Recent Posts

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Server.War2.ru / Re: Music
« Last post by pianolarva on Today at 04:53:58 PM »
thx, I don't know what's wrong. Maybe it needs mod approval.
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Server.War2.ru / Re: Music
« Last post by dannyldd on Today at 02:38:18 PM »
there is no video
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Server.War2.ru / Music
« Last post by pianolarva on Today at 01:16:42 PM »
I was going to play orc2 or hum1, but I played this instead.

302 Moved
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Server.War2.ru / Re: game error after windows update
« Last post by Maxx444 on April 21, 2024, 11:08:01 AM »
windows 11 security had blocked/deleted the HD version or war2.exe on me a while ago.  Check that out.  Add to exceptions list.
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Mods & Development / Re: BruhCraft custom campanign
« Last post by Mistral on April 20, 2024, 01:48:50 PM »
nah, this campanign was specifially maked as cursed almost unbeatable monstrosity  for the most dedicated players
but i will release source code for plugin all maps triggers and functions will be here
anyone who interested can make different versions
https://github.com/Mistral-war2ru/War2Bruh
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Mods & Development / Re: BruhCraft custom campanign
« Last post by DanEvilEye on April 19, 2024, 07:14:42 PM »
Any chances of doing a ez version of this mod? The maps seems awesome, but the agressive AI and infinite gold are tough features (I even was able to finish SZWagier hard campaigns, but bruhcraft is a whole new monster)
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Server.War2.ru / game error after windows update
« Last post by ramiroflores on April 19, 2024, 04:15:04 AM »
Hi everybody,

I had lag while playing for about 1 or 2 minutes and then the game quit. This situation after updating windows. Does anyone have the same problem as me? How can I fix it?

Thanks in advance!
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Server.War2.ru / Re: [Release] Warcraft II Widescreen / High resolution patch
« Last post by Szwagier on April 18, 2024, 11:24:48 AM »
Very nice mockup! Not sure yet if like it, it's a bit over the top TBH... I guess it would look better on a higher resolution like 1920x1080 but for 1280x704 it's just too big?

Player names are cool, should be easy to patch in. I'll give it a try soon

Yes it wont be good if someone use much smaller resolution
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Server.War2.ru / Re: [Release] Warcraft II Widescreen / High resolution patch
« Last post by eleison on April 17, 2024, 03:10:46 AM »
Very nice mockup! Not sure yet if like it, it's a bit over the top TBH... I guess it would look better on a higher resolution like 1920x1080 but for 1280x704 it's just too big?

Player names are cool, should be easy to patch in. I'll give it a try soon

In my opinion it's not too big. But I guess we all have different preferences. It's important to keep track of the mini map during play. For me I think it is the biggest downside with playing high resolution, that the mini map becomes so small, in percentage to the playing area, compared to low resolution. Would be a more legacy high resolution mode, if proportions stayed the same. But I understand if people don't like it.
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Cartography & Custom Maps / Re: Maps with human rebalance stats
« Last post by DANILIN on April 14, 2024, 08:20:41 PM »
Empty maps without buildings should remain in 20th century

If map is configured for different unit data
it’s logical to place a ready army and fight right away

Otherwise, another sawmill-craft is just a waste of time

Plus there is a maps to pictures converter
easier to find through my messages
and cards would be immediately visible that they are empty



Karty pustyye bez postroyek dolzhny ostat'sya v 20-m veke

Yesli karta nastroyena na otlichayushchiyesya dannyye yunitov
logichno razmestit' gotovuyu armiyu i srazu srazhat'sya

Inache ocherednaya lesopilka kraft lish' trata vremeni

Plyus yest' konverter kart v kartinki
proshche nayti cherez moi soobshcheniya
i karty byli by srazu vidny chto pustyye
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