« Last post by Nedro on April 25, 2017, 10:05:36 AM »
thank you for taking a look.
i don't think many maps are easy to defend double rushes on. i assume you're talking about powers. to successfully defend on this one requires keeping an eye on tree lines and dealing with saps. the good news is it'll between 1.5 and minutes to chop three trees which is quite a long time in the war2 world. also, bases can be walled in two buildings. a player could even wall off completely a first farm and first 3x3. there's always the option of powering to ogres and not lust.
if you're talking about double rush when you're rushing then it may be time to seal at least one side of the base. more so than other maps, a lot will depend on starting draw for 2v2s.