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Server.War2.ru / Re: Chop League 2vs2 21.08 3pm est 9pm europe time
« on: August 26, 2021, 12:39:38 PM »
beka z macka
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O janusz hostuje Turka i nie gra w nim, nice
only theboy and maciek kinda play me sometimes.
in map chop farms u have knowlage about 2 neighboring spots(farms scouting) so u know u can jump or not in 2s 3s are often where ppl fighting in empty spot but they know its big chance to fight and are rdy. sometimes i dont hop cuz imo it more slowing u but it depends of positions my and opp. in 4s u can blind hop but u have 50% chance u will jump or not(if opp choping to u, u can hop and trying make farm. but vs good player it not work in 95%. if your opponent will make hall on your side u have gg cuz u slowed yourself hard). always is little lottery but u know when u can play risk.8players chop is not good for 1s cuz u will play blind builds n blind hops and depends where ppl starting we have good or bad spots.
I'll start off by saying I've played chop less than 5 times so what I'm about to say may be totally off, and only trying to make a suggestion. Wouldn't this be true in 2v2 and 3v3 as well? You still have chance to land in spot with blind hop or "bad spot." Blind hops is part of the strategy, you take the risk and adapt if opp is jumping as well. At the end of the day there will be same # open spots on either side of each player since it is a circle. Not sure what a good spot or bad spot is but maybe there is a way to control with points...0.8 for win from good spot, 1.2 for win from bad or something unique like that I dunno