Warcraft II Forum

Warcraft II => Server.War2.ru => Topic started by: iL on September 04, 2019, 04:43:05 AM

Title: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: iL on September 04, 2019, 04:43:05 AM
I spent much more time than planned, but so, here's it.
Lots updates and fixes in this new version. Tested much more carefully than planned.
The longest list of updates since the whole history of combat!

Warcraft 2 Combat Edition
-------------------------
    update in version 4.5 (09.2019)
    - Added selection between exe versions:
   2.0.2.1 GoG, 2.0.2.0 original or 2.0.2.0 with plugins
    - Starting Warcraft II under Windows 7 (and probably others) fixed
    - Hole puncher added - no real IP required for game hosting (FunkyFr3sh)
    - DDraw configuration tool added - visualiser configuration (FunkyFr3sh)
    - Added plugin system - many different useful things (Lambchops)
    - Added Warbux map pack, being count as Ladder games in ladder.war2.ru
    - Kpuds map pack added. Also 3 official Blizzard maps added.
    - Warvideo flicker free! (only with FunkyFr3sh ddraw), interface improved
    - Added Russian language to WarVideo (will work if the OS language is Russian)
    - "Quick messages" added (see details in messages.txt)
    - Improved display message when WarLatency mode is switching on
    - Dimmed winter option (Snow brightness descreased on Winter tileset)
    - A few more stuffs added to interface options
    - Fixed small bugs in winter tileset and somewhere else.
    - Fixed several typos and inaccuracies in russian version
    - Restored or redesigned several game menus in russian version
    - Improved to varying degrees all five russian fonts,
    the character set is expanded, Ukrainian and Belarusian letters added
    - "Click" changed in bom2click option
    - Small improvements in installer
    - War2Combat version number added to credits

You can download it from our "downloads" section: http://en.war2.ru/downloads/ (http://en.war2.ru/downloads/)
Or directly from ftp: ftp://ftp.war2.ru/war2/ (http://ftp.war2.ru/war2/)
All these 21 versions. If your language is english and you have no problem with internet bandwidth, i'd recommend you a full english vesion: ftp://ftp.war2.ru/war2/War2Combat45_en_full.exe (http://ftp.war2.ru/war2/War2Combat45_en_full.exe)

UPD: hotfix for combat 4.5:
    update in version 4.5.1 (09.2019)
    - Small fix for graphics under Windows 10 added
    - CpuTime plugin splitted to parts: for the game and for BNET-chat, as game part can be unstable on some computers

Installers are being reuploaded, reinstall if you have such problems.
Title: Re: War2Combat 4.4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 04:57:28 AM
Wow best update ever!!

I really like the AH, i really like the lambchops plugins, I like the warbux map packs… I like the new color chat, i like the winter fix, great work guys, happy for both of you!

The only plug in i dont like is pink black to grey….

Otherweise this entire update is amazing!

Great work everyones, thanks alot iL!

Hope too see more updates like that in the future!  :newthumbsup:
Title: Re: War2Combat 4.4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Lambchops on September 04, 2019, 05:56:20 AM
Sounds great iL,

Downloading now :) :thumbsup:

The only plug in i dont like is pink black to grey….

What don't you like? The grey color? That sort of thing is easy to change.
Title: Re: War2Combat 4.4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Tolean on September 04, 2019, 06:01:53 AM
Thx sir, I am gonna install it this days. Hopefully war insides will work on it!
Btw is it compatible with the old version or it has its own?
Title: Re: War2Combat 4.4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: iL on September 04, 2019, 06:15:42 AM
Btw is it compatible with the old version or it has its own?
Sure, it is!
You can select GOG to play on GOG server (not by default) or to switch between Lambchops plugin version and original one.

All versions are compatible for network playing between each other.
Any you feel free to overwrite this version to the same folder of any previous versions or to remove the previous one and install this, or install this one to a separate folder, every choice works fine...
Title: Re: War2Combat 4.4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 09:13:33 AM
Sounds great iL,

Downloading now :) :thumbsup:

The only plug in i dont like is pink black to grey….

What don't you like? The grey color? That sort of thing is easy to change.

I mean, the point with changing black to pink it's because we cant see units properly on the mini map when someone is black.

Black and grey have the same effect, we both dont see them.

So it's not really a usefull thing.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 10:51:20 AM
thank you for all your hard work for warcraft 2 IL.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 10:56:55 AM
The front page DL still links to the 44 version.  An updated link would help the new players get the right one.  Or better yet,  always name the latest version with "latest" and then the link never needs to be changed.  If you use a numbering system for the current version, then links have to be updated everytime.  Should only use numbered links for older versions.

BTW the "Chop bars",  that completely ruins micro gaming IMO.  It allows people to no longer have to remember what each woody was doing and when.  That is an integral part of multi-tasking and micro management.  With a meter,  it eliminates the need to multi-task and know what your choppers are doing.  That should NEVER have been added to the game.  Now I'm forced to use it because everyone else is going to be using it.  Why was such a hack even allowed to slip through the cracks.

I'd have to vote to have that hack removed, the version re-rolled WITHOUT it,  and anyone caught using it should be BANNED for hacking.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 11:35:22 AM
The chop bar is a really great add on, pro player dont need that shizzle at all, it will just help the biggineer at the point they will reach our level, for my part i dont need that thing, i dont play better because of that and i dont play worst because of that, so i dont cares if it's add to the game, anyway i still think its a nice new desing to the game, it bring something new, its look really good and it's fun. No reason to cry about that, i hope we gonna see more add on like this and less cry baby like you.

Good job all i hope it continue that way!
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Lambchops on September 04, 2019, 11:40:12 AM
BTW the "Chop bars",  that completely ruins micro gaming IMO.

"completely ruins" .... lol get a grip.

Up to iL if he wants it included but really I suggest everyone just try it for a week or 2 first and then make up your mind.

