Recent Posts

Pages: 1 2 [3] 4 5 ... 10
21
Mods & Development / Re: can we make a map using all 4 tile sets into 1?
« Last post by dannyldd on March 07, 2025, 10:20:35 AM »
Yes and No.

Referring to what Ed said above, I can somehow make a thing like this to work but not in the nearby future.

On current mods, I've around 25 differen tilesets. Including the ones from base game.

Some of them share the same color palettes for the whole tileset sheets. So then its possible to combine. But i dont have them planned to do for now.

Not sure if this was ever possible in Starcraft 1 though. Combining different tilesets like snow + wasteland + space. Maybe its possible but the game may have same issue about color palette files.

It's a good idea, though.

I planned to use this feature from multiple tilesets, thanks to Ed, to make Ramps for example in War2.

This could be possible but Ed said vision would still be an issue since it not works like Starcraft AND... there's no tech to make hits fail like in Starcraft where like 30-40% of shots miss on high ground
22
Server.War2.ru / Re: Warcraft 2 Remastered NEW PATCH
« Last post by Szwagier on March 06, 2025, 06:52:00 AM »
There are some maps where units doesnt spawn like Frog Legs, Maze


they released hotfix, all maps working :beam:
23
Server.War2.ru / Re: Warcraft 2 Remastered NEW PATCH
« Last post by Dudakurten on March 06, 2025, 05:40:32 AM »
Besides that dumb shit that they've hotfixed out again, is remaster even playable yet u8?

Can you setup your own teams in lobbies? Random order? proper vision/ally menu?

What else haven't they done besides have chat lobbies?

Yes, you have diplo menu (ally/unally). Host can kick, you can set password, you can chose fixed order / random spots.

I think what is missing now is a chat lobby (/f commands?) and download map thing only. Still you cant host a map that other plays dont have or they are unable to join
24
Server.War2.ru / Re: Legendary players
« Last post by tk[as] on March 05, 2025, 10:27:48 PM »
Lw sly I think was his name
25
Server.War2.ru / Re: Warcraft 2 Remastered NEW PATCH
« Last post by Szwagier on March 05, 2025, 07:56:25 PM »
No its not, they fixed it in december,

in this week they fixed that game is no fixed anymore and you can kick player
26
Server.War2.ru / Re: Legendary players
« Last post by Buttercraft on March 05, 2025, 05:04:39 PM »
Rio 8)
27
Server.War2.ru / Re: Warcraft 2 Remastered NEW PATCH
« Last post by KingHillBilly on March 05, 2025, 01:17:40 PM »
Is this new today?

I dont' remember this being there


Added Alliance Menu to online multiplayer games. Players can now change alliances, and share vision dynamically in game.
Added classic Victory/Defeat Screen animation and SFX.
Victory Screen now always displays the player as first in the list.
Allow Folder Navigation when selecting Custom Scenarios when creating online lobby.
Added “Map Default” option for resources in Custom Scenario / Multiplayer. It is now the default option.
Added password protection option when creating a new lobby for multiplayer.
Added countdown when launching lobby in multiplayer game.
Added region indicators on the Lobby Selection screen.
Improved Desync Error Messaging.
28
Server.War2.ru / Re: Warcraft 2 Remastered NEW PATCH
« Last post by KingHillBilly on March 05, 2025, 01:09:44 PM »
Besides that dumb shit that they've hotfixed out again, is remaster even playable yet u8?

Can you setup your own teams in lobbies? Random order? proper vision/ally menu?

What else haven't they done besides have chat lobbies?
29
Server.War2.ru / Re: Warcraft 2 Remastered NEW PATCH
« Last post by KingHillBilly on March 05, 2025, 01:08:05 PM »
It's hard to fathom a game company more inept and incompetent than the retards handling the warcraft 2 remaster.

30
Server.War2.ru / Re: blizzard mode should be standard
« Last post by dannyldd on March 05, 2025, 11:55:52 AM »
I'm in support, but I've noticed that most players are strongly attached to keeping things the same. A lot of it seems to come down to ego. They resist change and justify problems in the game as skill-related instead. I think it's more about not wanting to adapt.

a lot of conservative stubborn mindset. But it happens in every single game. Those people, unfortunately, are the most loud to talk and resist about game changes.

Not just referring to audio/visuals, but just even changing the game balance for the better.

This game has 16 spells. Every single game is just bloodlust or very little to see Death & decay/Blizzard, if humans ever played.


I think a very large amount of casual level people would like to play with everything the game has to offer, from spells to units but they simply dont speak good enough about wanting it.

----------

Be that as it may, there're 2 "rebalanced modes" in Lobby, multiplayer games. For those who want something different, at least the alternatives already exist.
Pages: 1 2 [3] 4 5 ... 10