Author Topic: trying to battle a friend on the same wireless network, cant get past latency!  (Read 8578 times)

Offline mattb3nich

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Hey guys,

i cant seems to get two computers to connect over the sever. I can create the game and see it on either computer, but cant join it. I have tried to clear the ports on my router but i still cant get it to work?

Any Ideas?

Offline EviL~Ryu

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Make sure u do both TCP and UDP 6112 to 6119

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Offline iL

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You should make different data ports for 2 your computers with different DataPorts. Also you have to write 2 different forwarding rules for each computer.
Default DataPort is 6112. You can use it on 1 of computers.
You should write different on the 2-nd and type in the registry:

[HKEY_CURRENT_USER\Software\Battle.net\Configuration]
"Game Data Port"=your_different_port
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Offline EviL~Ryu

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What ip are u using when u port?

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Offline I hate naggers

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You should make different data ports for 2 your computers with different DataPorts. Also you have to write 2 different forwarding rules for each computer.
Default DataPort is 6112. You can use it on 1 of computers.
You should write different on the 2-nd and type in the registry:

[HKEY_CURRENT_USER\Software\Battle.net\Configuration]
"Game Data Port"=your_different_port
this, but its pretty technical. Hopefully youre not a newbie at computers

Offline iL

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this, but its pretty technical. Hopefully youre not a newbie at computers
Can anyone (CLAW?) make detailed instruction (with pictures) for ordinary people? We will put it somewhere on visible place.

Also, port forwarding instruction for 6112 port for 1 computer.
Need to do that twice: for each computer and different ports: http://server.war2.ru/support/warcraft-ii-hosting-latency-fix/
« Last Edit: December 09, 2014, 05:12:33 AM by iL »
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Offline EviL~Ryu

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this, but its pretty technical. Hopefully youre not a newbie at computers
Can anyone (CLAW?) make detailed instruction (with pictures) for ordinary people? We will put it somewhere on visible place.

Also, port forwarding instruction for 6112 port for 1 computer.
Need to do that twice: for each computer and different ports: http://server.war2.ru/support/warcraft-ii-hosting-latency-fix/

Not necessarily...one portforward with correct static ipaddress will do it. That is if they are both connected to the same network.

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Offline {Lance}

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Ignore everyone here except for iL.  He is correct,  change the dataport and everything will work great for playing with someone on the same network.
Dk At hall is cause I started with temple at start and didn't need the castle . Not a hack .  I wouldn't bother editing a ss btw

^---- Dellam doesnt hack!  See, even by his own admission, no hack!!  LMFAO.

Offline EviL~Ryu

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Idk wut lancey going on about but if u need help pm me.

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Offline GaNzTheLegend

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or you could just use the gamebot to host the game and then you both join it.
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Offline EviL~Ryu

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or you could just use the gamebot to host the game and then you both join it.
It would be better if we can get everyone up to hosting speed...rather than them having to rely on a third party bot to do so...

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Offline I hate naggers

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or you could just use the gamebot to host the game and then you both join it.
No, they would drop each other (conflict) that way. And if they didn't, the entire game would drop as soon as the bot left.

Offline GaNzTheLegend

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Just export the reg file and upload it so all he has to do is double click it.
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Offline {Lance}

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Leave it to Ganz to point out a 2 second fix :P  lmao  But still, nice work on the SS's Claw even though it was probably not necessary since Ganz is right ;)  Not to mention you can edit the resulting export with notepad which is easier to use and understand than regedit.
« Last Edit: December 09, 2014, 05:29:11 PM by {Lance} »
Dk At hall is cause I started with temple at start and didn't need the castle . Not a hack .  I wouldn't bother editing a ss btw

^---- Dellam doesnt hack!  See, even by his own admission, no hack!!  LMFAO.

Offline Delete mine too

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Should credit the guy I found this method from ;)