I'm pretty sure by then most people will think pretty much meh ... hardly notice it who cares?

Personally I really don't care one way or the other if it is included/allowed. It's no big thing.

BTW: LMFAO at lance suggesting he has the skills to track what all his choppers are doing while he plays. idk if pros can do this, but you sure can't ;D

Good job all i hope it continue that way!

Thanks eq  :)
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 11:44:03 AM
Unlike you I actually DO know what EVERY chopper is doing because you clearly dont know what micro'ing is let alone what a "double chop" is.  And when it's happening, I know exactly which p to move.  But with your bullshit,  it completely ruins that type of multi-tasking knowledge and makes it a moot point.  This is the DEFINITION of micro play.  You ruined the micro play of the game as far as wood management goes.  Those of you who dont micro had a disadvantage with players like myself players who DO micro (its how I play,  I micro everything) and have now been ELEVATED in their game play not because of themselves,  but because of a retarded hack.  If a tool elevates a player's skill level,  then it's a hack and shouldnt be allowed.  Plain and simple.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 11:49:29 AM
Nothing is ruin bro, your a fucking cry baby, your skills level is ruin.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 11:52:17 AM
IMO anyone who thinks that such a hack is "ok" should have their own game play seriously scrutinized as they very likely use other hacks because they dont know what the definition of a hack actually is.  IE:  the creator of this hack (lambhax) was also caught using other hacks very recently,  so he clearly doesnt know what the definition of a hack is either.  Whatz up EQ,  what else u got hiding back there that we should know about.  Just because this hack showed up in an install doesnt mean "its ok".  It just means it slipped by without anyone noticing it until now.  iL is NOT a good war2 player,  he wouldnt know the impact that this type of hack has.  He has to be told that it's bad and then he can remove it.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Lambchops on September 04, 2019, 11:56:05 AM
Unlike you I actually DO know what EVERY chopper is doing because you clearly dont know what micro'ing is let alone what a "double chop" is.  And when it's happening, I know exactly which p to move.


Lol... well great buddy, then you're still in front because you dont have to waste seconds checking which one to move.

Actually having had it for a while now, TBH I don't actually use it a lot. Occasionally I will notice 2 peons chopping the one tree so I will move the one that has chopped less, but stopping and making that decision takes a second or two, depending on what else is happening that may not be a good use of time simply for a 50% chance that you will get 100 wood maybe a couple of seconds earlier.

And I've actually noticed that in that situation most often the 2 peons are very close to the same number of chops, so it doesn't make any real difference which one you move, and you would be better off just grabbing one at random.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: tk[as] on September 04, 2019, 11:57:09 AM
Having a general idea of how far some (not all) choppers are into their wood collecting process is a skill .. knowing which ones to pull or not to pull.. it's a skill.


Nice job in the update iL!
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 12:00:04 PM
IMO anyone who thinks that such a hack is "ok" should have their own game play seriously scrutinized as they very likely use other hacks because they dont know what the definition of a hack actually is.  Whatz up EQ,  what else u got hiding back there that we should know about.  Just because this hack showed up in an install doesnt mean "its ok".  It just means it slipped by without anyone noticing it until now.

First of all lets learn you what is a hack..

A hack is something you are using that give you advantage on other peoples because they dont have acces to it.

So that mean nothing in this version is a hack since everyone got it from the original version.

It's not a hack, it's a damn updates that everyone will have no matter what untill they dont want it at all and dont choose them at the installation.

Thats a personal choice, if you dont like them, dont install them, if you like them, install them, easy like that.

I got no probleme with all of those add on because everyone can have it if they want, and it will help the beginner to get better faster, for my own part it dont change nothing for me, i dont think i will beat someone because of that and i dont think someone will beat me because of that.

But it will certainly help the bigginner to get good faster and i have absolutly no probleme with that it actually a great fucking add on.

Stop crying for that, if you think peoples gonna win over you because of that, so that mean how newbe you are and you actually maybe should use thems.


Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 12:07:02 PM
As per usual,  EQ misses the point entirely.  I've already stated that just because it made it into an install DOESNT make it not a hack.  It just makes it something that needs to be removed because it is a hack that REMOVES an advantage that a skilled player has over a lesser skilled player and evens the playing field.  A map hack does the EXACT same thing.  Any lesser player will have their skill elevated simply because they have it on but a better skilled player wouldnt get any advantage at all.  There is no difference with this hack.  It doesnt "improve" anything.

An example of a "good" hack is the latency hack.  It doesnt give an advantage to anyone but it DOES improve the responsiveness to the units.  Thats the definition of a "good hack".  Another MAYBE good hack that IS new and that I find interesting is the Map being shown in the game lobby.  Thats a good hack if you believe everyone should know what the map looks like (which I do),  but it does kinda remove the mysteriousness of unknown maps.  That doesnt affect me much as I dont play custom maps but I could totally see some not liking it in the same way I dont like the chop indicator.  I dont play custom/unknown maps so I cant really say whether it ruins anything or not.  I would assume not,  but someone who plays those types of maps would have a better feel for it.  I already know all the built in maps and I dont need the thing to begin with.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Incos on September 04, 2019, 12:10:56 PM
So it tells you how many chops it has?
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: iL on September 04, 2019, 12:11:24 PM
The front page DL still links to the 44 version.  An updated link would help the new players get the right one.  Or better yet,  always name the latest version with "latest" and then the link never needs to be changed.  If you use a numbering system for the current version, then links have to be updated everytime.  Should only use numbered links for older versions.
Thx, updated links on the main page and combat page.

Also "latest" can be a good idea, maybe to make a symlink or w/e. I'll think about that...

