Warcraft II Forum

Warcraft II => Cartography & Custom Maps => Topic started by: Warhammer on September 14, 2016, 03:12:13 PM

Title: Arctic Flower - (6 player Arctic Circle) ready for download
Post by: Warhammer on September 14, 2016, 03:12:13 PM
Map : Arctic Flower
Creator: TheGoodShepherd

Starting spots: 6
start mines 40,000 gold
mines in total 9
3 middle mines (need to blast to get to them)
6 oil patches 25,000 each

Enjoy !
Attachments
png file of map (snapshot of pudbrowser)
Arctic Flower pud
Title: Re: Arctic Flower - (6 player Arctic Circle) ready for download
Post by: mousEtopher on March 01, 2017, 09:01:30 AM
Here is a 2v2 playthrough of Arctic Flower for your viewing pleasure: https://www.twitch.tv/videos/125595214 (https://www.twitch.tv/videos/125595214)

ft. mousey + vizzer vs Nedro + Babyshark !
Title: Re: Arctic Flower - (6 player Arctic Circle) ready for download
Post by: Warhammer on April 11, 2017, 03:10:54 PM
Very cool replay. It was worth listening to the audio part for the comments about the map and it's play. That was truly insightful.

Yes, I purposefully made it so you could not hop. I went out of my way to insure that you had to either blast or use transports to get to players/gold.

Title: Re: Arctic Flower - (6 player Arctic Circle) ready for download
Post by: mousEtopher on April 12, 2017, 07:19:28 AM
yay glad you liked. I really enjoy arctic flower ! always a fun game on it

from that match I remember 1) Vizzer was displeased with the dimensions of his base (bot right) & 2) he thought there should be a path through the middle, but I think I prefer that there isn't.
Title: Re: Arctic Flower - (6 player Arctic Circle) ready for download
Post by: Warhammer on April 13, 2017, 12:56:20 PM
Yes, I remember those comments. However, in the original Arctic Circle, you didn't have anywhere to build either. I kept the same dynamic. You can build but you have to be smart. I purposely made it so that you couldn't just run around the middle, in other words you can choke certain spots thus adding a way to defend your section of the middle. If you are smart you can even place a tower just behind your choke point. I'd like to hear his/their thoughts on that...