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Topics - AHB

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Server.War2.ru / Search game reports and user logins
« on: May 18, 2018, 11:55:00 AM »
I am trying to bring back an old site I was working on. Its pretty terrible, but you are able to do a few basic things which people might find entertaining:

1. Search for last time your friend logged in:
https://war2.info/ver1/user.php?user=wretcher

2. Search for game reports of games you played recently:
https://war2.info/ver1/game_search.php

3. Generate screenshot from game you played recently:
https://war2.info/ver1/game_report.php?id=gr_20180517001212_007356


2
Mods & Development / War2 Analytics Ver2
« on: May 17, 2018, 08:28:25 PM »
Those of you who remember I made analytics.war2.co a while back

It was a PHP site with the backend powered by Python scrapers, and I started rewriting it to be Python/Flask with VueJS javascript front end a year ago but I never finished it...

If anyone is interested in this project let me know.

I have 30,000+ games neatly parsed, an entire year of data, you can literally find out anything you want. You can ask questions like

“how many times did playerA beat playerB when the game lasted longer than 10 minutes, playerA was orc, playerB finished with less than 3,000 gold, on a Friday night in April”

For those of you who know a bit about databases and SQL, you can check it out yourself!

https://war2.info/addy.php
username: public
password: public

3
UPnP is a great addition to WarCombat, but alot of routers these days are blocking UPnP.

The other day I had an epiphany for how it could be possible to host games without any port forwarding at all.

I was trying to hack an IP camera, watching the network traffic of how it communicates with "the cloud" when I realized that the cloud server was able to contact the camera even though I had not forwarded any ports to it.

That is made possible by STUN, and I don't totally understand how we would do it but this could allow people to host games without port forwarding I believe

http://www.ietf.org/rfc/rfc3489.txt

I even found some mention of it here in regard to Starcraft:
https://www.reddit.com/r/starcraft/comments/7l0t5z/starcraft_remastered_future_network_latency/

"Without getting too technical, there are 3 different types of NAT networks, and we've already rolled out a STUN server solution for the first type in patch 1.21 - we're hearing that you've noticed the difference in latency since its release. The second type is more complicated and we're working on it right now. The third type still requires the connection to route via a proxy server."

Another article I came across, this is by a famous hacker who created the Myspace worm (https://en.wikipedia.org/wiki/Samy_(computer_worm)) , one of my favorite hacks of all time lol

http://samy.pl/pwnat/


4
Mods & Development / PvPGN HTML5 Chatroom
« on: August 03, 2017, 03:44:15 PM »
Hi
I found a way to make an HTML5 PvPGN chatroom login possible using websockets.

I used a library called websockify which runs on your webserver and acts as a proxy between the web user and server.war2.ru:6112, sending and receiving between the HTTP user and TCP socket

 If anyone with some Javascript and CSS skills has some time to contribute to make it prettier I think it would be a nice addition to the server to be able to log in and chat from mobile devices, especially iPhone which doesnt have a PvPGN chat app like Android does.

I have a TODO list on github with features that we can work on if anyone is interested

https://github.com/reillychase/pvpgn_html5_chatroom

example http://war2.info/static/chat.html

You can use my throwaway account to test it -- abcdef // abcdef

5
Server.War2.ru / Anti-Hack Test Results
« on: June 21, 2017, 08:07:10 PM »
I have tested 3 of the most well known old Warcraft 2 hack programs (I wont name them), and the good news is AH did detect all 3! Good job iL

The bad news is all 3 changed my status to "Unknown" instead of "Hack!", however I think this is intentional on iL's part after some people were totally flamed on here for having 'Hack!' false positive (xXxSmeagolxXx being one of them who I know for sure does not hack and iL later apologized and cleared him of it)

So I think since then iL has changed AH to only alert Unknown for everything while it is still being tested, that is fine, but everyone should know that I think and be aware, if someone is "Unknown" it should be regarded as highly suspicious.

When you are in a game, you can check everyone in your game's AH status real quick with "/m ahb game"

AHB will also send all players in a game a private message if one of the players is detected as either Unknown or Hack!, in either situation I would recommend requesting a screenshot

Obviously nothing can be done to detect players not using AH, but now we can be more aware of them, and since the majority of players use AH now someone with "None" status is suspect

6
Server.War2.ru / AHB: Anti-Hack Bot [Beta]
« on: June 16, 2017, 09:31:46 AM »
Most of you are familiar with the anti-hack status page located at http://server.war2.ru/status/

2 improvements have been requested for a while

1. There is no way to check AH status while in the game (requires switching screens to look at webpage)
2. There is no way to be notified of a hacker as soon as detected by AH

Now there is a bot we can use to do both:

AHB

"Anti-hack bot is a tool to check AH status of war2.ru players"

Commands: /m ahb [all|game|channel|ah|none|hack!|unknown|help|<username>|subscribe|unsubscribe]

"/m ahb all" Returns the AH status of all players online
"/m ahb game" Returns the AH status of players in your game
"/m ahb channel" Returns the AH status of players in your channel
"/m ahb ah" Returns a list of players with status AH
"/m ahb none" Returns a list of players with status none
"/m ahb hack!" Returns a list of players with status hack!
"/m ahb unknown" Returns a list of players with status Unknown
"/m ahb help" Returns list of bot commands
"/m ahb <username>" Returns the AH status of <username>
"/m ahb subscribe" Adds you to AHB's friend list. You must add AHB to your friend's list also ("/f a ahb") to receive notifications when a player with status of hack! or Unknown is detected
"/m ahb unsubscribe" Removes you from AHB's friend list so you will not receive hack! or Unknown status notifications

Ver 1.4 Release Notes:

1.4 Added private message alert sent to players in a game with a HACK! or UNKNOWN AH status player
1.3 Added "/m ahb game" and "/m ahb channel"
1.2 Fixed subscribe feature, now the alerts are working.
1.1: Added logging. Fixed bug submitted by Tupac. The program was not getting current AH data because server was returning cached info. Updated to include a dynamic timestamp in each request so that the latest data is always loaded
1.0: Initial Release

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