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Messages - Mistral

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Mods & Development / Re: AI Difficulty Increase -Trigger Editor Needed-
« on: December 06, 2023, 05:47:30 PM »
lol wtf who is Mithrils ?

2 / Re: /obs me
« on: October 18, 2023, 08:13:25 AM »
using /obs me is considered as if he left the game
in default game you cannot ally someone who already left (mostly becoz his name is not on the list anymore though)

also people can try use auto obs setting so you not need to write last or something and be in game till last moment until u die

3 / Re: new ELO ladder
« on: October 05, 2023, 04:31:19 PM »
current test maps was also used for russian tournament with random maps
and organiser asked specailly set all maps forest
check maps pud files they just all forest and game mode just making map def tileset

yes you can put your own maps in folder after you join server and u can even play with comps
but u wont be able to play with other player unless they have exact same maps in folder otherwise dessync and drop
BUT even then even if u play some other maps they DO NOT count to ladder games becoz there is also other check on server itself for exact maps to be played to count for ladder so not worry

4 / Re: Unable to run HD Patch
« on: October 05, 2023, 02:32:49 PM »
try reload graphics card?
i had smilar problems
i have 2 graphics cards so i disabled 1 then launched on other and then enabled other one again and all was ok

5 / Re: new ELO ladder
« on: October 05, 2023, 02:27:33 PM »
yes only count when hosted melee game mode

yes map def tileset

2 peons was in one of testing maps to check map default starting units

resources are map def so you can just set 2 same maps in folder but with diff res if needed
res map def was maked in considerations of maps like chop and etc

no no possible i specially maked that map was not revealed until last moment, basically map being selected only after timer when screen is black and right exactly on before when map file will be loaded

i dunno how to show it on bnet

6 / Re: Players - HUD option
« on: October 03, 2023, 03:58:54 PM »
maybe a little later

7 / Re: new ELO ladder
« on: October 03, 2023, 10:36:44 AM »
yes probably he need to write at least 3 approved posts to become normal user
this is protection from some bots and smurfs and it was set on forum long very long ago
it was here even before i joined

8 / Re: New ladder Pool 6
« on: October 02, 2023, 04:59:53 PM »
ofc needs to try many variants of maps
this random game mode sets all map units and map default resources
so players can have more than 1 peon on start even on classic maps

9 / Re: New ladder Pool 2
« on: October 02, 2023, 04:56:32 PM »
maybe also need at least 1 water map in pack
because many people forgets sea battles in war2
but war2 is a game that fights in "land water and air"

10 / Re: New ladder Pool 4
« on: October 02, 2023, 04:39:41 PM »
where to get cash for rewards though?

11 / Re: new ELO ladder
« on: September 29, 2023, 02:10:28 PM »
nice :newthumbsup:

there is 12 maps now just for testing and also for tournament that will be played tommorow on random maps

so ye there can be always gow or maybe some variation of gow like gow te gow bne and etc
(maybe can even make one season with 10 different versions of gow maps ;) )

i also think maps amount not need be very big like 10 or something is ok
so every season can be new maps and existing good/classic maps will not end so fast with small portions used every time

so ye about gow "EF" (or not gow, basically about speed) - speed will be as hoster set, if he hosted even slowest game will be even slowest and etc :)

personally i think it also must always have at least 1 water map, because war2 is a game on "land water air" as even blizzard themselves was saying

Mods & Development / Re: How to add computer allies in the game
« on: September 29, 2023, 12:54:55 PM »
on server you can just host melee game and set comps team same as yours (team selected on left side just set same color)

13 / Re: new ELO ladder
« on: September 28, 2023, 06:28:25 PM »
obs counting happens the same as old ladder - by stats
so if he have only 1 unit and not builded ahyting they ignored
which is basically ok for starting obs becoz he only have 1 invisible peon
/obs me considered as surrender so game report says LOSE
disconnect is same as old ladder

14 / new ELO ladder
« on: September 28, 2023, 07:09:47 AM »
so i have created new ladded that working entirely on ELO system
there is no ranks like in old ladder, your place determined only by ELO

this thing exists together with old ladder, so dont worry they not affect each other AT ALL.

to get listed in this ladder you must play 1v1 from random maps game mode (old cursed ironman replacement)
to do this you need to host map Random/random.pud in melee mode (host vs player2 + player3 spot for obs)
other settings not matter because they will be set to map default anyways
(dont worry most of maps have high res by default, usage of map def was maked in considiretion of maps like chop)
also you always will have needed maps because they are downloaded automatically on server join

there is many ways to improve things
maps for this ladder game mode can be changed every month or 3 months and etc etc
maps of next season can be choosen with votes poll or some honourable members of community can suggest some maps
maybe also allow top1 (and maybe 2 and 3) ELO players of each season select 1 map to be added to next pack
very many things need your opinions and suggestions

so for now there set pack of some 12 random maps for initial testing until october 1 where we will get new pack of maps for first season
we waiting for your offers, maybe it will be you who will make life-changing suggestion

all ELO formulas is open so not ask why you got too little X points or other player got too many Y points and etc.
Starting ELO for new players is 1000 points
After playing the game new ELO calculated as follows:
for winner: new_elo = win_old_elo + round((1-(1/(1+pow(10, -(win_old_elo - lose_old_elo)*base_points/mid_elo))))*win_koef)
for loser: new_elo = lose_old_elo - round((1/(1+pow(10, -(lose_old_elo - win_old_elo)*base_points/mid_elo)))*lose_koef)
where base_points for game is 10 and mid_elo is 400
win and lose koef starting at 120 and calculated based on player amount of games and after around 60 to 100 games will be normalized to 40 points (up to 200% XP players get 3% for win and 2% for lose)

15 / Re: War2 Triggers Editor released!
« on: September 25, 2023, 04:15:14 PM »
new release

added trigger 124 unit not allowed to damage other unit
added trigger 125 Repeat next code Value0 times
added trigger 126 end of Repeat block

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