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Messages - dannyldd

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1
https://1drv.ms/u/s!AlpMOCgrQVVzcrA44u4ZDm0WL8w?e=ajO8uf

version 2.0. Bug fixes and now includes Hard mode

So, since this mod was banned in the other link, i've decided to upload it in a new website. Same description and installing instructions like gamebanana.

**Update may21th, 2025**:
Hard mode is added up since this last version. Not all missions have been tested up but they should be beatable in theory. The mod will be updated in case of needing to rebalance or fix bugs.

hey buddies, danny around here again

Description

-This is a mod being based on a couple of custom maps being made by Moon, a community member from AsApp's discord, being also related to play war2 custom maps.

-This Moon guy stated to make this mod from 2013, so i decided to make an enhanced version with map triggers, audio/visual enhancements, quality of life features.

-The original mod also contained some small mission briefings so they were adapted now to this mod, as if it was a campaign.

-Customized mission triggers for each map.

-The campaign-mod has 7 missions, yet there're another 7 extra ones that can also be played from menu.

-If had to value original difficulty from values:
very easy ---  easy --- normal --- above normal --- challenging --- hard --- very hard --- impossible-like

then I'd rate it as between "easy" and "normal".

-Original difficulty is now set as "Normal-default-initial" difficulty on this mod. If feel motivated enough, I may release a Hard difficulty for this mod aside from some additional triggers as well.

-Big thanks to original Author, Moon for having such a creativity to bring all this mod up to life.

-Original files are included in main package.

How to install & play

1) Install War2 Combat Edition from https://en.war2.ru - This is the only War2 classic version that allows to use this mod.

2) Send pluginNW.w2p to your plugin folder in war2 combat. This file enables some of the mod features.

3) Send "Data" sub-folder in mod package, to your war2 combat folder. This is required for custom User interface files in-game. It can be disabled with hotkey shortcut showed in F1 menu.

4) Send "NW.exe" to your main War2 combat folder. Here you can load the mod.

5) Send "NWfiles" sub-folder in package to your War2 combat folder. This folder contains most of mod files.

6) Download most recent War2 widescreen program from Fois, available in:
[Release] Warcraft II Widescreen / High resolution patch

It will allow switching up game resolution in case you want a Widescreen mod experience.

7) Then just launch the game from the mod .exe file, stated in some steps above.

Contact & Support

If you would like to give me any feedback, then dont hesitate to join my both streaming channels:

https://twitch.tv/dannyldd
OR
http://www.youtube.com/channel/UCfcxs8KSkOiehS9GK9rSAKg

If you would like to thank me for the work into these mods or support it to keep motivated for faster and future mods around, I'd appreciate if you can donate anything you want to the paypal address:

https://www.paypal.me/dannyldd

2
https://gamebanana.com/mods/560126

v1.8, included new pack to change mission briefings (audios + text) with much more easy access to them. Just need to replace the mod files with your own texts/audios in order to see it applied in-game

3
https://gamebanana.com/mods/593653

hey buddies, danny around here again

Description

-This is a mod being based on a couple of custom maps being made by Moon, a community member from AsApp's discord, being also related to play war2 custom maps.

-This Moon guy stated to make this mod from 2023, so i decided to make an enhanced version with map triggers, audio/visual enhancements, quality of life features.

-The original mod also contained some small mission briefings so they were adapted now to this mod, as if it was a campaign.

-Customized mission triggers for each map.

-The campaign-mod has 7 missions, yet there're another 7 extra ones that can also be played from menu.

-If had to value original difficulty from values:
very easy ---  easy --- normal --- above normal --- challenging --- hard --- very hard --- impossible-like

then I'd rate it as between "easy" and "normal".

-Original difficulty is now set as "Normal-default-initial" difficulty on this mod. If feel motivated enough, I may release a Hard difficulty for this mod aside from some additional triggers as well.

-Big thanks to original Author, Moon for having such a creativity in original content, to bring all this mod up to life.

-Original files are included in main package.

4
https://gamebanana.com/mods/592111

hey buddies, danny again

Description

-I've made a small mod for Warcraft 1 where you can attempt to play the game in Hard mode.
This mod has tweaked AI difficulty where computers train up units way faster from buildings like barracks, churchs or towers.

-Missions that have increased their difficulty are pretty much the ones that are macro oriented missions, so not the ones that are about infiltration (like human4).

