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Server.War2.ru / new ELO ladder
« Last post by Mistral on Today at 07:09:47 AM »so i have created new ladded that working entirely on ELO system
there is no ranks like in old ladder, your place determined only by ELO
http://ladder.war2.ru/index_mist.php
this thing exists together with old ladder, so dont worry they not affect each other AT ALL.
to get listed in this ladder you must play 1v1 from random maps game mode (old cursed ironman replacement)
to do this you need to host map Random/random.pud in melee mode (host vs player2 + player3 spot for obs)
other settings not matter because they will be set to map default anyways
(dont worry most of maps have high res by default, usage of map def was maked in considiretion of maps like chop)
also you always will have needed maps because they are downloaded automatically on server join
there is many ways to improve things
maps for this ladder game mode can be changed every month or 3 months and etc etc
maps of next season can be choosen with votes poll or some honourable members of community can suggest some maps
maybe also allow top1 (and maybe 2 and 3) ELO players of each season select 1 map to be added to next pack
very many things need your opinions and suggestions
so for now there set pack of some 12 random maps for initial testing until october 1 where we will get new pack of maps for first season
we waiting for your offers, maybe it will be you who will make life-changing suggestion
p.s.
all ELO formulas is open so not ask why you got too little X points or other player got too many Y points and etc.
Starting ELO for new players is 1000 points
After playing the game new ELO calculated as follows:
for winner: new_elo = win_old_elo + round((1-(1/(1+pow(10, -(win_old_elo - lose_old_elo)*base_points/mid_elo))))*win_koef)
for loser: new_elo = lose_old_elo - round((1/(1+pow(10, -(lose_old_elo - win_old_elo)*base_points/mid_elo)))*lose_koef)
where base_points for game is 5 and mid_elo is 400
win and lose koef calculated base on player amount of games and after around 30 to 50 games will be normalized to 20 points (basically up to 100% you get 3% for win and 2% for lose)
there is no ranks like in old ladder, your place determined only by ELO
http://ladder.war2.ru/index_mist.php
this thing exists together with old ladder, so dont worry they not affect each other AT ALL.
to get listed in this ladder you must play 1v1 from random maps game mode (old cursed ironman replacement)
to do this you need to host map Random/random.pud in melee mode (host vs player2 + player3 spot for obs)
other settings not matter because they will be set to map default anyways
(dont worry most of maps have high res by default, usage of map def was maked in considiretion of maps like chop)
also you always will have needed maps because they are downloaded automatically on server join
there is many ways to improve things
maps for this ladder game mode can be changed every month or 3 months and etc etc
maps of next season can be choosen with votes poll or some honourable members of community can suggest some maps
maybe also allow top1 (and maybe 2 and 3) ELO players of each season select 1 map to be added to next pack
very many things need your opinions and suggestions
so for now there set pack of some 12 random maps for initial testing until october 1 where we will get new pack of maps for first season
we waiting for your offers, maybe it will be you who will make life-changing suggestion
p.s.
all ELO formulas is open so not ask why you got too little X points or other player got too many Y points and etc.
Starting ELO for new players is 1000 points
After playing the game new ELO calculated as follows:
for winner: new_elo = win_old_elo + round((1-(1/(1+pow(10, -(win_old_elo - lose_old_elo)*base_points/mid_elo))))*win_koef)
for loser: new_elo = lose_old_elo - round((1/(1+pow(10, -(lose_old_elo - win_old_elo)*base_points/mid_elo)))*lose_koef)
where base_points for game is 5 and mid_elo is 400
win and lose koef calculated base on player amount of games and after around 30 to 50 games will be normalized to 20 points (basically up to 100% you get 3% for win and 2% for lose)