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Messages - Vulpen

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Server.War2.ru / Re: War2 - Multiplayer campaign released
« on: November 22, 2021, 08:07:06 AM »
Okay, here is an updated version with cinematics. File attached to the bottom.
I also took the courtesy to fix Orc 12 (tomb of sargeras) P2 starting gold, so they can build a Great Hall. I did it with a trigger instead of editing the map. Haven't tested it, but it should work.
All the right cinematics should play at the right times, with the exception of XHuman01, which plays a cinematic at the beginning in single player, but here it plays it at the end instead (it's impossible to play cinematics at the beginning currently).

Also, if anyone is curious, here are the cinematic IDs in the trigger editor (tested them one by one):
Code: [Select]
0 - Blizzard logo
1 - Intro
2 - Human end of Act I - Burning orc village
3 - Orc end of Act I - Burning human corpses
4 - Human end of Act II - Catapult to zeppelin
5 - Orc end of Act II - Turtle submarines
6 - Human end of Act III - Orc ships exploding
7 - Orc end of Act III - Opening of tomb of Sargeras
8 - Human end of Act IV - Khadgar destroys the Dark Portal
9 - Orc end of Act IV - Death of king Terenas

10 - Human beginning of Act I BTDP - Khadgar tries to destroy the Dark Portal (and fails lol)
11 - Human end of BTDP - Khadgar finally destroys the dark portal (again) with skull of Gul'dan's lazor beamz
12 - Orc end of BTDP - Ner'zhul parties infront of the Dark Portal (and presumably goes ham with dimensional rifts)
13 - CRASH TO DESKTOP
14 - CRASH TO DESKTOP 2: Electric Boogaloo
15 - CRASH TO DESKTOP 3: Revelations
16 - CRASH TO DESKTOP 4: The return of the crash

Missing (or crashing) cinematics (from The Dark Saga / console version?)
[youtube]http://www.youtube.com/watch?v=s-_DCmpjNNY#[/youtube]
Timestamps from the above video:
6:44-Orcs traveling through dark portal, siege of Nethergarde Keep
7:14-Orcs enter building, hunt down hiding humans
7:40-Orcs capture Khadgar and book of medivh
8:36-Humans travel through dark portal
9:04-Deathwing's cave
9:32-Orc ram siege fail

P.S. I think you might need the "Full" installation of the combat edition, otherwise it might crash? Haven't tested that either.
EDIT: Fixed OrcX01 - Enemy race was not set to orc. (looking through the map, it is, but somehow we ended up playing against humans. So a small trigger that sets their race to orc couldn't hurt right? I wonder if this happens to any of the other maps and how rare of an occurance it is though...)

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Server.War2.ru / Re: War2 - Multiplayer campaign released
« on: November 20, 2021, 05:43:09 AM »
well actually for now it is possible to launch cinematics with triggers
its just old campanign and we prob will not be editing it anymore.
u can add them urself if u want.
just use triggers editor prog https://forum.war2.ru/index.php?topic=6242.0
change trigger "victory" to "victory+video"
Wow, that is awesome!
Although the trigger editor is somewhat confusing, I think I can work with it.
Do you have any idea where I can find the IDs of the cinematics? And if it's possible to play cinematics BEFORE the briefing (like the Act I before the first campaign map?)

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Server.War2.ru / Re: War2 - Multiplayer campaign released
« on: November 17, 2021, 05:45:42 PM »
Cinematics do not play mid level in war2. Only between the act chapters and at the end of the campaign.
True, they play inbetween maps. So I was thinking something along the lines of a short text message that appears just before the "victory" popup on the scenario that precedes the cinematic, containing the cinematic's name at least. The cinematics with the same names could then be uploaded on youtube or another streaming platform and the links posted in the OP or something along these lines.

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Hey, I played around with your patch and it seems to be doing wonders!
However, I tried to load .glslp shaders (which are basically a file pointing to several .glsl shaders, rendered in passes) and the config tool didn't seem to be able to find them.
Do you plan to add support for .glslp files in the future? I think it would really help with finding shaders that don't screw up the dithering in the fog of war and building shadows.
Anyway, cheers!  :critter:

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Server.War2.ru / Re: War2 - Multiplayer campaign released
« on: November 16, 2021, 04:22:58 PM »
Host from War2Mod channel as always
Dropbox was testing feature and will be returned later when all bugs fixed
Yep, hosting from War2Mod channel works like a charm, thanks for saving us a headache. This should be mentioned on the server updates page or something, took awhile to find this post.

EDIT: By the way, I've been playing the campaign with my brother, and noticed that in Orc12 (the one where Gul'dan betrays the  horde), player 2 starts with only 1000 gold, which is not enough to build a Town Hall. I was pretty much useless half of the game after my catapults got destroyed. Please atleast give them 1200 gold, preferably more. Setting starting resources higher didn't fix the issue, because of the triggers.

EDIT2: Also if it's impossible to play the cinematics ingame when they're meant to be played, perhaps some indication on map end or the scorescreen could be placed informing the players to manually watch the cinematic and what the cinematic's name is (in youtube?).

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