Warcraft II Forum

Warcraft II => Server.War2.ru => Topic started by: fois on October 29, 2021, 05:01:11 PM

Title: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on October 29, 2021, 05:01:11 PM
Warcraft II Widescreen / High resolution patch

Download and extract all files into your game folder, open Warcraft_II_HD.ini in notepad to change your resolution.
Run the game via Warcraft_II_HD.exe. Do not use the old Warcraft II Config.exe anymore since it will revert some changes, use the new Warcraft_II_HD_Config.exe now instead.

Please report any bugs you find in here or on discord: https://discord.com/invite/b7gttyy


Download (Tested with GOG.com version and War2Combat): https://ftp.war2.ru/war2/Other/Warcraft_II_Widescreen.zip


Note: Linux/macOS users need to add a dll override for ddraw for Warcraft_II_HD.exe


Live Streaming

For live streaming/recording with OBS the preferred way to capture the game is now "Game Capture". It's also possible to use "Display Capture" or "Window Capture" but to make those two options working you'll need to open "dd-hd.ini" in notepad and change the line "nonexclusive=false" to "nonexclusive=true".

Full tutorial for live streaming is here: https://forum.war2.ru/index.php/topic,6211.0.html



High quality scaling

The patch is configured by default with low quality upscaling just to make sure that it also works fine on older hardware.

To enable high quality upscaling you'll have to open Warcraft_II_HD_Config and choose the following settings:

Presentation       = "Fullscreen Upscaled" (fullscreen lobby) OR "Borderless" (windowed lobby)
Renderer            = "OpenGL"
OpenGL Shader = "xbrz-freescale.glsl" OR "lanczos2-sharp.glsl"



Plugins + InSight

Lambchops fixed his lc.dll and lobby_map plugin to make it working with the patch, you can download it here:
https://forum.war2.ru/index.php?action=dlattach;topic=6461.0;attach=4236

I also updated InSight to make it working with the patch, you can download it here:
https://forum.war2.ru/index.php?action=dlattach;topic=6461.0;attach=4235





Original (640x480)
(https://forum.war2.ru/index.php?action=dlattach;topic=6461.0;attach=4237)

Widescreen (832x480)
(https://forum.war2.ru/index.php?action=dlattach;topic=6461.0;attach=4241)

Widescreen (960x544)
(https://forum.war2.ru/index.php?action=dlattach;topic=6461.0;attach=4243)

Widescreen (1280x704)
(https://forum.war2.ru/index.php?action=dlattach;topic=6461.0;attach=4245)

4:3 (800x608)
(https://forum.war2.ru/index.php?action=dlattach;topic=6461.0;attach=4239)
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: tk[as] on October 29, 2021, 07:28:02 PM
cool stuff.

definitely not for multiplayer. not even the option. leave 640x480
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Szwagier on October 29, 2021, 08:03:44 PM
Why not? Finally we will remove black bars in modern monitors

You are not even playing tk
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Player on October 29, 2021, 10:22:15 PM
Nice.  Multiplayer it!
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: shesycompany on October 29, 2021, 10:43:51 PM
a name player i would listen to it
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: maciek on October 30, 2021, 05:59:17 AM
It looks very good. Looking forward to play 960x544 on multiplayer
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on October 30, 2021, 06:42:48 AM
cool stuff.

definitely not for multiplayer. not even the option. leave 640x480

I was also concerned about multiplayer hence why I made it for it for single player only at first. I tried out high resolutions like 1280x720 but I didn't like it, you can see way too much. 832x480 is not that much higher than the original so I thought at least this resolution would be fine for multiplayer.

danny tried out the 960x544 patch yesterday on his stream, anyone who's interested in how it plays with a higher resolution can check out his video here: https://www.twitch.tv/videos/1190669661 (https://www.twitch.tv/videos/1190669661)
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: dannyldd on October 30, 2021, 11:38:26 AM
cool stuff.

definitely not for multiplayer. not even the option. leave 640x480

I was also concerned about multiplayer hence why I made it for it for single player only at first. I tried out high resolutions like 1280x720 but I didn't like it, you can see way too much. 832x480 is not that much higher than the original so I thought at least this resolution would be fine for multiplayer.

danny tried out the 960x544 patch yesterday on his stream, anyone who's interested in how it plays with a higher resolution can check out his video here: https://www.twitch.tv/videos/1190669661 (https://www.twitch.tv/videos/1190669661)

and available on youtube:

Testing up NEW Warcraft 2 higher resolution feature - 960x544 pixels. Orc04 Insane Edition - YouTube (https://youtu.be/rmWRUkfuNbI#)
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: tk[as] on October 30, 2021, 12:02:47 PM
1) would it affect scrolling at all? if so it'd be bad for multiplayer.

2) if everyone is not forced to/able to use widescreen it will mean some players have more vision than others.


#2 is the biggest concern imo ... but both would change the mechanics of the game in my opinion. even if scroll speed was the same, time needed to scroll from Point A to point B l(left to right) would be slightly affected simply because it appears to be at least 30% larger field of vision
 
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: tk[as] on October 30, 2021, 12:11:03 PM
Say you're 12 o clock and you make your altar closer to s12. It's typically out of vision. There is a "skill gap" that requires a better player to remember/time the mage/lust upgrade.. Even though your viewfinder has no other reason to look over there, other than to make the upgrade. With wider field of vision you are more likely to see the altar and make the upgrade without having to remember it.. if that makes sense.