I'd have to vote to have that hack removed, the version re-rolled WITHOUT it,  and anyone caught using it should be BANNED for hacking.
I'd say after Lambchops released that thing, i have to eigther legalize it or deny.
Legalization is easier for me, so that's it, lol.
I don't think that's an obvious hack. Of course if you have some skills to know who began to chop first, that skill will become useless. At the same time it's a newbie-friendly update.
I have no idea how to value if it's good or evil, to make poll? Many stupid voters will come with some random voices as usual. I think newbie-friendly feature is good.

Maybe need to add chop bars status in next version of antihack to let people know how use it and who don't.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 12:14:15 PM
As per usual,  EQ misses the point entirely.  I've already stated that just because it made it into an install DOESNT make it not a hack.  It just makes it something that needs to be removed because it is a hack that REMOVES an advantage that a skilled player has over a lesser skilled player and evens the playing field.  A map hack does the EXACT same thing.  Any lesser player will have their skill elevated simply because they have it on but a better skilled player wouldnt get any advantage at all.  There is no difference with this hack.  It doesnt "improve" anything.

An example of a "good" hack is the latency hack.  It doesnt give an advantage to anyone but it DOES improve the responsiveness to the units.  Thats the definition of a "good hack".  Another good hack that IS new and that I find interesting is the Map being shown in the game lobby.  Thats a good hack,  but it does kinda remove the mysteriousness of unknown maps.  That doesnt affect me much as I dont play custom maps but I could totally see some not liking it in the same way I dont like the chop indicator.

There no advantage at all dude, because listen, when you reach at certain level, ( yeah that level  you dont have reach yet ) you know those plug in are useless for pro players, i dont even know how you feel treathen about that lol… Nobody fucking cares about how much time peons take for chopping a piece of wood, ive got alot of things much more important to do, like scouting, putting pressure, micro my attacks, those things are first thing to cares before your choppers… Actually the day you gonna reach that level you will know you dont fucking touch your peons on the woods since if you need to repair you have to use your peons in the gold… if i have to touch my woods peons it's because it's critical and im gonna use them whatever the duration they are in ther chopping.

Dude sorry but this shit give no advantage at all, your a paranoyak.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 12:15:09 PM

I have no idea how to value if it's good or evil, to make poll? Many stupid voters will come with some random voices as usual. I think newbie-friendly feature is good.

Maybe need to add chop bars status in next version of antihack to let people know how use it and who don't.

I dont think a poll is enough to determine if it should be included or not,  but a thread discussing it with input from players would have been a better plan.  I dont monitor these forums often enough to have noticed any thread that would have been such,  but it seems to me like no such thread with the specific purpose of including it or not ever took place.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 12:16:47 PM
ive got alot of things much more important to do...

And therein lies the problem.  You dont understand how important micro'ing actually is.  Using your logic,  we should also all be using Lambchop's macro hack to.  I mean,  we've all got better things to do than selecting units all at once or whatever other macro crap he uses.  The same logic can be used for a maphack to,  I mean,  wtf,  we've got better things to do than scout something when all we need to do is turn on a map hack.  So if we just include the maphack in the install,  its magically no longer a hack right!  Because everyone will have it and can use it if they wish  .... ya whatever EQ.  you know nothing.

Like I said,  just because it somehow slipped through the cracks and got placed in the install DOES NOT make it any less of a hack.  Because thats exactly what it is.  A hack.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 12:21:35 PM
ive got alot of things much more important to do...

And therein lies the problem.  You dont understand how important micro'ing actually is.  Using your logic,  we should also all be using Lambchop's macro hack to.  I mean,  we've all got better things to do than selecting units all at once or whatever other macro crap he uses.

BRO i think i know what is important, since i beat you 3 fingers in the nose.

How do you try to tell me whats is important.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: iL on September 04, 2019, 12:23:41 PM
I dont think a poll is enough to determine if it should be included or not,  but a thread discussing it with input from players would have been a better plan.  I dont monitor these forums often enough to have noticed any thread that would have been such,  but it seems to me like no such thread with the specific purpose of including it or not ever took place.
I'd say the question is not to include or not include, the question is a hack or not a hack.
If we don't officially consider this a hack, it should be included as a useful feature makes advantage to those who use it.

He can make a discussion, but there are already. 1/2 or community think it's good and another 1/2 it's evil...
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 12:25:43 PM
I dont think a poll is enough to determine if it should be included or not,  but a thread discussing it with input from players would have been a better plan.  I dont monitor these forums often enough to have noticed any thread that would have been such,  but it seems to me like no such thread with the specific purpose of including it or not ever took place.
I'd say the question is not to include or not include, the question is a hack or not a hack.
If we don't officially consider this a hack, it should be included as a useful feature makes advantage to those who use it.

He can make a discussion, but there are already. 1/2 or community think it's good and another 1/2 it's evil...


I agree,  the question isnt whether to include it,  the issue is that I consider it a hack and obviously hacks shouldnt get included.  Who else thinks something like this is a hack?  Is there even a thread that discusses it?  I cannot be the only one who sees it for what it is.  And IMO,  if even 10% think its a hack,  it shouldnt be included.  If its 50/50,  then I dont even think its a debate,  it should never be included.  A great example of this is the Black to Pink patch.  I am of the opinion that it shouldnt have been included,  but there are far more people who think it's not really a "hack".  IMO it's not as big of a deal as something like the chop counter,  but it did ruin the fun of sneaking up on people simply because they didnt notice me.  That was actually quite fun,  but that type of thing was removed when this patch made it into the install.  I kinda miss doing that,  it was amusing and fun as hell.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 12:28:07 PM
I dont think a poll is enough to determine if it should be included or not,  but a thread discussing it with input from players would have been a better plan.  I dont monitor these forums often enough to have noticed any thread that would have been such,  but it seems to me like no such thread with the specific purpose of including it or not ever took place.
I'd say the question is not to include or not include, the question is a hack or not a hack.
If we don't officially consider this a hack, it should be included as a useful feature makes advantage to those who use it.

He can make a discussion, but there are already. 1/2 or community think it's good and another 1/2 it's evil...


