Warcraft II Forum

Warcraft II => Server.War2.ru => Topic started by: fois on October 30, 2021, 09:00:06 AM

Title: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: fois on October 30, 2021, 09:00:06 AM
Talking about this here: https://forum.war2.ru/index.php?topic=6461.0
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Szwagier on October 30, 2021, 09:06:05 AM
Maybe you can make it like in StarCraft? They can switch f5 old-new

Also only people who are active should vote, that would be sad if players who doesnt Play vote
Title: Re: [Poll] Warcraft II Widescreen / High resolution patch for multiplayer
Post by: dannyldd on October 30, 2021, 09:06:21 AM
nice to see you again friend. I think the 960x544 is already harder to interact with. Bigger would be even harder. Haven't tested up the other lower resolution but this one seems pretty okay for it's purpose. At least for single player and only it's my opinion. Not sure how others may see it for multiplayer. This would affect as well for multiplayer games like Chop farms which precisely relies on hidden player location and reactions. The reaction time would need to be even faster with higher resolution.

I'm not sure if you were familiar with Wargus but that game has different and higher resolutions rather than 640x480 so as far as a community developer told me, if not all have the same resolution it may bring more advantages to one or different players. I have experienced Wargus and the game definetely feels different with more overall sight of the battlefield.
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Available on October 30, 2021, 11:28:49 AM
Please do not rush with it

1. Leave the classic mode as it is now.

2. At least information about the use of this modification must be present in the status page or be accessible in another simple way
Maybe even this modification should be the option of the general mode of the game War2Modern, which will include the rest of the game changing improvements. You better to cooperate with Mistral to let server know about this mode.

3. After solving the availability of information about the use of this modification, good thing be an option with an customizable game-area size, for example, 22x22 or other for for monitors 16x10 or 5x4, etc.

...Someday probably the entire 128x128 can be placed on the screen, at least now with a resolution of 5k it is already possible horizontally.
But in fact, starting with some size, with a really huge monitor, an increase in information on the screen begins to interfere and will only cause problems with micromanagement.
Therefore, the huge screen will give the best result for streamers and observers.
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Szwagier on October 31, 2021, 06:15:32 AM
Maybe before we add it on normal server, lets make it on backup and test it?
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Mistral on October 31, 2021, 07:44:12 AM
I can try to collaborate with Fois later and maybe add it into war2mod? then put it on to backup serv for tests.
dunno if will be possible though.
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Shotgun on October 31, 2021, 08:02:09 AM
Clearly it's an advantage to whoever uses it. What if you don't have a widescreen?
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: maciek on October 31, 2021, 08:16:34 AM
Clearly it's an advantage to whoever uses it. What if you don't have a widescreen?
what's the problem of downloading it?
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Szwagier on October 31, 2021, 09:11:26 AM
Clearly it's an advantage to whoever uses it. What if you don't have a widescreen?


In modern games you got patches, noone care that you dont like changes, like in dota2 most popular meme xD

https://external-preview.redd.it/3j_Ojb-d503eOgZDOwlpCdFo1eNyRtMSzV2KdGRXCwU.jpg?auto=webp&s=22910164da33799d1350abcbdad226f24a26d2ca

here we can vote as community, so if more players want it, we should add it, ofc before we did it, we need test it and there should be limit resolution, maybe 960x544 should be max
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: fois on October 31, 2021, 04:40:15 PM
Maybe before we add it on normal server, lets make it on backup and test it?

Yeah that's a good idea, I can try to make it working on the backup server first



I can try to collaborate with Fois later and maybe add it into war2mod? then put it on to backup serv for tests.
dunno if will be possible though.

I should be able to get it done. You have to make your new features like OBS and everything working with it though!
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Player on October 31, 2021, 08:02:18 PM
Nice!  I’m eager to try it on multiplayer games to see how it feels.
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Shotgun on November 01, 2021, 08:09:18 AM
Maybe before we add it on normal server, lets make it on backup and test it?

Yeah that's a good idea, I can try to make it working on the backup server first



I can try to collaborate with Fois later and maybe add it into war2mod? then put it on to backup serv for tests.
dunno if will be possible though.

I should be able to get it done. You have to make your new features like OBS and everything working with it though!

They release patches to fix mistakes. War2 has been played for over 25 years without needing patches. All this does is give advantages to certain players (much like editing hotkeys). Have it on the back up server for people to muck around with sure, but don't go screwing with the main server.
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: maciek on November 01, 2021, 08:21:55 AM
They release patches to fix mistakes. War2 has been played for over 25 years without needing patches. All this does is give advantages to certain players (much like editing hotkeys). Have it on the back up server for people to muck around with sure, but don't go screwing with the main server.

