The resolution can just be changed in the Warcraft_II_HD.ini file, which comes with the widescreen patch files. The ROH_HD.exe file is *just* for playing the game in widescreen resolution (whichever you set in warcraft_ii_hd.ini file).
ROH Easier mode is definetely harder than DAIFE mod, which was more oriented to showcase the original intended difficulty by Blizzard Entertainment in the original campaigns, yet it never managed to be accomplished. Since the maps still needed several testings, bug fixes & checking out overall computer behavior in speed for attacks, upgrades, workers count.
I made this Easier mode for ROH in an attempt to allow more casual level people to being capable to see the new generation features for warcraft 2, yet the original main difficulty for that mod is Hard mode, which was previously tested up (& stored) on the youtube channel:
http://www.youtube.com/@dannype3or the previous one which was deleted by false accussations from Youtube, dannyldd.
The difficulty from War2 DAIFE 7.0+:
https://gamebanana.com/mods/356009and DAIFE up to v6.954:
https://gamebanana.com/mods/288680are the same.
Only difference is that from v7.0, I incorporated some new generation modding features for war2 like:
- multiple tilesets across the campaigns
- customized damaged portrait icons for units
- upgrade alerts.
- little tweaks for bug fix purposes on mission objectives.
- kills counter on units
- Sound Alerts for gold/lumber/oil.
Road of heroes on the other hand, have some difficulty variants which also include several bug fixes for the AI to make them more competent against player.
They can now for example:
- use death knights or mages to harass the player alongside their armies on transports or ground. Casters can use blizzard or death & decay on peons, such as multiplayer strategy.
- Comps can now break walls. Player can build walls.
- build cannon towers
- train & send goblin sappers / demo squads to attack the player
- build way better off around their bases to optimize their available space.
- repair buildings with few workers
- infinite resources to get in late game, if being previously set in order to force player to win the game by defeating them or completing objective.
- smarter comps to attack different locations.
- comps can now lay siege on islands, recover those units and get to another.
and way more.
I was recently requested to make a 3rd even easier mode in case Easier mode wasn't enough.
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Be that as it may, I hope you enjoy the content around, bud. There're other less harder mods around like Weapons of our Warfare, Demo extended challenge, Legacy of dalaran enhanced, u8's micro campaign Enhanced, some customized patches with audio & visual enhancements for custom maps or even multiplayer.
All of this in the main page for all these mods:
https://gamebanana.com/members/submissions/mods/1738346?good luck & have fun