I agree,  the question isnt whether to include it,  the issue is that I consider it a hack and obviously hacks shouldnt get included.  Who else thinks something like this is a hack?  Is there even a thread that discusses it?  I cannot be the only one who sees it for what it is.  And IMO,  if even 10% think its a hack,  it shouldnt be included.  If its 50/50,  then I dont even think its a debate,  it should never be included.

Stop counting your damn chops and maybe peoples will not fort to hall you.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 12:31:19 PM
You know what would be a NICE addition to the game.  The ability to determine which "mods" can be enabled in a hosted game.  Now that would allow ALL "updates" to be included.  Hell you could even include the maphack at that point.  Every game EQ hosts would have the maphack enabled.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 12:31:32 PM
Nah don't like this shit. It can disadvantage players who are not using it just enough to tilt the game.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 12:32:07 PM
Agree with lance here. Allow which mods to be enabled when you are creating the game!
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 12:34:41 PM
And equinox you're wrong here as well. That moment comes several times a night where you need to pull choppers for whatever reason, if you only pull choppers that have just started chopping  you will have an extra amount wood and that wood does make a difference in very close games.

I prefer the game to stay the same, as it always has been.

Now I know why you went 1-15 with Nova equinox, and I watched you actually, put choppers on gold that are 1/2 or 3/4 through a chop, instead of putting them on gold after they have just brought in the wood. these things do matter.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 12:39:56 PM
And equinox you're wrong here as well. That moment comes several times a night where you need to pull choppers for whatever reason, if you only pull choppers that have just started chopping  you will have an extra amount wood and that wood does make a difference in very close games.

I prefer the game to stay the same, as it always has been.

Bro i see shotgun beat you with 2 dragons hastes, what do you know about this game!

I already know wich peons to get because i use the same pattern every fucking day.

I dont random send my peons, i always send my peons at the same place at the same timing every games.

It's an instinct and it what make the difference between good and pro players.

You and lance are not even pro, you both are good…

Dont try to tell me how to play this game, actually it dont give any advantage since it disadvantage you!

If you fucking take time to watch where your peons are in chopping you gonna be slower for everything else..

This shit not gonna help nobody at all except bigginner whos download that game for the first time.

And if you fear beginner then maybe your not even good but yoour still a beginner.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 12:41:22 PM
I caught the tail end of that I think,  I saw him rando (nova I think) go 4-0 and I believe I summed it up before the first game even started with:  "Why is eq playing this guy?  He is seriously outclassed and will get rekt".  Sure as shit,  EQ proceeded to get absolutely dominated.  I do actually remember seeing him mis-manage his wood several times as well as not lust before moving,  and scouting,  I dont even think EQ knows what the word scout means.  The worst scouting I've ever witnessed lol.  Now its clear as to why he will never be that good.  He has no idea why micro is such an integral part of the game.  When your at our level,  even the slightest of details WILL tilt a game.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 12:42:26 PM
Lol Equinox, you are so funny :) love ya buddy.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 12:44:44 PM
I guess all your peons that you strategically place on wood also take the same path back and chop the same exact piece of wood in sequence for the entire life of their chopping...

Your logic equinox... you sound like a woman.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 12:46:34 PM
I caught the tail end of that I think,  I saw him rando (nova I think) go 4-0 and I believe I summed it up before the first game even started with:  "Why is eq playing this guy?  He is seriously outclassed and will get rekt".  Sure as shit,  EQ proceeded to get absolutely dominated.  I do actually remember seeing him mis-manage his wood several times as well as not lust before moving,  and scouting,  I dont even think EQ knows what the word scout means.  The worst scouting I've ever witnessed lol.  Now its clear as to why he will never be that good.  He has no idea why micro is such an integral part of the game.  When your at our level,  even the slightest of details WILL tilt a game.

First of all he beat me 3-1, i was human vs orc and goes middles 3 times.

The only time i use orcs he dint even break me a farm.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 12:47:01 PM
I dont random send my peons, i always send my peons at the same place at the same timing every games.

It's an instinct and it what make the difference between good and pro players.

Actually EQ,  thats called "cookbooking" and it's anything BUT a skill.  If you cookbook everything, you're never going to get anywhere because you dont actually understand the mechanics of what is happening and why.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 12:47:18 PM
I caught the tail end of that I think,  I saw him rando (nova I think) go 4-0 and I believe I summed it up before the first game even started with:  "Why is eq playing this guy?  He is seriously outclassed and will get rekt".  Sure as shit,  EQ proceeded to get absolutely dominated.  I do actually remember seeing him mis-manage his wood several times as well as not lust before moving,  and scouting,  I dont even think EQ knows what the word scout means.  The worst scouting I've ever witnessed lol.  Now its clear as to why he will never be that good.  He has no idea why micro is such an integral part of the game.  When your at our level,  even the slightest of details WILL tilt a game.

First of all he beat me 3-1, i was human vs orc and goes middles 3 times.

The only time i use orcs he dint even break me a farm.


You left out the part where  you couldn't  break his 4 hall @ 4/5/6/11 from middle... maybe it was your gold flow, the 4 peon on gold from hall to fort strategy im not aware of yet because im not pro enough...
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 12:49:04 PM

You left out the part where  you couldn't  break his 4 hall @ 4/5/6/11 from middle...


Hahah yea that was one amusing game to watch,  funniest shit I've witnessed in quite a while.  It was blatently obvious that he was just trolling EQ and EQ was powerless to stop it haha.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 12:49:42 PM
I guess all your peons that you strategically place on wood also take the same path back and chop the same exact piece of wood in sequence for the entire life of their chopping...

Your logic equinox... you sound like a woman.

Depent on wich position, but yes some position where i chop the same piece of wood at the exact same time, and it change nothing, even if i send them randomly i still know wich one i send where the first… so if i really need choppers i know where to find thems…

Pro players dont send 20 peons at the same spot as you newbe are doing, pro player spread there peons and know exactly wich one have been send where.