Shotgun is type of player that haven't downloaded black to pink patch so he can use black color as an excuse and call people using patch cheaters. I wouldn't take his opinion into any considaration
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Player on November 02, 2021, 09:45:02 AM
Looks like the whole community has voted already.  Let’s put in on main server so I can play some real games with it!
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Vendar on November 02, 2021, 11:05:12 AM
All this does is give advantages to certain players (much like editing hotkeys)

Lol, it's not giving advantages to certain players :D It's just updating the game. Without it you won't have these players, cause they will prefer to play some more advanced games like... well... Age of Empires 1  DE?! 

In my opinion Warcraft 2 desperately needs any improvements and these should be already implemented 10 years ago if you wanted to have new players here.

Something perfect would be a Remastered version same way Starcraft 1 was remastered (with HD sprites, zoom, custom hotkeys etc.) or even new engine created from scratch, but I know all of that are just a dreams of a fool. Nowadays Blizzard cares about $$ only so there will never be official remaster for War2 or War1. Also they failed with remastering War3 so maybe that's better this way :D

Danny already mentioned Wargus and that project was an attempt in rewriting Warcraft 2 to make it a more modern game. I was modding Wargus years ago and unfortunately this engine is clunky, bugged and it feels like there is something wrong with this engine itself.
Also there is "Chronicles of the Second War" project but this one is a huge disappointment for me, because it's more Warcraft 3 than 2 but their audience loves it.

Anyway it's awesome that there are still people here who want to work on 26 years old War2 source code to make any improvements. You are amazing guys  :clap:
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Shotgun on November 04, 2021, 04:05:10 AM
You are not going to attract new players to war2, you need to keep current players and past seasonal players happy. So far all these great idea's have just made people leave. Ob's was a good add on, altering the game play is not
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Player on November 04, 2021, 09:36:32 AM
This is happening SG.  18-2 for yes, it’s not even close.
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Harrywangs on November 04, 2021, 12:45:51 PM
18-2 of which, 50% of the people on here don't play? (as u8 mentioned) I don't even know who half of these people are in the first place, hah.

Still missing a large part of the population though. PS- Don't ask all 40 of player's smurfs as 40 votes. It would be funny if we got 20 votes of 150 people and 120 quit!!! (not realistic I know, but proving a point)

Truth is, I'm not sure there are enough dedicated/competitive players to win the vote (no change) anyways. You'll have someone who logs on 5x a week with a vote and then someone who logs on every other week ("for fun") with a vote. Or even every 3 weeks. Either way, 1 vote is 1 vote.

 I agree with Fois though. If at least 75% agreed, then it is what it is at that point. SC2 FTW!!!  :'(
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Player on November 04, 2021, 01:00:33 PM
Looks like the majority that voted are active players.  Not sure who Vendar is, but it's probably esn.  KHB doesn't play much, but his opinion matters since he's in agreement with me.  Let's be honest though, no one is going to quit war2 because there is an option to adjust the resolution to widescreen. 
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Raz on November 04, 2021, 01:06:08 PM
Can people elaborate on it being an advantage for those who have a widescreen? I certainly don't plan on buying a monitor, I'm just playing on my laptop
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: fois on November 04, 2021, 01:10:49 PM
Can people elaborate on it being an advantage for those who have a widescreen? I certainly don't plan on buying a monitor, I'm just playing on my laptop

It does work without widescreen monitor as well.
And since the most votes were for "Yes, all resolutions, even those above 960x544" we can also have a new resolution for those that don't have a widescreen monitor such as 800x600 for example.

And I'll make a new version for harry as well where he can see less, 320x240
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Player on November 04, 2021, 01:41:03 PM
And I'll make a new version for harry as well where he can see less, 320x240
lol
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Player on November 04, 2021, 01:56:44 PM
Can people elaborate on it being an advantage for those who have a widescreen? I certainly don't plan on buying a monitor, I'm just playing on my laptop

It's an advantage because you can see more of your base when you increase the resolution.  The 3 screenshots below are on GOW at the far bottom right corner of the map.  With the current resolution you can't see the gold mine.  With 832x480, you can see the gold mine and a bit more.  With 960x544 you can also see the alter at the top of the Fort.  Not really a bid deal in my opinion. 

Standard View:
(https://images2.imgbox.com/e4/66/uy9YkgDf_o.jpg)

832x480:
(https://images2.imgbox.com/61/57/yytJDweW_o.jpg)

960x544:
(https://images2.imgbox.com/28/e9/RGem7EwS_o.jpg)
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Szwagier on November 04, 2021, 02:02:23 PM
(https://i.ibb.co/F0KKH5P/meme.png) (https://imgbb.com/)
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Nox on November 04, 2021, 02:29:49 PM
Can people elaborate on it being an advantage for those who have a widescreen? I certainly don't plan on buying a monitor, I'm just playing on my laptop

It's an advantage because you can see more of your base when you increase the resolution.  The 3 screenshots below are on GOW at the far bottom right corner of the map.  With the current resolution you can't see the gold mine.  With 832x480, you can see the gold mine and a bit more.  With 960x544 you can also see the alter at the top of the Fort.  Not really a bid deal in my opinion. 