-Missions modded are:
Human3 - 5 - 6 - 7 - 9 - 10 - 11 - 12
Orc3 -5 -6 -7 -9 - 10 - 11 -12

-Computers now:
*Train peons way faster
*Research upgrades way faster
*Launch attacks way faster
*Attacking groups scale way faster, where usually they were sent in groups of 1-3 units from base game. It would take so long to see bigger groups

-Since now Computers get actual Upgrades for their units, this is an indirect Buff for Scorpions/Spiders/Skeletons/Demons/Water Elementals, which indeed seem stronger in combat and can be a threat.

5
https://gamebanana.com/mods/519433

in same mod thread from Insane co-op, i've released DAIFE co-op in last package version.

what is DAIFE co-op ?

*** UPDATE: May 1st, 2025 ***
- DAIFE single player mod from: https://gamebanana.com/mods/288680 version v6.963 has been adapted to be 2-players for multiplayer. It's included in main package. Difficulty is based on the original single player mod.


DAIFE co-op is easier than Insane edition co-op yet they both mods operate with campaign-like triggers but for Multiplayer.

Installation instructions are very simple and set up in mod thread from first link above

Big thanks to Ed gorod for his Triggers tool to make this possible.

6
Server.War2.ru / Re: What are you retards doing
« on: April 23, 2025, 04:04:10 PM »
It's time to unite the clans

There's layers to embracing a gaming culture. You need to nurture new players and have a competitive environment as a goal for some and leaders in those positions. We all need to be leaders. You absolute fucking RETARDS aren't even in the Warcraft 2 battle net group to answer questions, or be idle. There's 98 group members on there, and there are hundreds of you. It makes me want to fucking cry.

With that said, I'm starting a new series in honor of our past to highlight players in the community and I am very happy to announce that my first guests will be BabyShark and Burnt. If anyone else would like to participate, I will interview each and every one of you.



what do you mean about guests ?

7
Server.War2.ru / Re: Here's my plan to save warcraft 2 from obscurity
« on: April 12, 2025, 05:15:58 PM »
the only 2 things i dislike about remaster that ruin quite a bit the experience is that Menu hotkeys are missing, and cursor is not instantly set up to use Chat, so basically you have to move around and waste time each time you have to play a new game. Including to set up all options to make a new game.

Its still rusty in that sense but war2 combat does all of that well.

Aside of that, menu and options within it dont have hotkeys so its also a waste of time to move around the menu buttons as well. It saves up a lot of time between each game.

Hope it gets fixed up as it is for War2 classic.

If you got enthusiastic about advertising, I'd appreciate that you can let people know about these mods on gamebanana. Its been around 6 years since making them, but very little people try them out or give any feedback (aside of negative one that people tend to give more often)

8
Cartography & Custom Maps / Re: Maps with human rebalance stats
« on: April 12, 2025, 02:15:50 PM »
Since orcs are very powerful late game with the bloodlust, the idea is to make humans a proper early game race with some minor unit stat changes and make Human vs. Orc win rates closer to equal than now, while not making the game feel too different than the original, and while still retaining Orc's late game power, by applying these changes to some of the most played melee maps.

Here are the changes for Humans:
Footman : +1 Basic Damage, +1 Armor
Knight : +1 Piercing Damage (extends to Paladins)
Paladin : +2 Armor (so that upgrading to Paladins is actually useful)
Ranger : +1 Basic Damage (not the base Archer)
Dwarven Demolition Squad : 520 Gold and 200 Wood (down from 700 Gold and 250 Wood)
Blizzard spell upgrade : 1500 Gold (down from 2000 Gold)
Mage : Start with free Flame Shield spell as well as Fireball

Here are the changes for Orcs:
Ogre Mage : +50 Wood more expensive (800 Gold and 150 Wood, also not the base Ogre)
Berserker : +1 Basic Damage (not the base Axethrower)
Raise Dead spell upgrade : 500 Gold and 50 upgrade time (down from 1500 Gold and 100 upgrade time)
Death Knight : Start with free Whirlwind spell as well as Death Coil


The maps are:


Garden of War,
All You Need,
Forest Trail,
Forsaken Isles,
Great White North,
Mud in Your Eye,
Plains of snow,
Rose Petal,
Schwartzwald,
Taiga.


You can find the maps in the attachment.
Let me know if you want any other maps, or if you want some changes to make the winrate more equal.


Edit: Edited the rebalance maps.


would you mind if can make a mod with your proposed rebalance changes ?

it may be fun

9
Server.War2.ru / Re: Here's my plan to save warcraft 2 from obscurity
« on: April 11, 2025, 09:09:45 PM »
you made some big statements. Sorry but couldn't hold the laugh, lol !

