Warcraft II Forum

Warcraft II => Cartography & Custom Maps => Topic started by: eleison on February 02, 2017, 05:14:09 PM

Title: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on February 02, 2017, 05:14:09 PM
UPDATE MAJOR CHANGES 2018-04-30! Map version (3.0).
(https://i.imgur.com/hHPvbcM.jpg)

Changes:
- Mine in middle got some more walls.
- Light dirt is replaced by dark grass, to not confuse player that can't understand you can't build on it :)
- Gold amount small adjustments.
- Minor tree fixes.
- Changed names to my version control naming system with (+) instead of "3.0".

- Attaching two observer versions to this post too.
Twisted Meadows+ hobs = Host is observer. Slot 2, 3 ,4 ,5 is playing rest observers. Fixed order is needed.
Twisted Meadows+ obs = Slot 1, 2, 3, 4 is playing (host is playing). Rest is observer spots. Fixed order is needed.

Continued balancing fixes might be needed, but more testing needs to be done first.

Have fun : )


Orginal 0.8 text:
Quote
ELO forum!

Ok, I've started to play and watch more maps than Chop Farms recently. What I found out is that Warcraft 2 doesn't have many (any) really good balanced maps. Of course there is still fun maps in Warcraft 2, and probably many i don't know about. But if you compare to other RTS games, like Starcraft and Warcraft 3, the maps are more balanced and built very different compared to Warcraft 2.

After some thinking, I finally decided to try make a port of Twisted Meadows from Warcraft 3, it's one of the most popular maps in the game. My first goal was to get the proportions right, second i've been trying to change small stuff to make it work better in War2. My goal is of course to make a map with long, exciting and tactical matches.

So why did I choose to make a port from Warcraft 3? Other big competitive games often have maps going from one version to the other. This map is played thousands of times, probably way more than GOW every been played. It's known by a large group of people (even not playing Warcraft 2), makes it easier for new players to the community and also veteran players.

After some testing it looks really promising. I hope people will help me test it by play it a lot. If there is interest from the community i would love to work on the map much more. If it gets enough testing i will probably change a lot of things on the map.

The map has a lot of features, some special once to ;D

- There is four spawns so maximum 1s and 2s games.
- Each spawn towards each corner.
- Two expansions per player.
- One expansion near and one more secret.
- Similar amount of Gold in mines as GOW.
- Two chokes to each spawn.
- Wall off (with buildings) is possible but not necessary.
- Many ways to wall off and protect bases.
- 2nd expansion can wall off with two buildings.
- Runestone protecting natural and 2nd expansion.
- You can build on light dirt (to make it more look like the original map)
- Every spawn has island (with bridge) behind natural.
- Units won't get stuck moving over major part of map
- 3rd expansion can't be walled off
- All spawns is same in space, features and balance. They look little bit different though.

And much more!

Here is some images:
WC3 Version:
** Wasn't allowed to link to images on this post ** Google Images: Twisted Meadows Warcraft 3....
Edit: I managed to attach one screenshot from the Warcraft 3 version too :)

I attached screenshots of the WC2 version (hope it works...)

I don't have time to explain the map more in detail atm. But might put up some more images explaining some parts of the map that is not obvious. For example you can build buildings all the way next to the rocks at the 2nd expansions. You can't walk past the runestones.....

Please join games hosting this map and help me improve it, thanks :)






Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: I hate naggers on February 02, 2017, 06:06:25 PM
i would suggest using war2xed instead of rocks and runestones, then you can place forect directly next to the water or make the shores wallable
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: Winchester on February 02, 2017, 06:48:15 PM
I haven't checked it out yet, but in twisted meadows in warcraft 3, to expand at the corners with the level 10 red dragons, you need a zepplin to get there, is your alternative to that to build a shipyard and transport units or to just chop to it?
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: I hate naggers on February 03, 2017, 01:01:10 AM
I haven't checked it out yet, but in twisted meadows in warcraft 3, to expand at the corners with the level 10 red dragons, you need a zepplin to get there, is your alternative to that to build a shipyard and transport units or to just chop to it?
opening the jpg and checking it out by yourself would take you much less time than typing this post
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: Winchester on February 03, 2017, 02:45:12 AM
It actually wouldn't, i'm a very fast typer.
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on February 03, 2017, 03:54:02 AM
i would suggest using war2xed instead of rocks and runestones, then you can place forect directly next to the water or make the shores wallable