Nobody count chops, its pure instinc if you dont have that instinct thats why your still sucking after 20 years.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 12:50:44 PM
if you got the instinct for which chopper to pull, as if you have a natrual chop meter, kudos to you, and your instincts.

But i watch you chop equinox, many many times, so you cant fool me ;)
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 12:53:58 PM
Seems to me that so far its 66% that think the chop meter is a hack.  The creator's vote doesnt count (for obvious reasons),  iL has said he has no opinion one way or the other and the other 3,  only 1 seems to think it's a cool addition.  2-1 == 66% against :P  If we add iL to the 'its ok camp' because I'm nice like that,  thats still 50/50 which IMO means it's to controversial to add as an item.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 12:54:21 PM
You both newbs i dont cares at all about your talkshit, you both can keep counting your chop and get owned by everyone.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 12:55:29 PM
count chops on 10 choppers? who has the cycles for that, lol. Must have some super brain power to keep track of that one.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Incos on September 04, 2019, 01:07:35 PM
I think it’s pretty useful. I think chopping is a skill but this will most likely increase the competitive  atmosphere
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 01:16:06 PM
if hack is defined as "a mod that gives disadvantage to players not using it" then yes, i believe this qualifies as a hack.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 01:29:42 PM
I think it’s pretty useful. I think chopping is a skill but this will most likely increase the competitive  atmosphere

All hacks are useful,  so it's usefulness isnt in question.  The problem is that by definition,  this IS a hack that cant be allowed because anyone not using it is at a clear disadvantage.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 01:31:10 PM
I think it’s pretty useful. I think chopping is a skill but this will most likely increase the competitive  atmosphere
All hacks are useful,  so it's usefulness isnt in question.  The problem is that by definition,  this IS a hack that cant be allowed because anyone not using it is at a clear disadvantage.  And if the stated goal of "war2combat" is to stay 100% compatible with ALL war2 clients,  then this hack cannot be allowed.  But if war2combat's goal is going to change then hacks like this CAN be allowed by creating a mechanism that would allow these types of things to be selected at game hosting time.  However thats not possible currently without breaking compatibility.  You cant allow some people to have this advantage while others dont have it.

If war2combat starts to disallow any non-war2combat client,  then ALL KINDS of doors open up as to the types of mods that can be done and which ones players elect to use can then be determined at game time rather than at install time.

Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 01:39:43 PM
You guys should cares way much more of allowing different version of the games where the hotkeys are different, even worst some peoples are just randomize them himself.

This is what a real hacks is.

Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 01:44:44 PM
You guys should cares way much more of allowing different version of the games where the hotkeys are different, even worst some peoples are just randomize them himself.

This is what a real hacks is.



So every non-english version of the game is a hack if we use that logic.  Every language has different hotkey locations.  A hotkey configuration tool would be useful though.  Every modern game has such a feature.  I've seen it suggested many times here but as far as I know, its never been implemented.  It would take a lot of getting use to,  but I'd probably use it.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 01:47:06 PM
You guys should cares way much more of allowing different version of the games where the hotkeys are different, even worst some peoples are just randomize them himself.

This is what a real hacks is.



So every non-english version of the game is a hack if we use that logic.  Every language has different hotkey locations.  A hotkey configuration tool would be useful though.  Every modern game has such a feature.  I've seen it suggested many times here but as far as I know, its never been implemented.  It would take a lot of getting use to,  but I'd probably use it.

Yes different version are hacks, some of thems have different hotkeys and improve the speed of your hotkey tiping.

Thats why every new game have the possibility to randomize ther own hotkey as they like so its not an hack anymore and everyone his happy.

You have the right to let it by default or randomize as your wish.

Like all those plug in in that new version today, you have the right too let it by default or randomize it as your wish.

Until everyone can sett what the original version give you, its not a hack anymore.

Everyone have the right and the possibility to use what they want since it com in the orginal version.

Chop bar is a choice, randomize your hotkey is not, i dont know how to get in the mpq and do whatever the fuck i want, im not programmar.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 01:50:26 PM
hotkeys are easily randomizeable with a keyboard that most players play with these days... something that would be impossible to keep track of...
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 01:52:22 PM
Thats why letting newbs like both of you talking is bad for the game.

Make no sens at all and cant think about what is important and what is not.

Letting the game between some newbee hand is like being a b rated players.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 01:54:39 PM
You are keeping yourself from getting good at this game by thinking you know everything, it keeps you from improving equinox. you can do better.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 01:57:32 PM
You are keeping yourself from getting good at this game by thinking you know everything, it keeps you from improving equinox. you can do better.

I dont know everything but i know a chop bar mean no shit when you reach a certain level, and i know peoples who randomize hotkeys is a real probleme.

You both newbe and dont know about what you talk, you guys are about sword level and you both try to explain me how to play.

You guys are total joke and you should both stop induced peoples in mystake with your none sens thoeries.

Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 02:00:56 PM
lol equinox, you are one of my favorite people on here. love ya buddy.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 02:04:03 PM
lol equinox, you are one of my favorite people on here. love ya buddy.

I like you too but your still a newbee, sorry.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 02:10:22 PM
1.  EQ serious question here:  Can you go out and buy a piece of hardware that can add a chop counter?
2.  Another question:  Can you buy a keyboard or find software that has a hotkey configuration tool?

If you can answer "Yes" to a question,  then it's not really a problem that needs fixing.

1.  No,  nothing like this exists.  Therefore such a change is a hack.
2.  Yes,  therefore clients can be allowed since these are easily fixed with modern hardware/software.