How are you supposed to convince people to play original warcraft 1 ? That game is even more broken than War2 in some ways:

1) archers are machine guns
2) catapults can one shot half armies. Can even kill *sometimes* to melee units like Knights, even on close range
3) Water elementals/Demons are killing machines by just spamming mages/warlocks

If you want something else aside from Gow/Chop games, you can always try out my mods or the ones from Ed gorod. At this point, we have got over 25 mods.

Ed gorod has around 5 already. All of them of course available from this forum. My own are on gamebanana.

You can also support/watch/play Wargus. That community is also small and always have liked their tenacity to expand Warcraft 2 capabilities.

----------

I made another post in this forum about bloodlust fest + OrcCraft II game balance. You saw, there were no comments. People are accustomed/satisfied with how the game it is. At least, a good portion of loud people about it.

I know there may be several casual players who may want something else, yet they usually dont make themselves loud enough.

I have known how cursed bloodlust may be, even before watching any multiplayer game before 2018, yet I have given my little contribution to the game with mods, being gifts to the world, besides almost nobody cares.

----

War2 remaster could get more games, showmatches, tournaments because way more fair chance for Humans to be played, yet its up to people to motivate on it.

10
Server.War2.ru / Re: The Human Campaign Challenge
« on: April 09, 2025, 07:45:21 AM »
Has anybody successfully beaten the Great Portal level of the human campaign without the gyphon rush? I'm trying to figure out if it is even possible to set up a transport without being immediately destroyed by the death knights.


you refer to mission Human14 on Tides of darkness. Yes its very possible and played through here, even with a mod that makes base game difficulty even harder:

https:// www.youtube. com/watch?v=P4vHxGSmrF8

11
this is the little contribution i can do, the ones can remember that had ups & downs

MINI BGH games highlighted games:
https:// www.youtube. com/watch?v=7gtckmbOUO8
https:// www.youtube. com/watch?v=XzYAeOx2mOs
https:// www.youtube. com/watch?v=hgzuK8jWMok
https:// www.youtube. com/watch?v=5n8ezGh_P50
https:// www.youtube. com/watch?v=5bZholv3IKQ
https:// www.youtube. com/watch?v=-11LzgKDT9w
https:// www.youtube. com/watch?v=rHWRV1SMfeQ
https:// www.youtube. com/watch?v=v-Zitf7ucZs
https:// www.youtube. com/watch?v=Oh0vpEOJXRg
https:// www.youtube. com/watch?v=-JpWbRmWwNc
https:// www.youtube. com/watch?v=qNf3SB2L_jk
https:// www.youtube. com/watch?v=n3zLqLXm_sE
https:// www.youtube. com/watch?v=Zk8s_aq_vK4

https:// www.youtube. com/watch?v=Hiu6ceHu7Jg
https:// www.youtube. com/watch?v=IqXNF4kh4Ko

showmatch game 2 vs he-man:
https:// youtu. be/gQybLQ1Ek8Q?t=879

playlist for war2 shorts, mostly highlights in short videos. Tried to clip some micros across the years:
https:// www.youtube. com/playlist?list=PLrHhAf18bMUNs7P5KaGi59pT0qL71-_YV

This forum screw the links up to Youtube, so need to remove empty space for .com and www

if find more stuff, may post it if you interested in

12
Server.War2.ru / Re: Let's save warcraft 2 - this is a long one
« on: April 02, 2025, 04:15:00 PM »
I have quite a couple of nice matches that are outside of the obvious and most regular common Gardens of War map being played around.

Even though they are not replays at all but all points of view. You just have to check both my war2 multiplayer - war2 tournament playlists and may find out something you like. In past weeks have had some fun up and down games in MINI BGH map, which is 32 x 32 size. Only few people play it but still fun for being the smallest war2 map size.
Had another well fought game against He-man game 2, you can also find it in war2 multiplayer playlist as He-man or He man.

This is a little contribution that can do, but people here almost entirely just play Gardens of war

13


hey there thank you for that content, hope your channel keeps growing up and people enjoy your casting

14
Server.War2.ru / Re: 1vs1 Warcraft Remaster Tour (bnet server)
« on: April 01, 2025, 09:30:59 AM »
got them, thank you.

it may be a fun time

thanks for the oportunity to play around

15
Server.War2.ru / Re: 1vs1 Warcraft Remaster Tour (bnet server)
« on: April 01, 2025, 08:51:58 AM »
hi, any source to see current maps ?

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