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Server.War2.ru / Re: Automatic ss implemented on the server
« Last post by {Lance} on May 19, 2022, 06:28:52 PM »
For the TennisBall ss, it's clear that he's using Paladins to make the whole screen visible.  It's not hacks.

What kinda hackish macro job.... I've never actually tried such a dumb idea.  Is it even reasonable to pull that off without a macro?  Holy vision does last a good time,  but thats a lot of freakin clickin right in the middle of a heated game lol.  But you're right.  It does say "not enough mana" which would lend itself to maybe it was holy vision (although it could have been heal as well).  I dont see a 5th player anywhere on the minimap that they may have been lookin for.  Makes more sense to vision just the mines looking for exps rather than every single section of the minimap lol.  I suppose they could also be looking for hidden temples and what not also but based on the minimap, I dont see any evidence that there was some.

I guess patrolling blimps arent a thing anymore :/  Just make a macro for holy vision instead?  lol
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Server.War2.ru / Re: Automatic ss implemented on the server
« Last post by Player on May 19, 2022, 04:31:48 PM »
For the TennisBall ss, it's clear that he's using Paladins to make the whole screen visible.  It's not hacks.
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Server.War2.ru / Re: Automatic ss implemented on the server
« Last post by {Lance} on May 19, 2022, 12:22:45 PM »
Where do you see that?  Your SS is of looking at the top left screen,  so your main view port cant see the center and there's nothing dying there anyway.  You can see other units dying in the top left though,  but not in the center of the screen.  I see 2 dead units by some towers,  colors of which are not possible to determine.  I have to assume they are black's considering it's hall placement and the space available there for 2 peons.

I believe you that your peon started there,  but you said you could see it somewhere.  I no see.  I wanna see damnit :P

Nevermind,  I see the orange one now,  it's above blacks mill.  Thats the center of the map?  Sure doesnt look like it to me based on the minimap lol.  Anyway,  I guess this is the type of stuff you have to deal with when playing dumb maps heh.  It just reminds me of all of the reasons not to play something like this.  Not only is it a pointless completely dice roll based map,  but it makes you look like you're hacking even to very trained eyes.  At this scale,  it's not even war2 anymore.  It's just some sort of casino where you have to pray to get critical hits every single time while at the same time hoping the opponent gets the absolute worst rolls every time.  Not my cup of tea,  then again,  I'm not really a gambler either I guess.  If I were to play a mapsize that war2 wasnt designed to handle,  it would be something larger than 512x512.  I would go the other direction,  bigger rather than smaller.
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Server.War2.ru / Re: Automatic ss implemented on the server
« Last post by Mistral on May 19, 2022, 12:17:34 PM »
wtf? my ss have dead body of my peon too.
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Server.War2.ru / Re: Automatic ss implemented on the server
« Last post by {Lance} on May 19, 2022, 12:11:30 PM »
IDK, I guess my not playing 16x16 (never have never will either, it would be a completely pointless dice roll fest) is causing me not know why the black grids on the minimap exist for everyone except you.  You didnt have a unit on the screen anywhere and other players have the grid.  The peon in the center dying appears to me to be the missing link.  Theres no way to tell where your peon started from the SS.  It's the only thing that could possibly account for this weird shit on a dumb map :D

BTW,  where did you see an orange peon dying?  It's not visible in your own SS.  I trust that it actually was in the center of the map and did indeed die while you were not looking at it and it's dying vision POSSIBLY had the entire map still in it's vision on the minimap given the absurd map size (why the hell would anyone want to play something that small lol).
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Server.War2.ru / Re: Automatic ss implemented on the server
« Last post by Mistral on May 19, 2022, 12:03:47 PM »
they played 2v2
i had vision from both teams
u8 team can see upper left corner but cannot see right side of map.
other team cannot see upper left but can see entire right side.

u can even see there is my dead orange peon in the center of map, i actaully writed /ss in chat when it dies.
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Server.War2.ru / Re: Automatic ss implemented on the server
« Last post by {Lance} on May 19, 2022, 12:02:03 PM »
Thats what I would expect the screen to look like,  at least it has black grids in the minimap like I've been mentioning.  The main view port was never really the discussion.  So why would his have the black grids, and yours doesnt,  especially if you're just an OBS and even the player with the furthest vision cant see that far (hence the black grids on the mininmap indicating fog of war).  I want to know why YOUR screenshot is missing the grids.  Other players clearly have it,  why not yours?  Just being an observer doesnt remove the black fog of war grids.  And selecting someone's building doesnt improve your screens vision,  it remains the same.
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Server.War2.ru / Re: Automatic ss implemented on the server
« Last post by Mistral on May 19, 2022, 11:55:26 AM »
The SIZE of the map is mostly irrelevant,  the problem in your own SS is the lack of BLACK GRIDS that would be present when

i was obs and had vision from all other players.
they had towers with vision 9 on all sides of map, so with map of 16x16 size i really saw the entire map.

and lol BRUH u not even tried to open others players ss from same game to check.
for example bloodyfist.
if u think my ss was messy then what u think is this lol.
http://server.war2.ru/ss/May14/554_MICRO_GOLF/151226_bloodyfist357.png
it litraly have black spot exactly where his small units on minimap.
but somehow he have opened all other entire map.
wtf isnt this not logical with normal map.
and u can check all others players in this game have same thing.
or check u8 ss, he have HD patch so u can clearly see the end of 16x16 map.
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Server.War2.ru / Re: Automatic ss implemented on the server
« Last post by {Lance} on May 19, 2022, 11:53:54 AM »
download maps and host them urself.

I would never DL a custom map.  It's against my religion.  I have never played a 16x16 because I dont think there are even any built in maps that small.  Based on what war2 does as maps gets smaller,  it makes perfect logical sense to expect a 16x16 minimap to be even larger than 32x32.  However, if that's REALLY what war2 does with something that small,  then cool.  That's better than the alternative as to what I was seeing based on 20+yrs of looking at minimaps on war2.  I dont even see a point to a map that small anyway :P
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Server.War2.ru / Re: Automatic ss implemented on the server
« Last post by {Lance} on May 19, 2022, 11:47:52 AM »

http://server.war2.ru/ss/May17/499_newblance/062053_11.png



Congratulations.  You figured out how to use "on screen" to view the entire map (obvious due to the lack of black grid in the minimap).  Producing a SS that looks like a hack isnt the discussion retard.  The discussion is the fact that there is lack of black grids on a minimap which would indicate a map hack was used in a real game where people were expecting everyone else to be playing fairly.
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