If you want to learn how to change your keyboard hotkeys,  I'd be more than happy to put up a tutorial on how to do that using the AutoHotkey software (available here: https://www.autohotkey.com/ (https://www.autohotkey.com/)) which is FREE and requires NO programming skills.  You can re-map the ENTIRE keyboard (including the mouse) and enable/disable it at will with a single key.  You would need such a thing for typing in chat,  etc.
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Nox on September 04, 2019, 02:21:42 PM
1.  EQ serious question here:  Can you go out and buy a piece of hardware that can add a chop counter?
2.  Another question:  Can you buy a keyboard or find software that has a hotkey configuration tool?

If you can answer "Yes" to a question,  then it's not really a problem that needs fixing.

1.  No,  nothing like this exists.  Therefore such a change is a hack.
2.  Yes,  therefore clients can be allowed since these are easily fixed with modern hardware/software.

If you want to learn how to change your keyboard hotkeys,  I'd be more than happy to put up a tutorial on how to do that using the AutoHotkey software (available here: https://www.autohotkey.com/ (https://www.autohotkey.com/)) which is FREE and requires NO programming skills.  You can re-map the ENTIRE keyboard and enable/disable it at will with a single key.  You would need such a thing for typing in chat,  etc.

I dont have to buy any chop bar because it came in the game itself fucking idiot.

Then you are telling me skillz are reprsentative of how much money you got? Like if you got money to waste on super keyboard to customize your hotkey then your safe? you are just stupid are you dont wanna understand at all..

It's not about what the software is, it's not about money, it's not about what you think, it's all about what came with the orginal version!!

Now you are telling me when you were young and were playing street fighter that you were safe to go on tournament and use that turbo controller that allow you to give punch 2 times faster then everyone with the original controller is legit because you got money and others dont.

You know it's a fucking cheat, customizing your hotkey can be a hacks or can be legit… if your playing new game there somewhere in the options of the original game where you can customize your hotkey, then its not a hack because EVERYONE ARE allow to customize it from the game itselft!!!

Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: Certified MENSA Genius Brain (smart) on September 04, 2019, 04:17:10 PM
"Lance is right" -me, right now
Title: Re: War2Combat 4.5 released! GoG+Classic, hole puncher, lambs plugins, w7 fix, etc
Post by: iL on September 04, 2019, 04:23:04 PM
UPD: hotfix for combat 4.5:
    update in version 4.5.1 (09.2019)
    - Small fix for graphics under Windows 10 added
    - CpuTime plugin splitted to parts: for the game and for BNET-chat, as game part can be unstable on some computers

Installers are being reuploaded, reinstall if you have such problems.
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: WillTheRealKoorbStandUp on September 04, 2019, 07:02:47 PM
Nice job but adding the chop hack i donno what ur thinking there IL

Half dont want it Half want it, Well it should be 90% who want it for something like this to be added.

Please update the combat with it removed, dont kill the core of wc2..

Starcraft 2, u just have 16 workers or wateva and dont need anymore on those mineral patches. Everyone has the same income.

Wc2, there is little things that arent automatic so a pro player can excell by having better wood/gold mangement and excelling past the other player, this dumbs it down alittle bit.. sorry but its true
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: jordan4385 on September 04, 2019, 07:08:44 PM
"Lance is right" -me, right now

I know right, cant believe id ever say that..
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: tk[as] on September 04, 2019, 08:08:37 PM
I'm not seeing the 1/2 that want it. I've seen like 3-4?
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 08:17:00 PM
A problem I noticed with the "GDI" lib is that I am unable to tab in/out of the game reliably.  Once its tabbed out,  you are unable to go back unless you click around blindly and hope you hit a menu item which will then bring the window to the foreground.  If you miss,  the window re-minimizes itself.  This is all in Win7 btw.  I had to switch it to DirectDraw 3D to get it to function properly.  But when I do that, it annoyingly places war2 in a window unless you are in a game.  I also noticed that it crashed when using DD3D (probably because I was using the timer thing which had a note NOT to use anything other than GDI).  OpenGL seemed to work better than either of the directdraw options as it didnt crash but it still annoyingly windowed the game lobby and the chat channel lobby.  On my size monitor,  the chat is so small its nearly unreadable.

Is there a way to stop it from windowing the thing when it goes to any of the chat areas.  Seems fine in game.
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: {Lance} on September 04, 2019, 09:00:01 PM
I was able to fix my own problem by using the OLD ddraw.dll from the 4.3 combat version attached here.  I dont know what the difference between the two is but it certainly ran a lot better.  Everything worked, including alt/tab and returning,  no windowed chats,  etc.  The ddraw that comes in the 4.5 version seems to be severely flawed.  All I did was replaced the DLL,  nothing else.
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: Lambchops on September 05, 2019, 01:44:32 AM
 Hehe can't wait to try the Warcfart II campaigns, they sound awesome ;)

(http://forum.war2.ru/index.php?action=dlattach;topic=5193.0;attach=3311)
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: fois on September 05, 2019, 03:29:36 AM
A problem I noticed with the "GDI" lib is that I am unable to tab in/out of the game reliably.  Once its tabbed out,  you are unable to go back unless you click around blindly and hope you hit a menu item which will then bring the window to the foreground.  If you miss,  the window re-minimizes itself.  This is all in Win7 btw.  I had to switch it to DirectDraw 3D to get it to function properly.  But when I do that, it annoyingly places war2 in a window unless you are in a game.  I also noticed that it crashed when using DD3D (probably because I was using the timer thing which had a note NOT to use anything other than GDI).  OpenGL seemed to work better than either of the directdraw options as it didnt crash but it still annoyingly windowed the game lobby and the chat channel lobby.  On my size monitor,  the chat is so small its nearly unreadable.

Is there a way to stop it from windowing the thing when it goes to any of the chat areas.  Seems fine in game.


I was able to fix my own problem by using the OLD ddraw.dll from the 4.3 combat version attached here.  I dont know what the difference between the two is but it certainly ran a lot better.  Everything worked, including alt/tab and returning,  no windowed chats,  etc.  The ddraw that comes in the 4.5 version seems to be severely flawed.  All I did was replaced the DLL,  nothing else.


