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Server.War2.ru / Re: $1000 1v1 GOW Tournament | Saturday | March 29 | 3PM EST
« Last post by dannyldd on March 25, 2025, 08:14:04 PM »
hey knitter nice to see you, yes it's me!

so here's the thing and why i'm wondering about this tournament. It's coming up this saturday, I've got a youtube channel about warcraft 2 and I want to promote the tournament

If I make a video, post it on all of the blizzard subreddits and get let's say 20k people to see the headline, let's say a few hundred of those people actually take the time to watch the video,
and then I say "hey guys, there's a free tournament this saturday where 9 grizzled veterans are going to beat the shit out of everyone on the same map and resourcecs they've been playing for the last 30 years, why not join?"

vs "hey guys, download this free game for a good chance of winning 50 bucks randomly just for signing up and having a good time on all of these cool maps and resources where you might have a fighting chance"

why not limit the random prizes to the amount of participants. So let's say you guys are expecting like what, 30~ people to join? Let's say we manage to market the tournament to people outside of the community and pull in another 60 players so now we've got 90 players - how many random prizes? maybe we have 2 random prizes for the first 30 players, and one more random prize for each additional 10 participants?

Either way, if I knew that I could make a video simply saying "sign up to win a piece of the $1000 prize pool with random participation rewards of $50 I can work with that. I'll promote it either way but if we want to bring new players into the game we need to market it to them, the guys already playing dont need marketing.



people would get more interested if there's more variety rather than seeing the same 5-10 guys as always, playing the same broken game balance with just Orcs heavily favored and the same literal map everytime, aka: gardens of War.

I dont try to be mean. But doing the same thing gets no better results

----------

In case people dont want to touch and modify War2 Combat (classic) in any way to get more attention, you can try out a tournament for War2Remaster, where people are *forced* to play other maps rather than just gardens of war AND, there's this Rebalance patch by Blizzard which makes a much more fair chance for Human faction to actually play in multiplayer
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Cartography & Custom Maps / Re: Xex's map pack
« Last post by Xex on March 25, 2025, 07:38:52 PM »
New update!

It's been a while. I can hardly believe a whole year has passed, time sure flies.

New maps:
Zizany
Walpurgis
Defend the Fort!
Mausoleum
Tic-tac-toe

Updated maps:
Chokepoint
Bridge Wars
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Cartography & Custom Maps / Re: Xex's map pack
« Last post by Xex on March 25, 2025, 07:38:23 PM »
name of map or explanation would be good to include size
and I, for example, group it into directories by size

Map dimensions are now included.

I think it's interesting if author creates YouTube
how to win, especially without his losses

I'd like to do that sometime, but it's low on my priority list.
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Server.War2.ru / Re: $1000 1v1 GOW Tournament | Saturday | March 29 | 3PM EST
« Last post by Harrywangs on March 25, 2025, 07:30:52 PM »
I'm pretty sure Jayhawkers has your original name, if you don't have it.

You could try the random prizes. That might work. I think trying something different is better than trying nothing new. Just know, you'll lose 70% of current players to random maps. If you get 15+ new people to come in though, then it won't matter and would be worth it. Also, just more information for you but many players don't do tournaments because they know they have no chance. Some do it for fun. I guess this could motivate people but it's hard to get word out as only 5-10% of the people go on here.
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Server.War2.ru / Re: Random Map Pack
« Last post by Shotgun on March 25, 2025, 05:19:32 PM »
I think it would be your finest achievement
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Server.War2.ru / Re: Who are the top players of the last ~10 years?
« Last post by Shotgun on March 25, 2025, 05:18:47 PM »
Harry mad he blows.

Im easily the best
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im hoping blizzard has eventual plans to add some multiplayer features to the remastered version of the game

otherwise i wonder how hard it'd be to rebuild this version with the changes?
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Server.War2.ru / Re: $1000 1v1 GOW Tournament | Saturday | March 29 | 3PM EST
« Last post by turtleman on March 25, 2025, 04:50:48 PM »
hey knitter nice to see you, yes it's me!

so here's the thing and why i'm wondering about this tournament. It's coming up this saturday, I've got a youtube channel about warcraft 2 and I want to promote the tournament

If I make a video, post it on all of the blizzard subreddits and get let's say 20k people to see the headline, let's say a few hundred of those people actually take the time to watch the video,
and then I say "hey guys, there's a free tournament this saturday where 9 grizzled veterans are going to beat the shit out of everyone on the same map and resourcecs they've been playing for the last 30 years, why not join?"

vs "hey guys, download this free game for a good chance of winning 50 bucks randomly just for signing up and having a good time on all of these cool maps and resources where you might have a fighting chance"

why not limit the random prizes to the amount of participants. So let's say you guys are expecting like what, 30~ people to join? Let's say we manage to market the tournament to people outside of the community and pull in another 60 players so now we've got 90 players - how many random prizes? maybe we have 2 random prizes for the first 30 players, and one more random prize for each additional 10 participants?

Either way, if I knew that I could make a video simply saying "sign up to win a piece of the $1000 prize pool with random participation rewards of $50 I can work with that. I'll promote it either way but if we want to bring new players into the game we need to market it to them, the guys already playing dont need marketing.

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awesdome thanks for the link!
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Server.War2.ru / Re: $1000 1v1 GOW Tournament | Saturday | March 29 | 3PM EST
« Last post by Knitter on March 25, 2025, 12:08:58 PM »
Hey Turtleman, back on us.east there was a turleman, is that you?
If so, nice to read from you.

I like your idea of having a small prize for players who participate.
You know you won't win the tournament, but you have the chance to win a little something if you are lucky. ( 50$)
10 players is a bit much, our tournaments are still relatively small.
But 2-3 players who could benefit from a lucky draw could persuade some to join in.

For now I would stick with Gow. Other map variations have not worked in the past. But you don't have to implement everything at once and could start like this.

In the end it's up to Tora, he's the organiser and financier.
Thanks for your ideas anyway.
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