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Mods & Development / AI Modification Suggestions?
« on: March 18, 2021, 03:20:36 AM »
Hi,
I'm playing around with modifying the AI and I'm wondering if anyone has suggestions. I'm mostly looking for ways to make the AI more difficult, or at least less dumb in certain situations. Like not all stand in a group and not move while you catapult them. Or, don't make a million griffins unless they have a lot of money.
Or maybe you've come up with something fun to try, like have all their peasants attack you at the beginning? The computer always does the same thing, it would be fun to try something new.
Extra love if you've already got an ai.bin file to share.
Thank you!
I'm playing around with modifying the AI and I'm wondering if anyone has suggestions. I'm mostly looking for ways to make the AI more difficult, or at least less dumb in certain situations. Like not all stand in a group and not move while you catapult them. Or, don't make a million griffins unless they have a lot of money.
Or maybe you've come up with something fun to try, like have all their peasants attack you at the beginning? The computer always does the same thing, it would be fun to try something new.
Extra love if you've already got an ai.bin file to share.
Thank you!