This seems to be a Windows 7 exclusive bug (It doesn't happen on winXP nor win10), I could reproduce it on a virtual machine with both combat 4.3 (Original 0.2 ddraw) and latest combat 4.5 (updated 0.2 ddraw). It's apparently a bug that been around for ages, but somehow no one ever reported it.

I tried the version you linked, but it didn't work for me though. It just showed a "Display Failure!" and the game didn't start. It's the 0.4 version according to its file version info.


About Direct3D 9 and OpenGL, both are using Fullscreen Exclusive Mode + No Vsync. Those two are optimized for low input lag, professional gamers in other games are using the same settings so I tried to make something similar available for warcraft 2 players too. Problem is that the battle.net interface doesn't support Fullscreen Exclusive Mode (It would become invisible) so the only way to get these low latency settings working were by running the battle.net interface in a window.


Anyways, I got a Win7 test setup now so I'm going to have a look into the bug you reported.


Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: Available on September 05, 2019, 08:01:23 AM
A problem I noticed with the "GDI"
I just tested that on win7 (different comps 1920x1080, 1680x1050, 1366,768 displays)
none of them had problems with GDI + Fullscreen mode.

"war2_ddraw.ini" file:
[ddraw]
Windowed=No
MaintainAspectRatio=Yes
AlwaysOnTop=No
ShowWindowFrame=Yes
Width=640
Height=480
PosX=0
PosY=0


Are you tried Alt+Enter to switch modes to fullscreen and back?

When you press Alt+Enter then exit war2 'war2_ddraw.ini' settings rewrites to last mode that you used,
so parameter "Windowed=" must switch "No" and "Yes" corresponding when you exiting from fullscreen or windowed mode.

Maybe you are using some strange hardware/software combo, that *king up fullscreen, stealing window focus or so on,
then let we know please, to try same type hardware at least.


ps: I hope that hardware/software combo not a imac+win7 :]

Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: fois on September 05, 2019, 08:48:03 AM
@Available


The bug seems to happen when you use Alt+Tab to minimize the game and then press Alt+Tab to return to the game.


If you click on the taskbar icon to return to the game rather than using Alt+Tab it works fine.

If you hold the Alt key down until the game is showing up then Alt+Tab to return to the game works fine too, it only happens if you press Alt+Tab quickly.



Anyways, I might have fixed the bug. Source is here: https://github.com/FunkyFr3sh/Aqrit-DDraw-Hack
I attached a test build below
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: Available on September 05, 2019, 09:10:21 AM
Hmm... strange.

Tried again, looks like win7 just  set war2 to "last position" in Alt_Tab order... damned win7 "don't like" war2 window  :-\


But in that case only thing i need to restore war2, is press Tab so many times how much apps opened for return to fullscreen war2


but nothing like this:
"...you are unable to go back unless you click around blindly..."



UPD:

tried new version

Ha-ha, now i'm stuck @ war2,
alt-tab effect: just blackscreen then returning to war2 :D

when switches finally (by 'windows' key) war2 same last in tab order


up2:
sometimes switching is ok...

new problem:
that maybe switchnig too fast

and web browser set his size to 640 - not so funny.
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: fois on September 05, 2019, 09:54:32 AM
I made it working the same way as cnc-ddraw and the 0.4 version lance is using. I guess you would have the same issues with these two as well :P

I just tested a bit more on win 7 and it actually doesn't do anything on Alt+Tab if there are no other windows open, pretty strange... Win 10 is a lot better than win 7!

Did you test the 0.4 version that lance is using? What happens if you only got the game open and nothing else, will it minimize or will it do nothing like the new test version i made?
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: {Lance} on September 05, 2019, 10:53:49 AM
I couldnt DL the test dll you put up,  it said "You are not allowed to access this section".  Secretive bastid ;)
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: Available on September 05, 2019, 11:36:24 AM
you would have the same issues with these two

Yes, almost same issues here.
Also another issue:
when finally switches to desktop (by "windows" key or some another hotkey)
and clicked on another program icon in taskbar, somehow was switched back to war2,
but i'm clearly NOT clicked on "war2 button" in taskbar.


Idk, maybe allowing Alt+BackSpace feature in fullscreen can be better for some "switching"?


Anyway Switching by Alt+Enter works fine for all versions.

As for me, nothing to do with Alt+Tab:
I start war2 in windowed mode,
make some preparations with replays, if necessary,
join the game, then press Alt+Enter and just play without switchings.


-------
For those who hates windowed mode,
probably better solution is pure "test2" version:
ftp://ftp.war2.ru/war2/ddraw4/ddraw.dll

There no window mode at all, but have one good thing:
it is "transparent" for system text antialiasing - as a result text can be smooth in BNE chat.

I asked iL for more options, but he against older, but still useful versions of ddraw for some reason.

Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: {Lance} on September 05, 2019, 12:31:43 PM
Hmm,  I had tried alt-enter to get it to work but it didnt work, so I assumed it wasnt ever going to work.  However what I didnt realize is that I'd used alt-tab to get out and then was never able to go back because it was unable to refocus the window for some reason.  I would click it in the task bar (as well as tried alt-tab list) and it simply wouldnt work.  While the black window was up I tried alt-enter.... nothing.  I then discovered that if I had a menu in war2 up BEFORE I alt-tab,  then I would be able to blindly click on the menu and it would magically focus the war2 again.  But then after you mentioned alt-enter working,  I tried using alt-enter FIRST instead of alt-tab, and that took a while to render but it does work.  It's just slow as dog shit.  It's going to take some getting use-to to not use alt-tab.  I do it instinctively a LOT lol.  It would be cool if alt-tab would work with the newer DLL.  But until then,  I'm sticking to the older version that I know works.  I didnt find any problems with that old version and I dont even know why a new version was added.  I dont see any functionality changes to it listed anywhere.  I think it might even be the same ddraw.dll that I had put out for war2custom like,  years and years ago back when we first started toying with it to fix screen issues related to icons in the channel chat.  Things have certainly advanced since then thats for sure :D

