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Messages - Incos

Pages: 1 2 [3] 4 5 ... 18
31
Mods & Development / Re: Porting WC1
« on: May 10, 2022, 06:13:58 PM »
.

32
Mods & Development / Mods delete this
« on: May 10, 2022, 05:39:27 PM »
.

33
Server.War2.ru / Re: Do you guys use CRT shaders?
« on: May 08, 2022, 10:03:09 AM »
Does that add lines?’ In the graphics?

34
Server.War2.ru / Re: the mod update
« on: May 08, 2022, 10:02:41 AM »
Thank you for all your great work.

35
Mods & Development / UI interface still available
« on: April 30, 2022, 02:27:21 PM »
I had posted it on moddb awhile ago.

https://www.moddb.com/mods/warcraft-2-ui-update-framework-patch

Incos

36
Mods & Development / Re: How to edit Warcraft 2 buildings?
« on: April 30, 2022, 02:23:34 PM »
Looking for the .grp files, extract them and then open up the bmp files and edit them.  Save them in the right palette.(forest.pal)(closest matching) and then add them back into the mpq file.

37
Mods & Development / Re: Rise oF Shadows warcraft twoot
« on: April 30, 2022, 02:07:52 PM »
That’s a shame.

If I knew coding I would definitely help on the project.  I’ve completed framework projects and new races inside basic war 2. You would need to get someone to re work or find ways to add dif spells to dif races.

The version of Warcraft’ 2 I have is split between two dif versions.

Orcs vs Humans
Orcs vs Trolls
Orcs vs elves

Each one has their completed graphics, they would just need identities and programming.


You could basically bring in the 5 races (your dwarves) which is still considered Warcraft 2 races, add to wargus.  Then find a way for multiplayer support.



38
Server.War2.ru / Re: paladins AOE passive auto heal
« on: November 11, 2020, 09:42:04 AM »
I think auto heal would make a lot of players return.

39
Server.War2.ru / Re: paladins AOE passive auto heal
« on: October 12, 2020, 08:29:19 AM »
For the record no one said it is a bad update, what Mistral has done is wonderful and a 100% good for the game.
What we are saying is it should stay what it is right now a trigger system for custom maps not a general fix.
Meaning if you want to have a gow where this is active you can make your own gow map but you can still play the classic version of GOW without the balance changes or any change for that matter :P

Hehe, too stuck in the past. Blizzard never balanced Warcraft 2 and even they admitted that you got the chance for auto heal- the thing we all have been asking for years and you say nahh I’d rather keep bloodlust much more op. Silly thinking- and it’s sad when people with limited minds are in the control of RU. One reason I kept hearing why people don’t play warcraft 2 is “orcs op, boring”.  You got a good chance to grow the community.   You’re better off putting it to a vote  than having one guy control the scene.  I’m looking at you cel 👀. 

40
Server.War2.ru / Re: paladins AOE passive auto heal
« on: October 08, 2020, 06:15:20 PM »
That should be implemented, stop being old fuks that care about the core being the same. Time for you to grow up.

41
Mods & Development / Re: UI - Interface (Polish version added)
« on: August 12, 2020, 05:25:50 PM »
Nice let me know if you have any ideas equinox

42
Server.War2.ru / Re: Server down?
« on: August 07, 2020, 06:18:36 PM »
Someone probably hacking it, the server is safe for the most part but has its holes.

43
The polish version is now included.
https://easyupload.io/j4kp3l

44
Mods & Development / UI - Interface (Polish version added)
« on: July 30, 2020, 11:24:34 AM »
Included is Orc/Human interfaces up for download (examples below).  Just add the patch.
Download is link included: (30 days from today)
English:
https://easyupload.io/nietbl

Polish:
https://easyupload.io/j4kp3l




45
Tournaments & Leagues / Re: IWL coming soon.
« on: March 16, 2020, 06:28:37 AM »
Thank you Babyshark. The goal is to make it an interactive map, you play opponents and on the map you conquer territories.  First clan to have total control wins.

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