The widescreen does change the mechanics of the game...in more ways than the very simple example i just mentioned.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Player on October 30, 2021, 12:27:04 PM
Say you're 12 o clock and you make your altar closer to s12. It's typically out of vision. There is a "skill gap" that requires a better player to remember/time the mage/lust upgrade.. Even though your viewfinder has no other reason to look over there, other than to make the upgrade. With wider field of vision you are more likely to see the altar and make the upgrade without having to remember it.. if that makes sense.


The widescreen does change the mechanics of the game...in more ways than the very simple example i just mentioned.

Lol
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: maciek on October 30, 2021, 12:46:54 PM
1) would it affect scrolling at all? if so it'd be bad for multiplayer.
if you dont want to adjust to different scrolling stay at 640x480

2) if everyone is not forced to/able to use widescreen it will mean some players have more vision than others.
If people don't care to download it why would I care. Its their concern

Say you're 12 o clock and you make your altar closer to s12. It's typically out of vision. There is a "skill gap" that requires a better player to remember/time the mage/lust upgrade.. Even though your viewfinder has no other reason to look over there, other than to make the upgrade. With wider field of vision you are more likely to see the altar and make the upgrade without having to remember it.. if that makes sense.


The widescreen does change the mechanics of the game...in more ways than the very simple example i just mentioned.

That's probably the most stupid thing you have ever written xDDD
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Harrywangs on October 30, 2021, 01:18:18 PM
Yeah, you're changing the game.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: justinschmidt on October 30, 2021, 10:23:11 PM
I want to say thank you to fois, mistral, and everyone else for all that they you have done. It really means a lot. You guys have done such an incredible job with the game. [as] 4 life
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Shotgun on October 31, 2021, 08:04:15 AM
TK is right for a change, even though he explained it like TWN-Cancel after 27 beers
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Nox on October 31, 2021, 10:04:43 AM
tk talk like a god damn robot who cant ajust himself to new mecanic because his 1999 programation is out of date and cant be updated.

I remember how you were acting the same when lambchops release this nice plug in of the wood bar and you make it remove.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on October 31, 2021, 05:48:04 PM
I just released a new version with all the bugs fixed that were reported, check the first post for the download link. https://forum.war2.ru/index.php?topic=6461.0

Changelog:
The bottom in-game UI was fixed and is now visible on 960x544 too
GOG version should now be supported as well
All menus are now centered to the screen
Added a new config program to make it easier to configure your renderer settings
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: tk[as] on November 01, 2021, 12:49:17 PM
Ultimately it doesn't even matter because I have already uninstalled Warcraft 2.

I play Halo 5 .. waiting for infinite.

But changing how much vision a person has in their viewfinder will affect the game. And negatively affect people who do not have the same amount of vision in there viewfinder
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 01, 2021, 12:55:08 PM
Ultimately it doesn't even matter because I have already uninstalled Warcraft 2.

I play Halo 5 .. waiting for infinite.

But changing how much vision a person has in their viewfinder will affect the game. And negatively affect people who do not have the same amount of vision in there viewfinder

I just played the first online game with iL and it's quite difficult to play like this... maybe it's not as good as you think. I tried the higher res version though, not the low one :D
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 01, 2021, 12:56:43 PM
I just released a new version, check the first post for the download link. https://forum.war2.ru/index.php?topic=6461.0

Changelog:
Does now support playtesting multiplayer games but only on the backup server



The new features like OBS that mistral added are not working yet so you'll have to play without it. Hopefully someone will stream a bit, would love to watch a few games!
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Szwagier on November 01, 2021, 01:35:23 PM
I dled it lanuched single player, when I wanted go back with normal screen multiplayer all getways disappear
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Mistral on November 01, 2021, 03:19:06 PM
The new features like OBS that mistral added are not working yet
i fixed
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 01, 2021, 04:07:07 PM
I dled it lanuched single player, when I wanted go back with normal screen multiplayer all getways disappear

Edit: fixed



The new features like OBS that mistral added are not working yet
i fixed

nice!
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: tk[as] on November 01, 2021, 05:11:15 PM
I'm sure you feel like equinox (equinox is slang for down syndrome) when you try mouse scrolling on an asymmetrical resolution at first

But assuming you can mentally get past that, the extra 50% or so field of vision is an advantage
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Harrywangs on November 01, 2021, 05:53:56 PM
IN TERMS OF PVP MULTIPLAYER

Tk/SG are right in the sense that it definitely changes the game. You can't do this optional thing. Let's be honest, that is just a way for people to say FU to the people who don't want the change and is not a practical solution to anything. It's balls deep or don't even put it in.

Let's look deeper into this though. Why do it in the first place?

Do we simply want to change the gameplay because it would be something different/new? It's been how many years that this game has been out and 95% of the people have played this for.... lets say... 10ish+ years? They obviously like it, as they continue to play. Do they want change? (10+ years... think about it)

How many of those people will discontinue playing/play less if this is implemented? (Not going to lie, I've been waiting for a reason) Let's also not be swayed by the fact that we have probably have 10% of the population that use this forum.

Some of those 95%ers would like it for sure, but my own opinion is that most will not. I'm going to bet the more hardcore gamers (with exceptions of u8/player/mac/eq/etc) and more will resist this.

Is this an attempt to entice new players into playing the game by making it seem a bit less aged? Is this possibly a new direction war2 wants to take in the sense that the older players/ones who will drop off are less important than the aspect of future players? (there is a difference between ideology and practicality) Is that a calculated risk?

