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Messages - Zelya

Pages: [1] 2
1) Server.War2.ru / Re: AVENTEURS OF RUSSIAN PRO
« on: December 10, 2018, 09:53:15 AM »
This is not cheats. This is drugs.


2) Tournaments & Leagues / Re: LVIV 2018 (LAN party)
« on: December 04, 2018, 09:14:17 AM »
Welcome to Lviv next year.

3) Mods & Development / Re: Warcraft 1 modding
« on: November 23, 2018, 06:45:01 PM »
Small tests


4) Tournaments & Leagues / Re: LVIV 2018 (LAN party)
« on: November 23, 2018, 06:22:16 PM »
Maybe next year?  ;)

5) Tournaments & Leagues / Re: LVIV 2018 (LAN party)
« on: November 23, 2018, 05:46:55 AM »
Can you post pic but with everyones war2 name written in?


You may know only 4 of us:


Here are the results:
http://www.war2.ru/tournaments/tournament.html?id=58

6) Tournaments & Leagues / Re: LVIV 2018 (LAN party)
« on: November 22, 2018, 06:34:54 AM »
A couple of photos:

The prize is ready


Drawing


Viewers are preparing


Let's go!


First rounds are easy and funny


But late rounds are not


Something was broken


Fans are serious...


...and not serious


Newbie and veteran


Official weight in before the final


Award ceremony


Our champion


All together


All together 2


Afterparty

7) Tournaments & Leagues / Re: LVIV 2018 (LAN party)
« on: November 21, 2018, 05:58:22 PM »
We have the new-old champion!


8) Server.War2.ru / Re: Lets talk combat edition, spells a and balance!
« on: November 14, 2018, 11:05:26 AM »
So, lets compare D&D and blizzard

The basic mechanism is very similar.
Each D&D cast (25 of mana) generates 5 bullets in 5x5 tiles area with basic damage 5-10. Each bullet hit targets 10 times.
Each blizzard cast (25 of mana) generates 5 bullets in 5x5 tiles area with the same basic damage 5-10. Each bullet hit target only once, but it will be recreated 10 times.

The first important thing:
When the game calculates real damage, it take into account the distance between bullet and unit(structure) in pixels.Please note, the this is the real center point of an unit/structure in pixels. And the distance = max(distanceX, distanceY).

If distance*distance > 511 damage will be 2-4 (~22px)
If distance*distance > 1791 damage will be 0 (~42px)

But you can't hit target out of 7x7 tiles square. And one bullet can't hit the same target several times per one game cycle.

Also blizzard needs time for "falling" animation before hitting target, but we'll ignore this. We won`t calculate damage-per-second now.


There are two main differences in D&D and Blizzard bullets generation.
1. D&D bullets are static. And they are always placed into the left-upper corner of the tile.
    Blizzard bullets start moving with offset -110px by X -170px by Y and with step multiple of 12 px.  Also additional starting position offset +11px/-11px can be applied. So, the distance values are more randomized.

2. Blizzard ignores target unit/structure. It takes into account only direct X and Y map coordinates to setup 5x5 generation area.
   D&D pays attention to target position. So, it can be lower/upper corner of the building, and all the 5x5 area will be shifted.


May be I've missed something, but I'm too lazy to check again.

Now you can try to calculate which magic is more preferable in different situations.






9) Tournaments & Leagues / LVIV 2018 (LAN party)
« on: November 08, 2018, 08:59:30 AM »
How it was in 2017:
Spoiler












21th of November. Lviv. Warcart 2!



GL HF

https://coub.com/view/17kvg6

10) Server.War2.ru / Re: Lets talk combat edition, spells a and balance!
« on: November 05, 2018, 05:52:42 AM »
Do you still need mana cost address?

This is for US version (starting from 004A1C3C). Please see the image in attachment.

11) Server.War2.ru / Re: Gow 1v1 Tournament Saturday September 15th at 3pm Eastern
« on: September 17, 2018, 07:10:56 AM »
Is it correct?


12) Server.War2.ru / Re: Gow 1v1 Tournament Saturday September 15th at 3pm Eastern
« on: September 17, 2018, 04:40:32 AM »
And where are the brackets?

Just great! Where did you get them?

15) Server.War2.ru / Re: Master tag challenge thread
« on: June 19, 2018, 11:27:21 AM »
@Antti_Kiviniemi
He has joined us during last FNW (Friday Night Warcraft, maybe the biggest ex-USSR tournament now). Kagan has won this tournament. So, you may be happy that you has beaten Kagan, as Swift has beaten MasterKSA.

There were a lot of good players from Zelenograd, joined War2.ru in the 2005. Gimli, Gadzila, KF. I can't say who was the best from this company, but Gimli was the first, so he has impressed Ldir and got his "master tag". After this (and Swift/KSA competition), Ldir decided to have no more new masters.

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