Make it an option people can get just like war2observe is.
I really recommend we implement a command for players to be able to tell what known mods people are running with the game. something like the anti-hack but for mods that we know.
@iL would that be doable?
like a "/mods" command that can be followed with a player name and that would list all mods used by a player.
That way it is transparent and I am sure there will be absolutely no problems no matter how different the mods change the game.
Because it is like playing a custom game kind of, sure it is different from the main game but who cares if it is an option that players can choose/control no one is forced to play free castle all day but some players enjoy it we do not have to choose for everyone.
Think about it as if it was a custom map, forcing every player to adopt it as the one and only map would be a terribly bad idea, allowing it to exist along side what we already have however is a 100% win win and it makes the game rich.
So yeah I would say lambchop is right to say it makes the game richer to have these mods but it makes it richer especially because they are optional and controllable the question is what can we do about it
Except its not just like choosing to play a certain map or not. Its gameplay, everyone in the game should have the same gameplay mods/updates/upgrades.