I personally am not looking to undo many of the things I've learned (Yes SG, it's not a lot, ha ha). I admit, I've been known to resist change. These are simply my questions and opinions.




On a side note: I am not trying to knock Fois/Mistral or anyone who has dedicated a lot of time and effort into any of this. I like the creativity and think that they enjoy doing this as well. I also appreciate their very neutral approach to presenting their creations (IT'S ALLLIVEEEE!!!!). I thank them for that.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Nox on November 01, 2021, 08:57:22 PM
IN TERMS OF PVP MULTIPLAYER

Tk/SG are right in the sense that it definitely changes the game. You can't do this optional thing. Let's be honest, that is just a way for people to say FU to the people who don't want the change and is not a practical solution to anything. It's balls deep or don't even put it in.

Let's look deeper into this though. Why do it in the first place?

Do we simply want to change the gameplay because it would be something different/new? It's been how many years that this game has been out and 95% of the people have played this for.... lets say... 10ish+ years? They obviously like it, as they continue to play. Do they want change? (10+ years... think about it)

How many of those people will discontinue playing/play less if this is implemented? (Not going to lie, I've been waiting for a reason) Let's also not be swayed by the fact that we have probably have 10% of the population that use this forum.

Some of those 95%ers would like it for sure, but my own opinion is that most will not. I'm going to bet the more hardcore gamers (with exceptions of u8/player/mac/eq/etc) and more will resist this.

Is this an attempt to entice new players into playing the game by making it seem a bit less aged? Is this possibly a new direction war2 wants to take in the sense that the older players/ones who will drop off are less important than the aspect of future players? (there is a difference between ideology and practicality) Is that a calculated risk?

I personally am not looking to undo many of the things I've learned (Yes SG, it's not a lot, ha ha). I admit, I've been known to resist change. These are simply my questions and opinions.




On a side note: I am not trying to knock Fois/Mistral or anyone who has dedicated a lot of time and effort into any of this. I like the creativity and think that they enjoy doing this as well. I also appreciate their very neutral approach to presenting their creations (IT'S ALLLIVEEEE!!!!). I thank them for that.

The question is not about, '' is that a good idea or not '' the questions is about the fact that you guys always acting like old cats who cant adapt to any change.

We are in 2021, peoples whos play videos games are younger, and style have change, peoples love games with updates and constant evolution.

You guys are always acting like if this game belong to the past and nothing cant change.

This mentality keep the same peoples to play over and over because they are use to play that since many years, but can become really borring to other player whos love evolution.

You guys are talking about advantage and shit like thats, but at this point it's an advantage that everyone can have, if you still play on your 19 inch screen from 1995, then there nothing we can do for you.

Most of peoples around the world have 24 inch and 144 hrz monitor and thats a fact.

You guys talk about advantage, but where you guys were when it was time to talk about those mpq modification??!

An advantage his something that only 1 players or a particular bunch of player can only have, like mpq modification.

But giving you the choice in the original game with different option is not an advantage, it's a choice,  if you wanna keep playing on weird resolution, thats ur own probleme.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Mistral on November 02, 2021, 03:44:19 AM
WoW
Probably first time EQ said something good
And i even agreed with it
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Vendar on November 02, 2021, 05:54:36 AM
I agree with Nox completely. Take a look how strongly RTS games evolved since Warcraft 2. If you want to stay with it "in 1995" that's fine, I like to play original DOS version too... once for 5-6 years.

BNE edition for War2 improved the game already with double-click selecting same type of units or by attack-move order. It wasn't implemented in original DOS version, so why are you using it?  :P

But on the other hand Warcraft 2 might be much better and fun game to play if community improve few ancient mechanics. Better resolution, selecting more units than 9 or tasks queue for units would be great and I think it won't ruin the game, but it make it more comfortable and easy to play.

It's not autocasting Heal spell feature, it's just a better resolution ;)
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Player on November 02, 2021, 12:57:37 PM
I just wrecked 7 comps while using the patch.  I liked 832x480 the best because it didn't feel too different.  On 960x544 I was miss clicking all over the place, would take some getting used to.  Overall, seems like a good improvement.  Nice job.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Harrywangs on November 02, 2021, 03:02:46 PM
I understand both sides and I think they both have valid points. It more just comes down to, what is best for the people/game I would say.

If we think about this from a basic ideology and move towards a more advanced one, these may be some options. (I know nothing about this stuff or if it is even possible but I would like to at least throw out some ideas which could trigger more)


1) Being able to change the resolution on login, while in channel, or ideally in the game lobby would be great (other games can do it while you are online). The redownload part I don't picture people doing to change it back and forth.

2) Can you mandate maps to require certain resolution restrictions. IE- 3+ GOW maps for each mandated resolution or you could get more advanced where you can select 2 of the 3 and then one where you can use any of the 3 options. (not ideal)

3) If you are able to make the resolution change in the lobby, you have a dropdown as to what resolution options you can choose from based on the host's restrictions or even if there are no restrictions.


Maybe there is a middle ground that could be made to please everyone and we can work together as a team.

Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Szwagier on November 02, 2021, 03:59:07 PM
first of all, screen should no to be big, too see two spot like 4 5, also it will be weird to play 32x32 to see all map
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Player on November 02, 2021, 05:27:54 PM
I understand both sides and I think they both have valid points. It more just comes down to, what is best for the people/game I would say.

If we think about this from a basic ideology and move towards a more advanced one, these may be some options. (I know nothing about this stuff or if it is even possible but I would like to at least throw out some ideas which could trigger more)


1) Being able to change the resolution on login, while in channel, or ideally in the game lobby would be great (other games can do it while you are online). The redownload part I don't picture people doing to change it back and forth.

