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Messages - dwarfighter

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1
Mods & Development / Re: The Goblin Project
« on: May 11, 2017, 06:08:25 PM »
I know what .grp format is for, it's just your typing style that makes it hard. Just saying.

2
Mods & Development / Re: The Goblin Project
« on: May 11, 2017, 02:06:11 PM »
I understood about half of what you said, but okay. Have fun.

3
Mods & Development / Re: The Goblin Project
« on: May 11, 2017, 07:37:55 AM »
I hereby invoke the ancient law of the internet, "the event in question is not considered to have taken place until the moment you provide pictorial evidence thereof". Trogdor be my witness.

4
Mods & Development / Re: The Goblin Project
« on: May 10, 2017, 10:12:39 AM »
Some images would be cool, are you planning to use Warcraft 1 goblins??
There are goblins in Warcraft 1? Show me.

5
Server.War2.ru / Re: Raging harrassment screen shot section
« on: May 07, 2017, 03:13:09 PM »
Alright how is any of this relevant? Or do we come here to read cool stories?

6
Server.War2.ru / Re: The best PLAYERS of GOW
« on: May 06, 2017, 05:59:24 AM »
I think there's some kind of message behind this.

7
Server.War2.ru / Re: Raging harrassment screen shot section
« on: May 05, 2017, 04:09:39 AM »
Just playing a devil's advocate to let you guys get a full picture: how about we stop whining and prevent/handle those situations by adhering to the following set of simple rules? See below:
  • Refrain from hacking of any kind
  • Don't lash out at people for nothing
  • Stay trollproof
  • Play the game instead of chatting when you don't need to
  • Be fucking mature about it

8
Server.War2.ru / Re: Noob Recruitment Bulletin Board
« on: May 05, 2017, 12:14:52 AM »
Everyone is welcome to our discord channel (https://discordapp.com/channels/184726412438142976^-^
Besides, you can email most forum members using the mail icon under their userpics.

9
Cartography & Custom Maps / Re: Bjoern's WarCraft 2 Maps
« on: May 04, 2017, 09:05:39 AM »
Great maps!

On the last one, though, I think the bridge that connects the southeastern corner with the middle portion of the map is significantly thinner than the others. Symmetrically placed skulls are a nice touch. Keep it up!

10
Mods & Development / Re: The Goblin Project
« on: May 04, 2017, 09:01:59 AM »
So, no underground gnomes/dwarves?

11
Server.War2.ru / Re: new players?
« on: May 04, 2017, 08:46:31 AM »
Aye.

12
Server.War2.ru / Re: Noob Recruitment Bulletin Board
« on: May 04, 2017, 05:30:22 AM »
Just for the record, I'm the filthiest casual you can find. You have my axe.

13
Server.War2.ru / Re: new players?
« on: May 03, 2017, 03:30:43 PM »
Claw, ha-ha. No. I don't have visual issues with anything. The game is a graphical masterpiece from top to bottom - coming from a guy who is no stranger to visual arts. I just prefer playing as humans, that's all. I think it's a legacy my father unknowingly left me, because he wouldn't play orcs in WC1 due to their weird visuals, different magic and shorter archer attack range - and I watched him play for hours instead of doing my homework.

SirClef, that is a great idea, I'd love to play water maps. Thank you. I believe you can email me through the forums - feel free to do that whenever you like. I'm also available on our Discord channel (https://discordapp.com/channels/184726412438142976), so if that works for you - great.

14
Server.War2.ru / Re: new players?
« on: May 03, 2017, 02:28:18 AM »

15
Server.War2.ru / Re: new players?
« on: May 02, 2017, 12:49:25 PM »
Grow up.

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