust?

Lvl1 Cheese camp
5 axethrowers?
Lvl2 Cheese camp
2 goblin sappers?

Lvl1 Defense camp
a catapult
Lvl2 Defense camp
3 paladins with heal? // 2 catapults?

It's really hard to balance those ideas while maintaining diversity
too bad you people dont even play the game and if you do, you never try something new, because personally i would love to play a map such as this
Server Admin Death Knight Posts: 3044 Karma: +66/-11 *****

tk[as]

  • Server Admin
  • Death Knight
  • *****
  • *
  • Posts: 3044
    • View Profile
Re: A cool map idea
« Reply #1 on: March 14, 2015, 11:03:31 AM »
you're really good at coming up with bad ideas.
(ง︡'-'︠)ง "Bitchin!" ®©℗™ Dragon Posts: 6059 Karma: +135/-70 "It's going to be Legen-(wait for it......)-DARY!" **********

EviL~Ryu

  • (ง︡'-'︠)ง "Bitchin!" ®©℗™
  • Dragon
  • **********
  • *
  • Posts: 6059
  • "It's going to be Legen-(wait for it......)-DARY!"
    • View Profile
    • Clan EviL Official Page
Re: A cool map idea
« Reply #2 on: March 14, 2015, 11:09:53 AM »
Hahahaha......i'll try any map.

Sent from my Motorola DynaTAC 8000X
Ogre Mage Posts: 2345 Karma: +123/-179 ********

I hate naggers

  • Ogre Mage
  • ********
  • *
  • Posts: 2345
    • View Profile
Re: A cool map idea
« Reply #3 on: March 14, 2015, 11:20:48 AM »
you're really good at coming up with bad ideas.
nope, its awesome, your opinion doesnt matter. Remember how i raped you on gow even though i never play? yeah... so when it comes to finesse and thinking outside the box, you dont qualify
Sappers Posts: 917 Karma: +46/-1 ******

Szwagier

  • Sappers
  • ******
  • Posts: 917
    • View Profile
Re: A cool map idea
« Reply #4 on: March 14, 2015, 11:24:11 AM »
LAMISZ
Sappers Posts: 991 Karma: +48/-109 ******

SmurfKinG

  • Sappers
  • ******
  • Posts: 991
    • View Profile
Re: A cool map idea
« Reply #5 on: March 14, 2015, 02:37:26 PM »
make it and post it

level4 and last camp= a couple of those red winged daemons with good HP/damage and shoot fireballs
:P
Ogre Mage Posts: 2345 Karma: +123/-179 ********

I hate naggers

  • Ogre Mage
  • ********
  • *
  • Posts: 2345
    • View Profile
Re: A cool map idea
« Reply #6 on: March 14, 2015, 03:53:42 PM »
i have no idea how the "1v1" area is supposed to look like, hum. I imagine 60k mines each with a single 100k expo in the middle?
Sappers Posts: 991 Karma: +48/-109 ******

SmurfKinG

  • Sappers
  • ******
  • Posts: 991
    • View Profile
Re: A cool map idea
« Reply #7 on: March 14, 2015, 04:23:06 PM »
lol its your idea use ur imagination

just an area with trees, mine. no expo
or an expo surrounded by rocks w/e
and a big middle area where you cant place any buildings (unstable dirt terrain), maybe rocks around..