2) Can you mandate maps to require certain resolution restrictions. IE- 3+ GOW maps for each mandated resolution or you could get more advanced where you can select 2 of the 3 and then one where you can use any of the 3 options. (not ideal)

3) If you are able to make the resolution change in the lobby, you have a dropdown as to what resolution options you can choose from based on the host's restrictions or even if there are no restrictions.


Maybe there is a middle ground that could be made to please everyone and we can work together as a team.



In my opinion this doesn't really seem like a big deal that needs all this effort to make it "fair". I know it hardly ever happens, but if I lose a game, I can't imagine someone having a slightly larger landscape of the map on their screen being the reason. 

Side note - If I lose, I would definitely accuse people of being resolution hackers for fun.

Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 02, 2021, 09:44:55 PM
I would do it the following way:

If the overwhelming majority (75% or more) wants the widescreen patch to be available on the main server then we'll allow it without any restrictions but we do what lesnik suggested and add the info on the status page so everyone can see who is using it.

If less than 75% want it then we do what harry suggested and allow the widescreen patch but we'll try to find a way to make sure that only those who are using the patch will be able to play together in the same room OR we allow the host to choose if the patch is allowed in the given game room or not.

If less than 50% want it then there will be no widescreen patch on multiplayer at all.


I think that's fair, otherwise I don't see why we would continue to have any polls here if the results always get ignored because someone who's in the minority is complaining (Which did happen here quite a few times already).
But that's just my opinion though, in the end iL will have the final word on this.

The poll is still running for 4 days, so please promote it in-game and tell everyone about it!
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Harrywangs on November 02, 2021, 11:59:13 PM
first of all, screen should no to be big, too see two spot like 4 5, also it will be weird to play 32x32 to see all map

What he said. ^^^^^^ I think?


Let's be honest, the polls are pretty useless. Especially in making big decisions. Although, I do enjoy hitting the button. We can't have 14 votes represent 100+ players. I'm not sure how you would get majority of the population to "vote' in a sense, besides maybe verbally. Maybe......

At the end of the day, if the powers that be, whoever they be, decide to do so, then it is what it is as long as I get to say I told you so!!!  :thinking: I'll do this before EQ does it to me!  :salty: :salty: Haha <3
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Droid on November 03, 2021, 08:35:58 AM
We're authoritarian sons of bitches, we don't need 75% majority, just add the feature.
Keep up the good work & thanks a lot FOIS!
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Nox on November 03, 2021, 01:09:27 PM
first of all, screen should no to be big, too see two spot like 4 5, also it will be weird to play 32x32 to see all map

I'll do this before EQ does it to me!  :salty: :salty: Haha <3

Like i said, it must be an option in the game itself or during the installation, different resolutions players can choose themself, if it's not, then it's a bad idea.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: KingHillBilly on November 03, 2021, 01:55:22 PM
Looks awesome. Widescreen view without stretching is long overdue.

As far as gameplay concerns, it may lower the skill gap slightly by giving players more information, the skill ceiling in war2 is so high it matters little.

Watched players video and compared to black bars.. this is a no brainer and should be implemented immediately.

Nice job.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 04, 2021, 05:12:00 PM
I just released a new version, check the first post for the download link. https://forum.war2.ru/index.php?topic=6461.0

Changelog:
Campaign movies are now centered to the screen
Does now work properly with the GOG version
Added a new 800x608 version for those that don't have a widescreen monitor
Improved error logging - Please upload the ".dmp" file from the error folder here in the forums in case the game should crash
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 06, 2021, 10:03:16 PM
Is that good enough @Harrywangs ?

You host a game and just add "no-hd" into the game name and they can't join


(https://forum.war2.ru/index.php?action=dlattach;topic=6461.0;attach=4198)
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Harrywangs on November 07, 2021, 12:36:02 AM
Damn, nice. It's def cool and what I was envisioning but I think people will need the ability to switch resolutions on the fly or it'll cut the population in half and/or only sg, tk, and me can play together. SG will kill himself.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: maciek on November 07, 2021, 11:01:11 AM
You host a game and just add "no-hd" into the game name and they can't join


That's stupid idea. Either make it for everyone or not make it at all.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Player on November 07, 2021, 12:54:38 PM
You host a game and just add "no-hd" into the game name and they can't join


That's stupid idea. Either make it for everyone or not make it at all.


I don’t think it matters.  This is a cool feature, but doubt it ever gets used since everyone but SG will use the new resolution.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 08, 2021, 11:46:20 AM
Yeah it might not be the best solution, I'm not sure yet if i keep it like this or not. But even if I would change the resolution during runtime (which is not even possible right now) then it wouldn't work either, they would just get mad because they can't play in their chosen resolution.

Then again, as Player said, it doesn't really matter too much because almost no one would use this feature.


I'm still working on updates currently, got the lobby running in fullscreen now, added "Game Capture" support for OBS to make recording/streaming easier with the OpenGL renderer that's used in the patch and fixed some more issues with the GOG version. Will release a version with support for the main server soon, still waiting for Mistral to fix his OBS and other features and lambchops is also working on support for his plugins with the widescreen patch.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 09, 2021, 09:05:04 PM
Does someone here know how to edit the war2 "bmp" format (it's not a real bmp!) and also is good at graphic editing stuff?