Thanks Claw for feedback! Normally you can't build close to rocks either. I put them there so it would be more clear that it is possible to wall off there. Maybe i remove them and just use the shore, but then it might be less obvious that you can wall off. I use puddraft which is by far the best editor i found. :)
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on February 03, 2017, 03:59:21 AM
I haven't checked it out yet, but in twisted meadows in warcraft 3, to expand at the corners with the level 10 red dragons, you need a zepplin to get there, is your alternative to that to build a shipyard and transport units or to just chop to it?

This part of the map is probably that needs the most balancing adjustments! Right now there is just a bridge over there (that you can't wall off). Maybe I move the bridge so you have to chop to it to get to the island. In Warcraft 3 I think you can chop the trees or "eat em" to get to the island, but you can also buy a zeppelin to get there. But it is a cold down on the zeppelin, so you can't just go there and expand from start. That's why i put the forest around the mine, to make it take little bit more effort, because the expansion is so hidden and hard to reach for the enemies. If you only can reach the island by transport ships i think it will be to easy to defend.

The goal is that the 2nd expansion will be the most natural to take, that's how it is played in Warcraft 3!
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: Lone on February 03, 2017, 05:38:30 AM
You could put a rescueable yard and foundry ;p so it follows the zeppelin concept. I'm pretty sure you have to use "use map settings" anyway cause of the ability to build on dirt.
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on February 03, 2017, 06:06:38 AM
You could put a rescueable yard and foundry ;p so it follows the zeppelin concept. I'm pretty sure you have to use "use map settings" anyway cause of the ability to build on dirt.

I could make so you could buy flying carriage from shops, but that would change war2 gameplay so much? :;D
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: I hate naggers on February 03, 2017, 10:55:00 AM
You could put a rescueable yard and foundry ;p so it follows the zeppelin concept. I'm pretty sure you have to use "use map settings" anyway cause of the ability to build on dirt.
nope, UMS is needed only for non-default unit settings
wall-able shores can be played on melee/tvb no problem
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: Szwagier on February 03, 2017, 11:14:35 AM
lone got right.. u can capture buldings like in single with ally, u cant capture building in multi as melee/tvb u need use UMS
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: I hate naggers on February 03, 2017, 11:45:25 AM
i was not talking about capturable buildings. What would be the point anyway? you could just have them from the start
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: SHxKnight on February 03, 2017, 12:49:37 PM
I've played a ton of AT matches and 1v1 on this map, I approve! Let's play it soon...

Sent from my SAMSUNG-SM-G900A using Tapatalk

Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: the_magician on February 04, 2017, 03:05:15 AM
sounds cool man!

make LOST TEMPLE from SC next!
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on February 04, 2017, 06:38:42 AM
I've played a ton of AT matches and 1v1 on this map, I approve! Let's play it soon...

Cool, thanks :) Some games been played on the server, everyone that played it thinks it fun :)
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on February 04, 2017, 06:39:12 AM
sounds cool man!

make LOST TEMPLE from SC next!

Yeah, if this gets support from community, there could be more maps in the future :)
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: Incos on February 04, 2017, 09:58:27 AM
Looks like a good map.. loved on Warcraft 3... will be trying it out
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: SHxKnight on February 04, 2017, 02:23:11 PM
I played it today, it was fun!

Sent from my SAMSUNG-SM-G900A using Tapatalk

Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: Incos on February 05, 2017, 08:11:20 AM
Played the map a couple times last night. I really like it, the only disadvNtage is that players can go right into other bases without gettting stuck on way while others can't. It's not a huge problem though

Also is a very good FFA map
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on February 05, 2017, 12:24:27 PM
Played the map a couple times last night. I really like it, the only disadvNtage is that players can go right into other bases without gettting stuck on way while others can't. It's not a huge problem though

Also is a very good FFA map

Thanks for the feedback! :)
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on February 05, 2017, 12:26:29 PM
Here is the latest version! :) 8)

*EDIT LATEST VERSION IS ALWAYS IN MAIN POST*
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: XuRnT on February 08, 2017, 07:27:45 PM
http://www.youtube.com/watch?v=tdPlnP7muFo (http://www.youtube.com/watch?v=tdPlnP7muFo)

I don't think its the latest version but a game I played last weekend.
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on February 09, 2017, 05:55:00 PM
I don't think its the latest version but a game I played last weekend.

