Author Topic: Multiplayer map design  (Read 5021 times)

Offline pianolarva

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Multiplayer map design
« on: March 30, 2023, 09:07:22 PM »
Is the community interested in playing asymmetrical maps, where you get to explore? Or maybe playing a tournament round on a map you've never seen before?

Offline Szwagier

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Re: Multiplayer map design
« Reply #1 on: April 01, 2023, 11:32:26 AM »
most people play only gow and chop, if you like making maps just do it, but I dont think so anyone will play it
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Offline pianolarva

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Re: Multiplayer map design
« Reply #2 on: April 01, 2023, 11:59:30 AM »
Yep. I don't get them.

Offline Buttercraft

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Re: Multiplayer map design
« Reply #3 on: April 11, 2023, 01:41:37 PM »
Well, I think asymmetry, even just positional differences is fine and accepted (GOW), but the general layout should follow a memorable pattern or your map won't be remembered by other players.

Offline DANILIN

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    • https://forum.war2.ru/index.php?PHPSESSID=7ovoddd2kmfeg8ob3s8l95qdru&/topic,5127.0.html
Re: Multiplayer map design
« Reply #4 on: May 26, 2023, 04:12:41 PM »
Program is on forum: warmaker
synthesizes symmetric and asymmetric maps

But I play only my maps
https://forum.war2.ru/index.php/topic,5127.0.html

Программа есть на форуме: warmaker
синтезирует карты симметричные и несимметричные
Но я играю только в мои карты

Programma est’ na forume: warmaker
sinteziruet karty simmetrichnye i nesimmetrichnye
No ya igrayu tol’ko v moi karty
all-consuming new worlds WarCraft2 from Russia
Russia looks world from future
Rossiya smotrit mir iz buduschego
http://forum.war2.ru/index.php?topic=5127.0