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Messages - mousEtopher

Pages: [1] 2 3 ... 136
i've got Yamon on Team Mousetopher, so how are the teams looking now overall?

Cel + He-Man + litro + (maybe) TOFU?

Kagan + Sepi + ??

mousey + Yamon + ??

+ we've also got TK, Tora  & Kurtz available to fill in any empty teams

we're getting close, just need a few more :D

2) Support Requests / Re: Turkey flag
« on: Today at 09:26:15 AM »
sure done :thumbsup:

oh it's _TUR btw

3) Server.War2.ru / Re: Talking keeps things alive
« on: December 16, 2018, 10:25:07 AM »
should more people do that?

4) Server.War2.ru / Re: Talking keeps things alive
« on: December 16, 2018, 10:24:57 AM »
is it like viable to counter lust w/ strategic usage of sappers to blow the ogres to hell?

5) Strategy & Replays / Re: Kickercraft 2 3p FFA
« on: December 15, 2018, 09:53:11 PM »
another fun replay! 2v2 w/ 1 strong and 1 weak player per team

kicker.M + KillerE VS mousey + Lord_axe2

Warcraft 2 - KickerCraft2 2v2 - YouTube

6) Tournaments & Leagues / Re: Four Seasons 4vs4 Snow Tournament - Round Robin
« on: December 15, 2018, 09:51:37 PM »
uhm when is this?
when four 4p teams are registered. it won't be played on a specific date, every team plays every other team so players can arrange their matches when it's convenient :thumbsup: @Raz

7) Server.War2.ru / Re: AVENTEURS OF RUSSIAN PRO
« on: December 14, 2018, 10:25:18 PM »
I POST SS here...

Always 100% think I am HACK, but relly I am PROFFASIANAL!

Please say WHY you think BEST in MOTHER RUSSIA is hack????

I shot you man

Victory over AmerikaNOOB

B I G V L A D !

9) Server.War2.ru / Re: Good night everyone
« on: December 14, 2018, 10:15:09 PM »
gn Thumbs

10) Server.War2.ru / Re: Talking keeps things alive
« on: December 14, 2018, 09:49:18 AM »
always so weird when ec goes on a posting/redacting spree :O

im too newb to have much to say on the topic but am interested to see any replies :thumbsup:
Oh well iam on my lunch break so i can reply to you, you gotta find those words search depper in your inner space then your toungue will move with your fingers and you will post something awsome for sure anyhow as for me iam delayed with a day so ima be on gaming tuesday next week so cunexttuesday, ciao😍😍✌️💪💪🤓
hahahah, nicely said

11) Server.War2.ru / MOVED: Warcraft 2 Gateway?
« on: December 13, 2018, 07:10:59 PM »
This topic has been moved to Support Requests.


12) Server.War2.ru / Re: Talking keeps things alive
« on: December 13, 2018, 07:10:06 PM »
always so weird when ec goes on a posting/redacting spree :O

im too newb to have much to say on the topic but am interested to see any replies :thumbsup:

13) Strategy & Replays / Kickercraft 2 3p FFA
« on: December 13, 2018, 06:34:00 PM »

mousetopher v Kicker.M v disgruntled

great match on KC2!! aside from some initial newby bumbling around i actually played pretty good for me and it turned out to be a long & exciting match :D

about KC2:

KickerCraft 2 is a custom map created by Kicker.M featuring custom building & unit properties to create a better human/orc balance and ensure all units serve a purpose in gameplay. we've been play testing a good amount in the past days/weeks & so far the games plays great and are a lot of fun -- today we did some FFAs and they all played especially well!! there's noticeably a lot more variety of units in play throughout all stages of the game & a lot of intense micro.

definitely check this map out!! contact @iamli3 at war2 Discord (http://en.war2.ru/discord) to get a copy of the .pud & find out more info about the unit rebalancing. it'd be great to get some feedback about it from pro players :thumbsup:

brief overview of rebalancing:

the goal is to make the races unique with total unit balance like in starcraft where no units are useless , the themes for the races are the humans have the weaker and cheaper units that are more ideal to harras the enemy base with and they rely more on gold , while the orcs rely more on wood and scoutning and building a strong core army to fight off the human advances

and to coutner balance the resourse dependence difference peasants cost the default 400g while peons are now 450g with  10hp , but farms and pigfarm are made cheaper and weaker at 400g 150w , and teching and upgrades are made more expensive to insentivise building larger current tech armies to do more tactics with , they also take longer to build so the multi worker building mechanic is more tactically useful and vital to use early game

this focus on larger armies however nessitates the removal of blizzard as there is no way to ballance the spell as spell effects cannot be changed , but should help make bloodlust less of a gg tech

here's how the unit balance looks
peasant < peon < footman < grunt < archer < troll < many archers < grunt-troll < footman-archer < orger < knight < ogermage < gryphon < deathknight < paladin < dragons beat all < mage for polymorph < many ogers


14) Tournaments & Leagues / Re: Four Seasons 4vs4 Snow Tournament - Round Robin
« on: December 13, 2018, 06:12:17 PM »
i talked to kurtz & he's putting together a team available to join a team that needs another player, and tk said he's interested in playing too. anyone have any interest in this? if so post here or lmk @ discord and i can try to find some other people who are interested

15) Support Requests / Re: Warcraft 2 Gateway?
« on: December 11, 2018, 01:45:53 PM »
this? the downloads page has been down for a few days, iL needs to take a look at it

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