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Messages - Lone

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181
Server.War2.ru / Re: comp stomp challange
« on: December 06, 2016, 03:15:25 PM »
I'm pretty sure there was a campaign map where mages would use transports. Did you just change the ai to a preset one from the campaigns or managed to create one?

182
Server.War2.ru / Re: DethWave@DT DethMongal@DT DethWlkr@DT
« on: December 06, 2016, 09:56:23 AM »
I dunno, Nerz at the peak of his game was amazing. Swift didn't start playing until most people were on a downward spiral or had already left and came back. I remember when I first came on RU I had no idea who he was.

Also I would not be surprised at all if PB smurfed as Wlkr.  8) 8) 8) 8) 8) 8)
If Burnt uploads the videos and you see them, you'll consider that to be far beyond impossible! :)

183
Server.War2.ru / Re: Allie with war2usa?
« on: December 06, 2016, 05:34:19 AM »
Changes (if any) should be very minimal and slowly introduced to the real game, but I think it's far too late for balance changes and nearly no one would be happy about them.
As for customs this would create more variability and newbies would have a lot of fun with it. Although I also wouldn't want to see more newb maps!

184
Server.War2.ru / Re: How to defend and break a 9/11 dual
« on: December 06, 2016, 02:28:40 AM »
I assume peak in their primes because that is just crazy but not beyond imagination. Another reason is that I use hotkey bindings which are not taken into account. For example if you select 9 ogres with mouse, your apm is increased by 9, but if you do it with hotkeys there is no change. I doubt szwagier is THAT slow and it does not mean HALF of my actions are not necessary, it means that when we played a month ago I was rusty and/or often did not get to late game! Also my speed is countered by his experience. Wonder how we would match now. I'm planning to play a lot in January.

185
Server.War2.ru / Re: How to defend and break a 9/11 dual
« on: December 05, 2016, 11:55:09 PM »
I didn't mean you accused someone of mapping, I meant you can read/predict enemy movements.
I also don't think 11 needs to be dk'd as it won't achieve too much.
S5/S3 should be hard to dk for the same reason as 11 is given that you can set up properly.
9/11 should also be prepared for potential breaks where as 4/5 can be open or scout outrushes in time.
Sadly I don't get many chances to practice these scenarios with evenly skilled or better players, but I really do not think 9/11 just outright wins against a counter dual.
I don't think I'm *extremely* fast... I barely went up to 280 apm vs "Dethwlkr" whoever he is, (plays like a more aggressive Viruz) yet I was rested, prepared, and trying very hard. The real legends used to go above 500 if I'm not mistaken! :)

186
Server.War2.ru / Re: wtf..
« on: December 04, 2016, 10:14:30 AM »
Any color fixes out there for windows 8?

187
Server.War2.ru / Re: Master tag challenge thread
« on: December 03, 2016, 03:58:40 PM »
In my experience ST is very well mannered and gives valuable advice. Too bad we don't play more often!

188
Server.War2.ru / Re: Master tag challenge thread
« on: December 03, 2016, 01:14:38 PM »
So Szwagier when shall we do our series?

189
Server.War2.ru / Re: Master tag challenge thread
« on: December 02, 2016, 04:49:56 PM »
Oh I understand that very clearly!
I can't wait to proceed with getting good. It's fun.

190
Server.War2.ru / Re: Master tag challenge thread
« on: December 02, 2016, 01:41:29 PM »
games were super close and I had been up for 15 hours with 4 hours of sleep ;)
Next week I'll take rank 1.

191
Server.War2.ru / Re: I challenge Blid for his admin tag.
« on: December 01, 2016, 10:49:57 PM »
Venruki or Stratale is one of the 3 players I'm going to take down before I hope to face you or Viruz given that you accept the challenge!

192
Server.War2.ru / Re: I challenge Blid for his admin tag.
« on: December 01, 2016, 09:50:36 PM »
I played Venruki while I was getting back into wc2. We went 2-3. Swift would have 7-0 me in that time frame so Venruki cannot be him!

193
Server.War2.ru / Re: Master tag challenge thread
« on: November 26, 2016, 11:41:09 PM »
I remember watching you lose to Yamon(humans) ;p

194
Server.War2.ru / Re: How to defend and break a 9/11 dual
« on: November 23, 2016, 11:48:05 PM »
Why is counter dual insane? 9/11 has to make 2 gts, probably rep, and won't be able to pump peons at the start especially if he walls of 9 with a rax for some reason.
Where as 4/5 counter dual will be able to pump peons, get a mill/hall without problem. (stop at lvl 2 and 3 grunts)
I'm not even sure if 4/5 can be considerably behind after the start (maybe 2 peons) but even if 4/5 is behind, it'll have the edge in late game. The only way 9/11 can aggressively win the game is if it keeps shutting s5 down (comes down to micro, macro and maphack in your mind :) ). Otherwise 4/5 can shutdown s9, get an extra exp at s5 (slow mining) and even secure s3. Then other than Swift, Viruz and maybe ST nobody really knows how to play well after taking 3 bases.

195
Server.War2.ru / Re: Master tag challenge thread
« on: November 22, 2016, 05:42:13 PM »
I accept but not I'm not sure when I'll have time to play. Hopefully the coming weekend will work for both of us.

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