Would be nice to have the in-game UI updated to get rid of the black spots. I made the patch load the files directly from the folder, we could either use super big version that fits into any resolution or we can have a separate file for each resolution (e.g. "h_btm.bmp_960x544")

Example for editing the graphics:

960x544 adds 320 width:
the width of x_btm.bmp and x_top.bmp need to be changed from 448 to 768

960x544 adds 64 height:
the height of x_rgt.bmp needs to be changed from 480 to 544.
the height of x_lft2.bmp needs to be changed from 144 to 208. 
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Available on November 10, 2021, 04:04:57 AM
from 144 to 208
looks easy

I'll try to provide universal solution
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 14, 2021, 01:05:33 PM
I just released a new test version, check the first post for the download link. https://forum.war2.ru/index.php?topic=6461.0

Changelog:
Can now be tested on the main .ru server as well
Fixed some more issues with the GOG version
Streaming/Recording is now possible via OBS game capture
The lobby is now running in fullscreen with presentation "Fullscreen" and "Fullscreen Upscaled" and the old mode where it switches to windowed is still possible via "Borderless"
Most plugins are supported now. Some lambchops plugins like the lobby map are not working yet, but they will be functional very soon (He's working on it)
Some more UI fixes: The Allies/Messages buttons are now aligned and the chat messages are aligned properly now too
Added updated textures for 960x544 and 832x480 made by Alukret
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Mad-Luster77 on November 14, 2021, 03:23:56 PM
And to think I was planning on going back to RU a bit more consistently.  At least keep that out of the USA server so I still have somewhere to play.  Or make it some sort of toggle option or lobby vote before the game starts.

*EDIT* - Oh wait, I just saw the no-hd thing.  Hopefully that is still in effect for now.  With it being indisputably advantageous for someone to view more of the screen than another person, I think it would only be fair to always leave it as an option.  Without any control over its use, the game is no longer balanced.  Call it as minimal of an advantage as you want, but it is still an advantage.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Szwagier on November 14, 2021, 07:03:26 PM
And to think I was planning on going back to RU a bit more consistently.  At least keep that out of the USA server so I still have somewhere to play.  Or make it some sort of toggle option or lobby vote before the game starts.

*EDIT* - Oh wait, I just saw the no-hd thing.  Hopefully that is still in effect for now.  With it being indisputably advantageous for someone to view more of the screen than another person, I think it would only be fair to always leave it as an option.  Without any control over its use, the game is no longer balanced.  Call it as minimal of an advantage as you want, but it is still an advantage.

damn lets cancel patch for person who is not even playing on ru

xDDDDDDD
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Alukret on November 14, 2021, 08:01:59 PM
to view more of the screen than another person
Religion forbids you to see more screen ?

Good job, Fois!
I waited this patch for about 15 years and you are the man who made it real.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Mad-Luster77 on November 14, 2021, 08:23:01 PM
And to think I was planning on going back to RU a bit more consistently.  At least keep that out of the USA server so I still have somewhere to play.  Or make it some sort of toggle option or lobby vote before the game starts.

*EDIT* - Oh wait, I just saw the no-hd thing.  Hopefully that is still in effect for now.  With it being indisputably advantageous for someone to view more of the screen than another person, I think it would only be fair to always leave it as an option.  Without any control over its use, the game is no longer balanced.  Call it as minimal of an advantage as you want, but it is still an advantage.

damn lets cancel patch for person who is not even playing on ru

xDDDDDDD

I am just sharing my point of view and concern on it, like everyone else was.  I think it is good if more people share opinions.

Also, I mentioned that I was planning on playing more on the RU server.  I played a couple games on there last night, which was the day before I found out about this.  It was my first time playing there in weeks.  I wanted to make a return, which would qualify me as someone that plays on RU.  I think catering to returning players is just as important as catering to active players.  Catering to new players is also very important for keeping the game alive.  There will be some people that love this and some people that hate it.  Maybe it will even bring new people in if they think "Hey this is cool, I want to try these new settings on this oldschool game from my childhood", but maybe it will also deter potential returning players from returning.  If there is some sort of pre-game option for it, maybe it would be better for catering to everyone?  I know it would probably cause a hassle for streaming though.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Szwagier on November 15, 2021, 03:46:03 AM
yes so lets split community again, cause you dont like HD version, great job

you dont like it? you dont use it, but dont ban people cause they are using it or cry that you lost cause this newb got HD and without HD you would win game!
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Player on November 15, 2021, 12:32:22 PM
I just released a new test version, check the first post for the download link. https://forum.war2.ru/index.php?topic=6461.0

Changelog:
Can now be tested on the main .ru server as well
Fixed some more issues with the GOG version
Streaming/Recording is now possible via OBS game capture
The lobby is now running in fullscreen with presentation "Fullscreen" and "Fullscreen Upscaled" and the old mode where it switches to windowed is still possible via "Borderless"
Most plugins are supported now. Some lambchops plugins like the lobby map are not working yet, but they will be functional very soon (He's working on it)
Some more UI fixes: The Allies/Messages buttons are now aligned and the chat messages are aligned properly now too
Added updated textures for 960x544 and 832x480 made by Alukret


Should allow testing on multiplayer version now.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Player on November 15, 2021, 06:42:50 PM
I just released a new test version, check the first post for the download link. https://forum.war2.ru/index.php?topic=6461.0