Thanks Xurnt! :)
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on May 04, 2017, 02:52:32 PM
Okay, here is the final version. I might update if players request...  :critter:
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: Igognito on May 04, 2018, 12:48:47 PM
Did you forgot to upload the map?

Seeing the original version it seems a cool map :-)
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: mousEtopher on May 07, 2018, 08:00:06 AM
Okay, here is the final version. I might update if players request...  :critter:

@eleison I saw you made the dirt nonbuildable version for bs's tourney, should you post it in here? I was also looking over the map in general recently and saw that there's one "bum" 15k goldmine on the left, given how much time you put into the map it seems unlikely that it's an oversight, so most likely it's part of the accurate recreation of the original map?
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on May 11, 2018, 04:27:17 AM
Okay, here is the final version. I might update if players request...  :critter:

@eleison I saw you made the dirt nonbuildable version for bs's tourney, should you post it in here? I was also looking over the map in general recently and saw that there's one "bum" 15k goldmine on the left, given how much time you put into the map it seems unlikely that it's an oversight, so most likely it's part of the accurate recreation of the original map?

Thank you mousEtopher! I am happy you wrote for me on the tourney page. I guess some people don't like me, don't understand why really.

Oh that's not good, i will look into it and fix! Thanks for letting me know, I re upload it to the top post in this thread.
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on May 11, 2018, 04:30:15 AM
I checked all the mines in the current version and couldn't find any errors. You probably looked at an older version, where did you find it? The correct one is in this forum post "Twisted Meadows+.pud"
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: BabyShark on May 11, 2018, 01:45:39 PM
@eleison Where is the actual updated non-dirt-build map? Last time I checked, it was nowhere to be found.

A new competition is in the works, possibly for June. Mouse and I have been talking about plans for another competition that could potentially include Twisted Meadows once I've had a chance to test it out and ensure quality and playability.

Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on May 12, 2018, 04:57:25 AM
@eleison Where is the actual updated non-dirt-build map? Last time I checked, it was nowhere to be found.

A new competition is in the works, possibly for June. Mouse and I have been talking about plans for another competition that could potentially include Twisted Meadows once I've had a chance to test it out and ensure quality and playability

It's in the first post of this thread as an attachment. There is also observer attached. If you going to host a 1v1 tournament, consider using Terrenas Stand too! Lost Temple is a bigger map (like gow and mr bean), but I think those maps have too many mines for good 2s and 1s play. I'm looking forward to hear more about your plans!
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: mousEtopher on May 14, 2018, 08:59:27 AM
Thank you mousEtopher! I am happy you wrote for me on the tourney page. I guess some people don't like me, don't understand why really.

Oh that's not good, i will look into it and fix! Thanks for letting me know, I re upload it to the top post in this thread.
oh i don't think it's anything personal, i asked BS about it and she did make a good point that there wasn't much time to test the map to see how it plays & ensure it meets all the requirements for balanced gameplay etc for her tourney, so from that perspective i do understand where she's coming from. it's unfortunate that it wasn't able to be included in the upcoming tourney she's doing but hopefully will be in the next one! :>

I checked all the mines in the current version and couldn't find any errors. You probably looked at an older version, where did you find it? The correct one is in this forum post "Twisted Meadows+.pud"
oh yep you're right, it was on 1.1b here:

(https://i.imgur.com/uSsq8fY.png)

I have the newest version now! look forwarding to getting some games in on it :D hopefully it can become a regular like some of the other player created maps that have been getting a lot of action lately
Title: Re: New map Twisted Meadows, port from Warcraft 3
Post by: eleison on May 15, 2018, 04:13:27 PM
Bah, there is no balanced war2 maps so faar, so...

Thanks, hope you enjoy it, and please let me know how games are working. :)