So if you have a different dll I can try,  put it up where I can actually DL it,  the one up there isnt downloadable :D

EDIT: Nevermind,  now its downloadable :P  something changed lol.  I'll see how this one works.
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: {Lance} on September 05, 2019, 12:39:04 PM
I dont know what you did to the new ddraw,  but it seems to have fixed the problem I was having with alt-tab and using tab is much faster than using alt-enter.  Besides,  I instinctively use alt-tab anyway,  I dont think I could retrain myself to use alt-enter haha.
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: {Lance} on September 05, 2019, 12:43:16 PM
Ahh now I recognize this .dll,  its from Aqcrit.  I guess he's still working on that project.  I thought it was long dead lol.  Boy I must have taken an extra long break.  I didnt even realize someone had forked Acrit's work.  This funkyfr3sh person seems to have picked it up.  Is that your github account Fois?
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: shesycompany on September 05, 2019, 07:02:03 PM
nice thats what everyone in gog wanted in the first place
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: fois on September 06, 2019, 03:16:42 AM
you would have the same issues with these two

Yes, almost same issues here.
Also another issue:
when finally switches to desktop (by "windows" key or some another hotkey)
and clicked on another program icon in taskbar, somehow was switched back to war2,
but i'm clearly NOT clicked on "war2 button" in taskbar.


Idk, maybe allowing Alt+BackSpace feature in fullscreen can be better for some "switching"?


Anyway Switching by Alt+Enter works fine for all versions.

As for me, nothing to do with Alt+Tab:
I start war2 in windowed mode,
make some preparations with replays, if necessary,
join the game, then press Alt+Enter and just play without switchings.


-------
For those who hates windowed mode,
probably better solution is pure "test2" version:
ftp://ftp.war2.ru/war2/ddraw4/ddraw.dll

There no window mode at all, but have one good thing:
it is "transparent" for system text antialiasing - as a result text can be smooth in BNE chat.

I asked iL for more options, but he against older, but still useful versions of ddraw for some reason.



I actually removed Alt+BackSpace in the latest version, no reason to keep it (It was needed back when bnet couldn't be minimized...). But yeah, I do the same, I run everything in a window and when the game is about to start i switch to fullscreen with Alt+Enter!


I just added a new option "AntiAliasedFonts=Yes", you can enable it if you prefer the look of it. No need to have multiple ddraws just for that :P
Attached new build below.


Hmm,  I had tried alt-enter to get it to work but it didnt work, so I assumed it wasnt ever going to work.  However what I didnt realize is that I'd used alt-tab to get out and then was never able to go back because it was unable to refocus the window for some reason.  I would click it in the task bar (as well as tried alt-tab list) and it simply wouldnt work.  While the black window was up I tried alt-enter.... nothing.  I then discovered that if I had a menu in war2 up BEFORE I alt-tab,  then I would be able to blindly click on the menu and it would magically focus the war2 again.  But then after you mentioned alt-enter working,  I tried using alt-enter FIRST instead of alt-tab, and that took a while to render but it does work.  It's just slow as dog shit.  It's going to take some getting use-to to not use alt-tab.  I do it instinctively a LOT lol.  It would be cool if alt-tab would work with the newer DLL.  But until then,  I'm sticking to the older version that I know works.  I didnt find any problems with that old version and I dont even know why a new version was added.  I dont see any functionality changes to it listed anywhere.  I think it might even be the same ddraw.dll that I had put out for war2custom like,  years and years ago back when we first started toying with it to fix screen issues related to icons in the channel chat.  Things have certainly advanced since then thats for sure :D

So if you have a different dll I can try,  put it up where I can actually DL it,  the one up there isnt downloadable :D

EDIT: Nevermind,  now its downloadable :P  something changed lol.  I'll see how this one works.

Ahh now I recognize this .dll,  its from Aqcrit.  I guess he's still working on that project.  I thought it was long dead lol.  Boy I must have taken an extra long break.  I didnt even realize someone had forked Acrit's work.  This funkyfr3sh person seems to have picked it up.  Is that your github account Fois?


If you're just playing in fullscreen and 640x480 is supported on your pc then yeah, the new ddraw won't give you any advantages. Windowed mode and upscaling are the key features of the new version.
And yes, It's me working on it.
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: Available on September 06, 2019, 05:22:26 AM
"AntiAliasedFonts=Yes", you can enable it if you prefer the look of it.

Oh, lol, quick response :)
I personally prefer real fonts w/o additional processing, but some people (Vity, Ragner, etc...) will happy to use this option.



No need to have multiple ddraws just for that

Still need some option to restrict switching to fullscreen and back,
to block accidental mode switching when someone prefer to play all the time windowed OR all the time fullscreen.
something like:
"AllowModeSwitching=Yes/No" or "IgnoreAltEnter=Yes/No"




...
1.6.3 same bug as previous test:
when finally switches to desktop (by "windows" key or some another hotkey)
and clicked on _another program icon_ in taskbar, somehow that switching back to war2, not to clicked program.
but i clearly NOT clicked on "war2 button" in taskbar.


Why need to use test4 behavior for Alt-Tab?
1.6.2 version was better in this part.

Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: Fredrik Eriksson on September 06, 2019, 11:35:01 AM
In principle, I do not want the chop bar. But i did dl latest version n couldnt see the chop bar, how do I activate it?
Title: Re: War2Combat 4.5 released (upd 4.5.1)! GoG+Classic, holpunch, plugins, w7 fix, etc
Post by: Incos on September 06, 2019, 12:22:18 PM
It’s in the installation, the chop bar is really not as useful as you think.  If you start clicking alll your peons to pick the optimal peon you are just wasting time.