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Server.War2.ru / Re: War2Mod (War2 with triggers) beta testing
« on: December 13, 2020, 05:28:42 AM »Saying that humans is stronger than orcs is sort of delusional for me. Both races have the same sea units.
99% of the time I see war2 multiplayer is just ground vs ground only. I dont need to be for such a long time playing war2 to see how the meta just works. I have experience from the past playing against competitive amateur people in starcraft 1 and 2 so I kinda see how things work here.
Games end much faster than ever reaching invisibility for any ship in " sea vs sea " war2 games, even though this is something will never happen because like I said, i just see people playing 99.9% of games in ground vs ground. Also invisibility from mages is 200 mana, are you going to wait for setting 5 invisibilities in a time for doing " anything " against your oponnent ? Games end much earlier than this.
Invisibility is casted and revealed once units attack their target or casting it on another mage in very sneaky situations. I doubt you cast invicibility from your base to let your unit walk the entire map for doing one-time blizzard. You can't cast this ability on demo-squads.
you have never played/watched late game sea maps dont you?