Standard View:
(https://images2.imgbox.com/e4/66/uy9YkgDf_o.jpg)

832x480:
(https://images2.imgbox.com/61/57/yytJDweW_o.jpg)

960x544:
(https://images2.imgbox.com/28/e9/RGem7EwS_o.jpg)

Guys stop saying it's an advantage, it's not, it's an advantage only if a particular bunch of players have acces to it, if everyone have acces to it, then it's not an advantage but a choice from the player himself.

Exemple: U8 making MPQ modification for his personal purpose.. This is an advantage, cuz hes the only one to have acces to those personal modification.

Exemple 2: Buying a mouse to made macro on it with Hotkeys: It's an advantage for sure, but everyone have acces to buy a new mouse and make macro.

So its not an advantage anymore but a choice, If someone dont want to spent 40$ in 2021, what can we do?

Exemple 3, monitor: When you play First personal shooter, you will increase ur skills with a 144 hrz monitor, yes it's an advantage, but everyone can buy a monitor.

Do i think it's right, no, i dont think it is, but this how the world is made, there hardware outside that can improve ur skills, sadly they are there and they will stay there, the only way to get on that lvl is to invest on them and adapt to that new world.

But even if i dont like those hardwares, they will always be sold and at this point it's became my personal choice to get it or not.

For me, i will spent on them cuz i love to be the best i can and if i dont i will not be and it will be my own fault.

There an ethic invisible line thats we must consider.

Yes there things that give advantage to some players, like, mouse, monitors, a better video card, a better computer.. Yes all those things can improve ur skills. But all those things are accesible to everyone.

Now there also other things that can give advantage, MPQ modification, hacks, everything that need a modification in the game itself, you could told me what happen if i made a hacks and sold it to public.

Then yes it will be accecible to everyone, but it's where we cant cross the line, those mpq modification are not approve by the game and the community itself.. You see the difference, because when you do this kind of modification, it's just cheating over the real code source of the game, is literally changing the code source. So from there it's not acceptable.

Those kind of modifications need to be updates from the game itself.

You cant change the code source, everyone must be sett on the same code source all the time.

You cant bring ur personal code source and say, the game work that way for me, fuck ur code source, i play with my code source.

You cant do that, thats the line you cant cross.

Another exemple: HOTKEYS modification.

Yes If ur the only one who can edit ur hotkeys because you know how to edit the mpq, then you cross the line.

But if you add those hotkeys modification to the public and everyone have acces to it, it's not anymore, because you actually dont change the original code source, those update are the new code source approve by the game and the community itself.

Everyone can make his own personal Hotkeys from the game itself.

Let's take the best exemple for it.

You are a car racer, you goes to a competition.

You can put the engine you want in ur cars, thats a rule from the competition, everyone is able to choose his cars and his engine.

But you cant say, im gonna change the circuit, you roll on that circuit, and i roll on that one.. No bro.. Everyone will roll on the same circuit, but ur allow to make ur own engine and ur own car, cuz that a rule from the game.

So thats the same for hotkeys, the game is a circuit, the hotkeys are your engine.

You must roll on the same circuit as everyone, but ur able to use the engine you want in ur car.

Because we give to everyone the same list of what you can use or not, and from that list you choose the best engines you think will make you win.

Now this list can be personal and secret too, because thats ur intelligence and creativity that make the difference with other players, secret hotkeys from a possible list of hotkeys.

Is like playing poker, everyone got different cards, but we all play with the same package, now only my choice will made the difference from a basic package that everyone use where i will made my perssonal choice from a commune package.
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Player on November 04, 2021, 03:06:28 PM
Can people elaborate on it being an advantage for those who have a widescreen? I certainly don't plan on buying a monitor, I'm just playing on my laptop

It's an advantage because you can see more of your base when you increase the resolution.  The 3 screenshots below are on GOW at the far bottom right corner of the map.  With the current resolution you can't see the gold mine.  With 832x480, you can see the gold mine and a bit more.  With 960x544 you can also see the alter at the top of the Fort.  Not really a bid deal in my opinion. 

