Warcraft II Forum

Warcraft II => Mods & Development => Topic started by: shesycompany on March 29, 2017, 10:34:37 PM

Title: war2 balancing...
Post by: shesycompany on March 29, 2017, 10:34:37 PM
ok the heal is staying for knights...at least 3x as better.

but what about this mages that can raise the dead...but the dead is infested grunts,or even lvl 1 knights,if they dont use upgrades :o
Title: Re: war2 balancing...
Post by: shesycompany on March 29, 2017, 10:38:53 PM
just playing around
heal is atleast 3 times more affective...

unholy knights(no way its gonna be 6mp a cast :P)

and another one not released(takes a little more work)mages that raises knights.

or even knights that raises knights... :blank: but still gotta keep a balance with the orcs  :P

(answers pb's wide heal cast but sadly i doubt lust could handle this and everyone would play humans  :P)

heal for sure needs to be updated in the original its semi worth getting with this one.

Title: Re: war2 balancing...
Post by: Szwagier on March 30, 2017, 12:48:49 PM
this game is balanced enough, if i will got time to heal units i would go try make new exp than heal my knights
Title: Re: war2 balancing...
Post by: Igognito on March 30, 2017, 01:03:04 PM
Hi,

my ideas:

I often think what changes would make War2 even better than it is!

Because of lust many people think that changing heal will improve the game.
I do not agree with that. I think the paladin is almost perfect. But indeed I would change 1 thing about the paladin. His line of sight! I would increase it to 1 more than a DK/Mage

Paladins are not about heal but for exorcism. The problem is that as a player you never get to see the DK coming to use exorcism.

A second change that I have mentioned you in the past, was increasing the speed of archers to faster than knights. But you explained me that it is hard and needs to change the .exe file.
The idea behind that is to introduce a hit and run unit.

The skeleton spell is almost useless. I have seen only once or twice been used efficiently. Generally, many of the spells are only for very specific usages and that is why people stick to d&d, blizzard, haste, invisibility.
If you could make the skeletons a bit stronger maybe it would be interesting. Start by giving them the stats of grunts and we see from there.

Cheers
Title: Re: war2 balancing...
Post by: Incos on March 30, 2017, 01:40:21 PM
I like the change. Do you consider heal stronger than lust now? Also swag I think balanced enough and balanced are two different meanings. Orcs are superior on almost every level except tier 2
Title: Re: war2 balancing...
Post by: shesycompany on March 30, 2017, 03:45:43 PM
in a choke lust will not beat betterheal with a group of knights healing the fighting knights..but out in the open,when u cast heal it takes away attacking, lust will always win.

it should be about = to it maybe a little more as it can heal >3x a knight hp, lust is =3x but way easier spell also.
 
the skeleton spell raising slower knights would be op :P

yeah i agree but i always got copters with my units..exorcism is a must and a very damning spell also as it just leaves your opponent with lust.
Title: Re: war2 balancing...
Post by: Igognito on March 30, 2017, 03:53:13 PM
Well the heal you describe might be op vs a human cpu!
Already human cpu with paladins is trouble...
Title: Re: war2 balancing...
Post by: shesycompany on March 30, 2017, 04:04:08 PM
dont even mention cpu paladins... >:( i beat some with lust but they eventually took me over.
Title: Re: war2 balancing...
Post by: Igognito on March 30, 2017, 05:48:55 PM
lol I know the feeling!
CPU has a talent to do simultaneous heal on multiple paladins when they are on 1hp!
You really feel cheated  >:(
Title: Re: war2 balancing...
Post by: shesycompany on March 30, 2017, 06:32:44 PM
lol yeah

Szwagier is like t1 so he is also valid.
Title: Re: war2 balancing...
Post by: shesycompany on March 30, 2017, 08:07:08 PM
so we leave the game the same  :-*
Title: Re: war2 balancing...
Post by: Delete mine too on March 31, 2017, 07:17:15 PM
so we leave the game the same  :-*
For now yes!

You guys just use map editor.... make orgemages vulnerable to exorcism. Done its even now! You can even multi cast LOL!

Fuck I'll make the map for you all. What version of gow should I make it for?
Title: Re: war2 balancing...
Post by: shesycompany on April 01, 2017, 06:08:48 AM
that's in the op category man... lol

just make a demolition flying...that teach them orcs! air raid!!!

make it for gowbne
Title: Re: war2 balancing...
Post by: shesycompany on April 01, 2017, 08:22:08 PM
"Fuck I'll make the map for you all" lol your retired man ;) just takes scorpions editor or something of the likes,mark a unit undead for exo to hit them.

well we need to make atleast a better pud editor..or put a place so people can download and use them ^ up there if they arent.

dude i have set here all day looking at c++ crap..messing with it and boom i can even get a file menu going lol..bringing back memories as far as i ever got...staying with java/html ill see if i can get it to do a some kinda pud stuff on its on....
Title: Re: war2 balancing...
Post by: Delete mine too on April 02, 2017, 04:58:56 PM
"Fuck I'll make the map for you all" lol your retired man ;) just takes scorpions editor or something of the likes,mark a unit undead for exo to hit them.

well we need to make atleast a better pud editor..or put a place so people can download and use them ^ up there if they arent.

dude i have set here all day looking at c++ crap..messing with it and boom i can even get a file menu going lol..bringing back memories as far as i ever got...staying with java/html ill see if i can get it to do a some kinda pud stuff on its on....
These codes almost done. Just time to start adding the changes for spells, cost, who can cast. We will let the little guys decide and document the effects. So much stuff to add but at least it's easy! Let's try to start this weekend so we can retire.
Title: Re: war2 balancing...
Post by: shesycompany on April 02, 2017, 06:06:21 PM
"Fuck I'll make the map for you all" lol your retired man ;) just takes scorpions editor or something of the likes,mark a unit undead for exo to hit them.

well we need to make atleast a better pud editor..or put a place so people can download and use them ^ up there if they arent.

dude i have set here all day looking at c++ crap..messing with it and boom i can even get a file menu going lol..bringing back memories as far as i ever got...staying with java/html ill see if i can get it to do a some kinda pud stuff on its on....
These codes almost done. Just time to start adding the changes for spells, cost, who can cast. We will let the little guys decide and document the effects. So much stuff to add but at least it's easy! Let's try to start this weekend so we can retire.
that can up there is cant!!!

yeah shit i dont know if im done yet or not ..still like to make it like a master program with more stuff...my shit could be working got rc the main .cpp followed all the shit on this site my compiler must not work....says external error or some crap when i compile..

and scratched my dam eye messing with rusted wire and eye itched and rusted gloves be dam looking like eye docs soon.

beer out the ass ya retiring lol
Title: Re: war2 balancing...
Post by: Igognito on April 03, 2017, 07:30:42 AM
@Tupac; you mentioned multi-casting. You mean selecting one, click on exorcism then select the group and release? Or something different?

Title: Re: war2 balancing...
Post by: Delete mine too on April 03, 2017, 08:16:36 AM
@Tupac; you mentioned multi-casting. You mean selecting one, click on exorcism then select the group and release? Or something different?


Yes that's exactly what I mean. :)
Title: Re: war2 balancing...
Post by: shesycompany on April 03, 2017, 10:09:59 AM
tupac do u remember that pic of the lust casting peon?? u still got that value?
Title: Re: war2 balancing...
Post by: Incos on April 03, 2017, 10:28:03 PM
The exorcism on ogre mage seems a bit op. What about ramping up armor and knights and paladins.  I did a custom
Map that was balanced where paladin has 16 armor but you have to do fixed order which is just uslesss