Best way to 1v1 chop?
« on: April 14, 2015, 02:24:35 PM »
Chop is not a 1v1 map but since there are tournaments...Regular map:1. Regular map + random location
This is an okay setting, but games may take too long, there's large amount of space and 2h is the optimal strategy in most cases2. Regular map + fixed order
This is the worst setting of them all. Games take very long, are boring and predictable. Late game promotes gow players over chop players, chopping matters less than macro/micro.1v1 map:3. 1v1 map WITHOUT hops
This is the opposite of #2, games promote choppers over gowers. No hops and neighbourhood make it a technical chop game. Lots of chop aspects such as late game and hops don't exist here.3v3 map:4. 3v3 map (random location)
This is #2 but with the late game aspect reduced. The map is shrinked hence it's more dynamic than #1, #2, more chopper aspects but still has hops and existant late game. Good compromise!1v1 map with hops:5. 1v1 map (with hops)
This is a dedicated tournament map. Watcher spots, fixed order. Players can be aggressive or defensive. Games will take an average time to finish. Downside: they are also more predictable
Personally I prefer #4 and #5 for tournament games.