Standard View:
(https://images2.imgbox.com/e4/66/uy9YkgDf_o.jpg)

832x480:
(https://images2.imgbox.com/61/57/yytJDweW_o.jpg)

960x544:
(https://images2.imgbox.com/28/e9/RGem7EwS_o.jpg)

Guys stop saying it's an advantage, it's not, it's an advantage only if a particular bunch of players have acces to it, if everyone have acces to it, then it's not an advantage but a choice from the player himself.

Exemple: U8 making MPQ modification for his personal purpose.. This is an advantage, cuz hes the only one to have acces to those personal modification.

Exemple 2: Buying a mouse to made macro on it with Hotkeys: It's an advantage for sure, but everyone have acces to buy a new mouse and make macro.

So its not an advantage anymore but a choice, If someone dont want to spent 40$ in 2021, what can we do?

Exemple 3, monitor: When you play First personal shooter, you will increase ur skills with a 144 hrz monitor, yes it's an advantage, but everyone can buy a monitor.

Do i think it's right, no, i dont think it is, but this how the world is made, there hardware outside that can improve ur skills, sadly they are there and they will stay there, the only way to get on that lvl is to invest on them and adapt to that new world.

But even if i dont like those hardwares, they will always be sold and at this point it's became my personal choice to get it or not.

For me, i will spent on them cuz i love to be the best i can and if i dont i will not be and it will be my own fault.

There an ethic invisible line thats we must consider.

Yes there things that give advantage to some players, like, mouse, monitors, a better video card, a better computer.. Yes all those things can improve ur skills. But all those things are accesible to everyone.

Now there also other things that can give advantage, MPQ modification, hacks, everything that need a modification in the game itself, you could told me what happen if i made a hacks and sold it to public.

Then yes it will be accecible to everyone, but it's where we cant cross the line, those mpq modification are not approve by the game and the community itself.. You see the difference, because when you do this kind of modification, it's just cheating over the real code source of the game, is literally changing the code source. So from there it's not acceptable.

Those kind of modifications need to be updates from the game itself.

You cant change the code source, everyone must be sett on the same code source all the time.

You cant bring ur personal code source and say, the game work that way for me, fuck ur code source, i play with my code source.

You cant do that, thats the line you cant cross.

Another exemple: HOTKEYS modification.

Yes If ur the only one who can edit ur hotkeys because you know how to edit the mpq, then you cross the line.

But if you add those hotkeys modification to the public and everyone have acces to it, it's not anymore, because you actually dont change the original code source, those update are the new code source approve by the game and the community itself.

Everyone can make his own personal Hotkeys from the game itself.

Let's take the best exemple for it.

You are a car racer, you goes to a competition.

You can put the engine you want in ur cars, thats a rule from the competition, everyone is able to choose his cars and his engine.

But you cant say, im gonna change the circuit, you roll on that circuit, and i roll on that one.. No bro.. Everyone will roll on the same circuit, but ur allow to make ur own engine and ur own car, cuz that a rule from the game.

So thats the same for hotkeys, the game is a circuit, the hotkeys are your engine.

You must roll on the same circuit as everyone, but ur able to use the engine you want in ur car.

Because we give to everyone the same list of what you can use or not, and from that list you choose the best engines you think will make you win.

Now this list can be personal and secret too, because thats ur intelligence and creativity that make the difference with other players, secret hotkeys from a possible list of hotkeys.

Is like playing poker, everyone got different cards, but we all play with the same package, now only my choice will made the difference from a basic package that everyone use where i will made my perssonal choice from a commune package.


TLDR: It's an advantage.
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Harrywangs on November 04, 2021, 03:17:48 PM
And I'll make a new version for harry as well where he can see less, 320x240
lol


lol touche
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Shotgun on November 05, 2021, 05:24:28 AM
Equinox, everyone could download map hack and use it also, does that make it ok? :| Your reasoning is retarded. As for the "You can see the goldmine, I don't think it's that big of an advantage" LOL
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Shotgun on November 05, 2021, 05:24:58 AM
Anyway I don't really care, you have all sucked for 25 years, it's not like it's going to make you suck any less. Glhf
Title: Re: [Poll] Allow Widescreen / High resolution patch for multiplayer games?
Post by: Nox on November 05, 2021, 11:53:27 AM
Equinox, everyone could download map hack and use it also, does that make it ok? :| Your reasoning is retarded. As for the "You can see the goldmine, I don't think it's that big of an advantage" LOL

Did you even read more then 2 lines?

Now there also other things that can give advantage, MPQ modification, hacks, everything that need a modification in the game itself, you could told me what happen if i made a hacks and sold it to public.

Then yes it will be accecible to everyone, but it's where we cant cross the line, those mpq modification are not approve by the game and the community itself.. You see the difference, because when you do this kind of modification, it's just cheating over the real code source of the game, is literally changing the code source. So from there it's not acceptable.