Changelog:
Can now be tested on the main .ru server as well
Fixed some more issues with the GOG version
Streaming/Recording is now possible via OBS game capture
The lobby is now running in fullscreen with presentation "Fullscreen" and "Fullscreen Upscaled" and the old mode where it switches to windowed is still possible via "Borderless"
Most plugins are supported now. Some lambchops plugins like the lobby map are not working yet, but they will be functional very soon (He's working on it)
Some more UI fixes: The Allies/Messages buttons are now aligned and the chat messages are aligned properly now too
Added updated textures for 960x544 and 832x480 made by Alukret


Should allow testing on multiplayer version now.
LOOLOLOL didnt even read the first bullet you had.  My bad.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Dudakurten on November 16, 2021, 06:44:54 AM
To enable high quality upscaling you'll have to open Warcraft_II_HD_Config and choose the following settings:

Any option to decrease the quality even more? Looks like to heavy for me. I did some changes and is a little bit better, but perhaps you know a better solution.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 16, 2021, 02:24:38 PM
To enable high quality upscaling you'll have to open Warcraft_II_HD_Config and choose the following settings:

Any option to decrease the quality even more? Looks like to heavy for me. I did some changes and is a little bit better, but perhaps you know a better solution.


Does it work better with this dd-hd.ini file here?

Note: this is not perfect yet, it runs the lobby in a window but it's using direct3d which should be faster
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Vulpen on November 16, 2021, 08:01:24 PM
Hey, I played around with your patch and it seems to be doing wonders!
However, I tried to load .glslp shaders (which are basically a file pointing to several .glsl shaders, rendered in passes) and the config tool didn't seem to be able to find them.
Do you plan to add support for .glslp files in the future? I think it would really help with finding shaders that don't screw up the dithering in the fog of war and building shadows.
Anyway, cheers!  :critter:
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 17, 2021, 05:48:04 PM
Hey, I played around with your patch and it seems to be doing wonders!
However, I tried to load .glslp shaders (which are basically a file pointing to several .glsl shaders, rendered in passes) and the config tool didn't seem to be able to find them.
Do you plan to add support for .glslp files in the future? I think it would really help with finding shaders that don't screw up the dithering in the fog of war and building shadows.
Anyway, cheers!  :critter:

Hi, glad to hear you like the patch!

multi-pass shaders are currently not supported hence why you can only use the .glsl files directly. I'm planning to add support for .glslp files later, but it will take quite some effort so it'll probably take some time to get it done.

I wrote a script to filter out all unsupported shaders and put the supported ones into a package, you can find it here: https://github.com/CnCNet/cnc-ddraw/releases/download/v4.4.5.0/shader-package.zip
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Rareskills on November 17, 2021, 08:00:51 PM
Man there is a lot of bitching about some of the most insignificant things in this world going on herr. Just play the game, if you think it adds an advantage use it and adapt, if you don't like it, don't play against players with it or use it as motivation to beat them. Respect the decision of the community and move on
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 20, 2021, 02:11:26 AM
I just released a new test version, check the first post for the download link. https://forum.war2.ru/index.php?topic=6461.0

Changelog:
Fixed a bug with the chat not drawing/refreshing properly
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 23, 2021, 09:10:19 AM
I just released a new test version, check the first post for the download link. https://forum.war2.ru/index.php?topic=6461.0

Changelog:
Rewrote the game's drawing functions to improve the performance - Patch now requires a CPU with SSE2 support (Pentium 4 and newer)
All message boxes are now centered
All resolutions can now be chosen from a single .exe file, open Warcraft_II_HD.ini in notepad to change your resolution
Added a new resolution "1280x704"
Added updated UI textures made by Alukret (1280x704)
Lambchops updated his lc.dll and lobby_map plugin to work with the patch  - Check the first post for the download link
Added support for InSight - Check the first post for the download link
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: maciek on November 23, 2021, 10:31:25 AM
@fois
Fixed chat in game - nice  :ok_hand:

When I plugged in second monitor, game keeps crashing. I can only play when there is only 1 screen or screens are duplicated
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 23, 2021, 11:56:47 AM
@fois
Fixed chat in game - nice  :ok_hand:

When I plugged in second monitor, game keeps crashing. I can only play when there is only 1 screen or screens are duplicated


Hmm yeah... i can reproduce it, but I don't have a good solution for it yet. You can try the ddraw file I attached, It doesn't change to 640x480 when you join the lobby, that means the lobby is small but at least it doesn't crash. Will try to find a better solution for it soon!

Edit: ddraw file is now included in the main download
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fulldecent on November 23, 2021, 07:53:19 PM
Looks great in the pictures.

I tried the instructions to install it and end result is that starting Warcraft flashes the screen and will not start the app. I get a popup in Windows that says Start Warcraft II before you click OK.

Uninstalled everything, reinstalled, didn't work. Created new user account. Didn't work.

The only thing at all I use that computer for is Warcraft.So I would love to press the "reset whole computer" button. But for some reason they don't make that button.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 24, 2021, 02:04:37 AM
Looks great in the pictures.

I tried the instructions to install it and end result is that starting Warcraft flashes the screen and will not start the app. I get a popup in Windows that says Start Warcraft II before you click OK.

Uninstalled everything, reinstalled, didn't work. Created new user account. Didn't work.

The only thing at all I use that computer for is Warcraft.So I would love to press the "reset whole computer" button. But for some reason they don't make that button.

Make sure you start the game from the new Warcraft_II_HD.exe that's included in .zip, don't use the old shortcut/loader!

Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 24, 2021, 02:07:17 AM
I just released a new test version, check the first post for the download link. https://forum.war2.ru/index.php?topic=6461.0

The build from yesterday had a bug that could crash the game sometimes, please re-download!
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Legend102 on November 27, 2021, 10:05:10 AM
Using the high res on the max resolution possible, everything is well except for the edges, when i scroll to move it will freeze on the edge of the screen.. Im using dual monitors. I have the ddraw file from the post in my war2 dir. any fix for this?
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 27, 2021, 11:42:00 AM
Using the high res on the max resolution possible, everything is well except for the edges, when i scroll to move it will freeze on the edge of the screen.. Im using dual monitors. I have the ddraw file from the post in my war2 dir. any fix for this?

Found the bug and fixed it, updated the download in the first post. Don't use the other ddraw file anymore, I included the fix now in the main download as well
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: durazno33 on November 28, 2021, 09:39:41 PM
This resolution fix is a great improvement that needed to be done a long time ago so thanks for taking it on. 

I noticed that this patch seems to have messed with the AI some. When I play a custom scenario against an AI, it builds a town hall and two farms and then gets stuck. It did the same thing in a multiplayer LAN game as well. Any idea why?
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 29, 2021, 12:21:53 PM
This resolution fix is a great improvement that needed to be done a long time ago so thanks for taking it on. 

I noticed that this patch seems to have messed with the AI some. When I play a custom scenario against an AI, it builds a town hall and two farms and then gets stuck. It did the same thing in a multiplayer LAN game as well. Any idea why?

Hm, that's strange, it does work fine for me. What kind of game installation do you have? GOG? War2Combat? CD-Install?
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Szwagier on November 29, 2021, 01:17:27 PM
This resolution fix is a great improvement that needed to be done a long time ago so thanks for taking it on. 

I noticed that this patch seems to have messed with the AI some. When I play a custom scenario against an AI, it builds a town hall and two farms and then gets stuck. It did the same thing in a multiplayer LAN game as well. Any idea why?

you are using diffrent ai, maybe from my campaign, I used it for  also, so AI wont build as in normal
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: durazno33 on November 29, 2021, 07:02:00 PM
This resolution fix is a great improvement that needed to be done a long time ago so thanks for taking it on. 

I noticed that this patch seems to have messed with the AI some. When I play a custom scenario against an AI, it builds a town hall and two farms and then gets stuck. It did the same thing in a multiplayer LAN game as well. Any idea why?

Hm, that's strange, it does work fine for me. What kind of game installation do you have? GOG? War2Combat? CD-Install?

This resolution fix is a great improvement that needed to be done a long time ago so thanks for taking it on. 

I noticed that this patch seems to have messed with the AI some. When I play a custom scenario against an AI, it builds a town hall and two farms and then gets stuck. It did the same thing in a multiplayer LAN game as well. Any idea why?

you are using diffrent ai, maybe from my campaign, I used it for  also, so AI wont build as in normal

I am playing using the War2Combat version. When I play using the Warcraft II BNE.exe, the AI works as expected. When I use the Warcraft_II_HD.exe, all I get is this below when doing a custom scenario or multiplayer.  I've built a full base meanwhile the AI is just 2 farms and a few peasants (https://live.staticflickr.com/65535/51713248927_9763362d8f_b.jpg)
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Szwagier on November 30, 2021, 05:39:59 AM
Show us screen from normal resolution or reinstall w2
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on November 30, 2021, 05:41:14 AM
I did a fresh install of War2Combat and tried it again, works fine there too
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: DANILIN on December 02, 2021, 06:44:12 PM
WarCraft2 widescreen 1280x704 convenient for etudes 32x32
where is goal of puzzle: victory without your losses

I enclose a map for dueling and studying interaction of characters
and more buildings means parallel development 2-much faster

and there is a horizontal version and it is possible to edit
and there are also a dozen maps where everything is built see my profile

(http://kenokeno.ucoz.ru/dng/WarEmpire.png)

WarCraft2 широкоэкранный 1280x704 удобный под этюды 32x32
где цель головоломки: победить без потерь

Прилагаю карту для дуэли и изучения взаимодействия персонажей
и зданий больше значит параллельное развитие 2-жды быстрее

и есть версия горизонтальная и возможно редактировать
и ещё есть дюжина карт где всё построено см мой профиль

WarCraft2 schirokoekrannyy 1280x704 udobnyy pod etyudy 32x32
gde zel’ golovolomki: pobeda bez svoih poter’

Prilagayu kartu dlya dueli i izucheniya vzaimodeystviya personazhey
i zdaniy bol’sche znachit parallel’noe razvitie 2-zhdy bystree

i est’ versiya gorizontal’naya i vozmozhno redaktirovat’
i eschyo est’ dyuzhina kart gde vsyo postroeno sm moy profil’


WarEmpire.pud 15 KB is here:
https://forum.war2.ru/index.php?action=dlattach;topic=5127.0;attach=4251 (https://forum.war2.ru/index.php?action=dlattach;topic=5127.0;attach=4251)

Topic Тема https://forum.war2.ru/index.php?topic=5127.0 (https://forum.war2.ru/index.php?topic=5127.0)
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Talrand on December 07, 2021, 04:02:32 AM
I'm having a small problem with this version.

When I launch it, it launches in fullscreen, but as soon as I connect into the server (even before logging in) the game goes into windowed mode (can't use alt+enter to go into fullscreen) and it stays like that until I join a lobby, when I join a lobby it goes into full screen again.

Did I just mess up with a setting or something? And just out of curiosity, should alt+enter still be working in this version?
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on December 07, 2021, 09:00:57 AM
I'm having a small problem with this version.

