Recent Posts

Pages: 1 [2] 3 4 ... 10
11
Server.War2.ru / Re: 30 years later
« Last post by Shotgun on December 10, 2025, 02:11:41 AM »
Just what a returning player wants to see. A Wiggidy Wiggily $%&#%#.
12
Mods & Development / Re: Change unit commands
« Last post by Mistral on December 09, 2025, 05:59:18 PM »
oh i see, ROR remake? I myself wanted to do this too at some point, but our team currently working on new Alaunter 2 custom campanign.
not even saying that some things prob will must be done by yourself because ROR wasnt completed i think last version was like 0.98 or 99 and because of that there was some units that wasnt working properly, original developers never finished it.

So about that, for those purposes triggers editor will not do. It was created mostly as a means to change mission victory and lose triggers, along with some custom functions. And although yes this IS includes creating critters from farms and heroes from TH.
But still all of those features are pre harcoded and things what you want is impossible to custom setup here with just this program.
also funny enough but ROR actually does NOT changed original triggers from human dark portal campanign missions, they just remaked it so much it wasnt that obvious until someone think hard about it to notice.

The only way to normally remake ROR is to manually write C++ code plugin, like me did for our team custom campanigns.
example of our last campanign code is here https://github.com/Mistral-war2ru/War2RedMistPrequel
you can check out to find functions to change buttons for example
functions like buttons_init_all() and make_button() etc etc
13
Mods & Development / Re: Change unit commands
« Last post by SoobNaibot on December 09, 2025, 04:26:18 PM »
thanks for the reply: i'm trying to convert Rituals of Rebirth for WC2 combat edition: all done except the commands. But that trigger editory seems EXTREMELY difficult and absolutely not noob friendly but I'll try it anyway. This means I have to modify every single.pud (14 maps)?
14
Mods & Development / Re: Change unit commands
« Last post by Mistral on December 09, 2025, 04:02:31 PM »
15
Mods & Development / Change unit commands
« Last post by SoobNaibot on December 09, 2025, 03:42:39 PM »
Hi all guys: I need an editor for WC2 Bnet/Combat Edition that allows to change unit commands, spells etc... for example train critters on farms, train heroes in great/town hall etc... if this exist please. Thanks in advance
16
Mods & Development / Re: Invitation to play War2, Reversed Races Challenge mod
« Last post by dannyldd on December 04, 2025, 08:13:27 PM »
v3.7

-tested up to final mission, xhuman12. All mod is beatable now in HARD mode

-few extra bug fixes left

-extra orc smith animation in some randomized smiths
17
Server.War2.ru / Re: 30 years later
« Last post by justinschmidt on December 04, 2025, 04:42:49 AM »
tjat last one was over 10 ,in so s trash

18
Server.War2.ru / Re: 30 years later
« Last post by justinschmidt on December 04, 2025, 03:34:55 AM »
Dear Mr. Sexican,
   this video wont work until its done uplaoding and processing but thats super fast now. Holy Cow it used to take hours.

19
Server.War2.ru / Re: 30 years later
« Last post by Jordan4385_ on December 03, 2025, 10:29:21 PM »
Have not heard of ghost nuke of sexican in a very long time.

Blid doesnt remember tyhee from heat, maybe im dreaming.
20
Server.War2.ru / Re: 30 years later
« Last post by Shotgun on December 03, 2025, 10:03:16 AM »
Do you still have your troll axethrower tattoo?
Pages: 1 [2] 3 4 ... 10