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Recent Posts

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1
General Discussion / Re: anti-capitalism thread
« Last post by marx was right on April 25, 2017, 11:08:52 PM »
2
Mods & Development / Re: warcraft"ish" 1 type of gameplay
« Last post by easycompany on April 25, 2017, 08:28:54 PM »
naw grps isnt that bad..get ur sprite sheet ,prep it up team colors etc,rip it then 72x72 it.

getting war2 to feel like 1 is another story :P but be something people can play with.
3
Server.War2.ru / Re: Master tag challenge thread
« Last post by BenJamin on April 25, 2017, 08:23:08 PM »
Is player still the world champ? I don't see anyone beating him in a bof7 series since 2015.
4
Cartography & Custom Maps / Re: Zones BNE.pud
« Last post by Nedro on April 25, 2017, 11:00:25 AM »
if i find it needs to be more balanced between rushing and powering then i'll thicken a tree line or two. a lot of the darker dirt is meant to reduce gaying for an overall more balanced experience.
5
Cartography & Custom Maps / Re: Zones BNE.pud
« Last post by eyyy im walkin here on April 25, 2017, 10:45:32 AM »
I thought the dirt meant you couldn't wall in but now I realize it was just a different color dirt, not mud :P
6
Cartography & Custom Maps / Re: Zones BNE.pud
« Last post by Nedro on April 25, 2017, 10:05:36 AM »
thank you for taking a look.

i don't think many maps are easy to defend double rushes on. i assume you're talking about powers. to successfully defend on this one requires keeping an eye on tree lines and dealing with saps. the good news is it'll between 1.5 and minutes to chop three trees which is quite a long time in the war2 world. also, bases can be walled in two buildings. a player could even wall off completely a first farm and first 3x3. there's always the option of powering to ogres and not lust.

if you're talking about double rush when you're rushing then it may be time to seal at least one side of the base. more so than other maps, a lot will depend on starting draw for 2v2s.

i will keep your rushing thoughts in mind.
7
Cartography & Custom Maps / Re: Zones BNE.pud
« Last post by eyyy im walkin here on April 25, 2017, 09:28:40 AM »
Seems pretty good.  Might be pretty hard to defend double rushes though
8
Cartography & Custom Maps / Zones BNE.pud
« Last post by Nedro on April 25, 2017, 05:46:49 AM »
something new and handmade. be the first to play it.

9
General Discussion / Re: 'Murica thread
« Last post by marx was right on April 24, 2017, 10:57:40 PM »
liberals.txt
10
General Discussion / Re: nba 2016-2017 thread
« Last post by marx was right on April 24, 2017, 09:55:29 PM »
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