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Mods & Development / Re: Change unit commands
« on: December 09, 2025, 05:59:18 PM »
oh i see, ROR remake? I myself wanted to do this too at some point, but our team currently working on new Alaunter 2 custom campanign.
not even saying that some things prob will must be done by yourself because ROR wasnt completed i think last version was like 0.98 or 99 and because of that there was some units that wasnt working properly, original developers never finished it.
So about that, for those purposes triggers editor will not do. It was created mostly as a means to change mission victory and lose triggers, along with some custom functions. And although yes this IS includes creating critters from farms and heroes from TH.
But still all of those features are pre harcoded and things what you want is impossible to custom setup here with just this program.
also funny enough but ROR actually does NOT changed original triggers from human dark portal campanign missions, they just remaked it so much it wasnt that obvious until someone think hard about it to notice.
The only way to normally remake ROR is to manually write C++ code plugin, like me did for our team custom campanigns.
example of our last campanign code is here https://github.com/Mistral-war2ru/War2RedMistPrequel
you can check out to find functions to change buttons for example
functions like buttons_init_all() and make_button() etc etc
not even saying that some things prob will must be done by yourself because ROR wasnt completed i think last version was like 0.98 or 99 and because of that there was some units that wasnt working properly, original developers never finished it.
So about that, for those purposes triggers editor will not do. It was created mostly as a means to change mission victory and lose triggers, along with some custom functions. And although yes this IS includes creating critters from farms and heroes from TH.
But still all of those features are pre harcoded and things what you want is impossible to custom setup here with just this program.
also funny enough but ROR actually does NOT changed original triggers from human dark portal campanign missions, they just remaked it so much it wasnt that obvious until someone think hard about it to notice.
The only way to normally remake ROR is to manually write C++ code plugin, like me did for our team custom campanigns.
example of our last campanign code is here https://github.com/Mistral-war2ru/War2RedMistPrequel
you can check out to find functions to change buttons for example
functions like buttons_init_all() and make_button() etc etc