When I launch it, it launches in fullscreen, but as soon as I connect into the server (even before logging in) the game goes into windowed mode (can't use alt+enter to go into fullscreen) and it stays like that until I join a lobby, when I join a lobby it goes into full screen again.

Did I just mess up with a setting or something? And just out of curiosity, should alt+enter still be working in this version?


Make sure you extract all files from the .zip into your game folder and it should work fine (lobby will be fullscreen). Just don't open "Warcraft II Config.exe" anymore since it will revert some changes, use the new "Warcraft_II_HD_Config.exe" now instead. The presentation modes "windowed" and "borderless" will run the lobby in a window, "Fullscreen" and "Fullscreen Upscaled" will run the lobby in fullscreen.

Alt+Enter does still work, but it does currently not work in the lobby
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Dudakurten on December 08, 2021, 05:15:10 PM
Any date for launching new warcombat version including this changes? Another question, today is possible to play with ANY warcombat version together or just the most recent one?
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Available on December 08, 2021, 06:49:16 PM
date for launching new warcombat version
IDK, but looks first of all, we need to do something with false positives, most likely that the next version appears after that.


today is possible to play with ANY warcombat version

If you asking...

A. about "widescreen" feature only:
Tested with GOG.com version and War2Combat


B. about all new features as a whole:
Anyone can play with any Warcraft II BNE version, including Combats, but with some clarifications.

There are two main updated version of original exe:
2.0.2.0
 - compatible with all new features
/most war2combats with default exe options
/classic cd installation patched to 2.0.2.0 (http://ftp://ftp.war2.ru/war2/Fixes%20&%20Patches/Original%202.0.2.0%20patch/w2bne2020.zip)

2.0.2.1
- incompatible with most new features and got msg in lobby kinda 'unsafe'
/gog
/war2combat with install option 2.0.2.1 for gog compatility
/classic cd installation patched to 2.0.2.1

Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: DanEvilEye on December 27, 2021, 07:27:49 PM
I will give my opinion regarding the Hi resolution patch.
I was away from Warcraft 2 for years until I saw Szwagier playing on twitch and noticed the widescreen.
I immediately got back to Warcraft 2 and now I'm redoing all the campaigns with this new feature.
Regarding multiplayer, I think it should be an option (in which all players in the room would follow), not a standard feature.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Player on December 27, 2021, 11:48:02 PM
After playing a ton of games, the patch doesn’t give anyone a material advantage.  It just looks nicer.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: 8)MikulZ(8 on December 28, 2021, 04:40:56 AM
After playing a ton of games, the patch doesn’t give anyone a material advantage.  It just looks nicer.
It does give an advantage on chop when hopping tho, you don't have to scroll to see your base and the spot you are hopping to, you see both at the same time. Makes hopping and controlling peons easier.

Overall I would say it gives advantage on small maps, not so much in big maps.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Alukret on December 28, 2021, 01:58:57 PM
It does give an advantage on chop
What advantage if both players use it ?
It just makes game more skillful and reduce missclicks because of scrolling back and forth.

A lot of pro-broodwar players still play 4:3, because it allow to get minimap quicker, so from this perspective using 4:3 has an advantage compared to 16:9.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Available on December 28, 2021, 03:31:27 PM
What advantage
Where can i see you playing war2 multiplayer?

Quote
to get minimap quicker
If there are no limit, minimap may be useless for small maps that completely fit in 'wargus mode'.


Anyway need three types of game, related to visible area:

1. Classic - restricted to 196 squares (14x14).

2. Modern - upper limit ~384 squares. Keep sense as cybersport, damnit.
 ...24x16 for 16x9 (currently known as 960x544)
 ...19x19 for 5x4,
 ...19x18 for 4x3,
 ...21x18, etc

3. Freescale - no any limits. Mostly for wargus newbies, single player, or watchers (before game start).
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: woofy on December 28, 2021, 04:02:56 PM
Can you clever Ruskis make a "SUPER GOW" map, where the dimensions are doubled?
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: urNeighbor on December 29, 2021, 04:01:30 PM
so now that there's more screen room, can you add 16player games  :)  hehe
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: The Legend of StarTale on December 29, 2021, 08:13:56 PM
This is pretty dope, can we have an option to have the main lobby how it used to be tho?
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: fois on December 30, 2021, 03:59:07 AM
This is pretty dope, can we have an option to have the main lobby how it used to be tho?

It should be the same, how does it look like for you? There is only one problem with the main lobby right now, if you got more than 1 monitor then the lobby will be small, but with 1 monitor it should be the same as it used to be
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Dudakurten on December 30, 2021, 05:30:43 AM
I think when you don’t set Open GL on the config the lobby shows on windows mode, I hade the same issue, Talrand as well.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: iL on January 06, 2022, 01:29:57 AM
Updated status, now it shows war2 screen size.
http://server.war2.ru/status/ (http://server.war2.ru/status/)

Please, restart war2 to make changes take effect.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: White Kapi on July 03, 2022, 06:56:52 AM
it just makes the game smaller with black bars. If I use this patch, it just makes the game a tiny square inside a black square
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: Available on July 03, 2022, 04:20:28 PM
it just makes the game smaller with black bars. If I use this patch, it just makes the game a tiny square inside a black square
Make the same screenshot in the game, please, not in the main menu.
Title: Re: [Release] Warcraft II Widescreen / High resolution patch
Post by: White Kapi on July 03, 2022, 05:27:27 PM
Make the same screenshot in the game, please, not in the main menu.
[/quote]
oh, thank you