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Messages - shesycompany

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3001
Mods & Development / Re: tc making
« on: March 03, 2016, 02:41:42 PM »
like right here got them a team color type, all colors to something war2 likes.

theres the team colored orc facing.

the eyes are staying lol!!!

theres a flock (notice the dam 1 or 2 speckles i missed) :/ but ill add more photos as i get further in.

ill crank down the jpg compression also!!! didnt check!

3002
Server.War2.ru / Re: Music for war2, based on midi files
« on: March 03, 2016, 11:38:00 AM »
they still have new stock for bnet for users that want it.wait we got shot gun and all his buddies driving the prices up! :P :P

midis are open source from the blizzman himself.
yeah id def have 2 versions.

3003
Mods & Development / Re: tc making
« on: March 03, 2016, 11:32:36 AM »
that will actually work if u want to play in the 8bit sprites. war1  atari 2600 edition:o

after a pal change and teamed colored added, 8bits are very nice to work with :) but rendering and to war2 is multi step process.

3004
Server.War2.ru / Re: Music for war2, based on midi files
« on: March 03, 2016, 02:53:08 AM »
lol this is a 2002/3 processor wasn't bad but man them wavs still gonna bring up filesize • make another standalone full version just in case we get like a low bandwith nation that has like war2 holdays and shrines.
I like the midi approach very cool. it sounds different and cool 7mb add on that's can't be beat

3005
Mods & Development / Re: tc making
« on: March 03, 2016, 01:58:05 AM »
they are rendered out of the pixels like how dosbox does i use another technigue for the sprite sheet...but i have to fix the colors getting there.

custom maps can change war2 units to be for example birds will be the ground deamon and i will probably drop the 1 of the magic units. let the knights and wolves use the standard war2 spells and mage/dk with sprite changes ...without exe changes no way it can be exactly.

yeah just see how it plays when i get there just trying to get the looks for now.then open to any ideas how it wants to be balanced.
there is the raider still not complete just forced him out still has pixels and has to be centered...size adjustments.
also team color  :(  which isnt to hard just some time spent.

ill keep it updated love showing out the units.
no set thing in creating yet looking for easiest dam way lol

3006
Mods & Development / Re: tc making
« on: March 03, 2016, 12:19:42 AM »
its not the pc believe it or not :o  just getting tools and cant find my old macro :( so i got to name by hand  pretty much all that is slowing me down and auto cutter tool (which is a new tool fast as hell!)
perfect for sprites got the footmen grunts archers all made like in 10 mins,
searching for my dam macro.

old version isnt freeware thats all over web it took out.

ill get there 2 units a day be like 2 weeks.

3007
Boredom Zone / Re: Story Game
« on: March 02, 2016, 11:12:27 PM »
by his loving uncle daddy.

3008
Mods & Development / Re: tc making
« on: March 02, 2016, 10:55:49 PM »
alright no problem man.ill probably getting drunk and doubling my post count! but naw if i didnt have to render this suckers be like  8) but gonna try and make it look good  :-\ dedicated >:(

3009
Mods & Development / Re: tc making
« on: March 02, 2016, 10:35:42 PM »
progress lolol ------beta .grps's** till i feel like fixing them more  ;D
peon           peasent
grunt           footman
spearman   archer
raider**     knights
catapult

necrolyte      cleric
warlock      conjuerer

scorpion   spider   
water elemental     demon

brigand       fire elemental

orge          skeleton
slime

walls

which custom maps with added ships objects be more than enuff to make the additional units and whatever type of game play for them.

playing the hell out of this game in dos..the basic gameplay before u do magic is like archer/cats over the other units.....i never played this game a whole lot.

the controls are so basic that is like the standard strat.

there is no birds let the water elemental and demon come from their   buildings?

3010
Boredom Zone / Re: What Would You Do If?
« on: March 02, 2016, 05:22:49 PM »
eats more oysters watch blid watching and jackoffing
Orcs or humans?
Opps wrong thread  >:(

3011
Boredom Zone / Re: Just a reminder...
« on: March 02, 2016, 03:41:20 PM »
Congrats ..cool arcade!


3012
Server.War2.ru / Re: Music for war2, based on midi files
« on: March 02, 2016, 11:02:40 AM »
 8) yeah man sounds great!!!! about 10-15 min convert time on this single core amd 2200+ good job!

if your just missing the bnets 2 songs, dos original are the best anyhow :)

3013
General Discussion / Re: HEY TK... or ..
« on: March 02, 2016, 04:45:44 AM »
..also excercise carefully! can be some heart shit u dont know about.
no libido is a drag just find some play pals good luck.
idk tupac i never read my stuff lol

probably where i got it from lol dam about 12 beers in :o

3014
Server.War2.ru / Re: Music for war2, based on midi files
« on: March 01, 2016, 05:06:35 PM »
http://s000.tinyupload.com/index.php?file_id=59080813381513054154 22khz dam sounds pretty good and can be stereo at 5mb with war2 songs!.

will work for anyone that makes tc's(me).
still be around 60mb all songs so its pretty big :/

stay with midis, im gonna test out your way,i can convert them to wav they sound pretty good!.

3015
Server.War2.ru / Re: Music for war2, based on midi files
« on: March 01, 2016, 09:50:30 AM »
http://www.midishrine.com/index.php?id=132    alliance/horde  war2 orc/human war1
these midis are different from stock.

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