Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - aslfkjasfkahfsafahslh

Pages: [1]
Mods & Development / Improving Warlat
« on: April 14, 2015, 05:10:35 PM »
Warlat latency is quite slow. In Starcraft there is this program called "LatencyChanger", which allows to use "Singleplayer" latency when playing online (so it is much faster). It has 2 operation modes:

A) Reduce latency to certain number. Latency can be set between 1 and 5. 1 is Singleplayer latency, 2 is LAN latency, 5 is
B) In latency dialog in-game, reduce all options by 1, so Low latency becomes a new "Very low", High becomes Low, etc.

Warlat implements B). So is there some way that A) could be implemented for War2?

What Warlat does is write the following memory:

0x47862E - 0x90, 0x49, 0x90, 0x90
0x478632 - 0x89, 0x90, 0x90, 0x90

Result: It is now allowed to select the lowest possible latency mode that is possible through B).

What LatencyChanger does is write the following memory:

For mode A: 0x4D94EB - 0xB8, (latency value), 0x00, 0x00, 0x00, 0x90, 0x90
For mode B: 0x4859D7 - 0xBE, 0x01, 0x00, 0x00, 0x00, 0x90

Pages: [1]